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Lynn Abbey: Realms of the Deep

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Lynn Abbey Realms of the Deep

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Filled with frustration and not a fair bit of rage at the unfairness of it all, Morgan shouted fiercely at the blanket of fog. "Damn it all! I will not fail. I can not!"

Savagely, he beat his fist against the oarlock and continued to hurl invectives at the fog, at the gods, at the wizard in his thrice-damned castle, but most of all at himself, for agreeing to this fool's errand in the first place.

The answering cry of a gull surprised him so much that he stopped his railing in midsentence. Again, its wail cut through the fog, echoing in the gray murk, followed by a white streak and a light thump as the creature landed on the bow of his craft. Startled by the gull's appearance, white-crested and intent, Morgan didn't even wonder why such a creature should fly out so far from shore.

"Heya, silly bird," the young man said pitifully. "Fly away before you become stuck like a poor fisherman's son in a fog bank."

The large gull simply cocked its head slightly and regarded the young man with a serious gaze.

"Go!" he shouted finally at the stupid creature, letting frustration and anger creep into his voice.

The bird ignored his command and continued to stare at him. Finally, with a soft chirrup, the gull flapped its wings and hovered gently a few feet from his craft. It was then that Morgan noticed a small crystal clutched in the bird's grasp. The jewel began to pulse slightly as he stared at it, softly illuminating the gloom around him.

The bird landed again on the boat, casting a knowing glance at Morgan, before it lifted off once more, now flying a few feet in front of the craft. Surprisingly, the light from the crystal pushed some of the fog away, allowing him the opportunity to see a few paces on all sides.

Confused, but unwilling to pass up this odd gift, Morgan dipped oars to water and followed the gull and its gleaming treasure. Hours passed-or minutes-it was difficult to measure the passing of time in the gray waste that surrounded him, and still the young man rowed after the witchlight. Without warning, he burst through the spidery maze of fog into the fading evening sunlight. In front of Morgan loomed the great white stretch of Dhavrim's tower, set only fifty feet or so from the shore. A few more quick strokes brought him scraping onto the rock-strewn beach.

Offering a quick prayer to any god within earshot, he gratefully stumbled out of the boat, stretched knotted muscles, and pulled his craft safely onto the shore. Now that he had arrived on the wizard's island, fulfilled part of Avadriel's wish, he felt hopeful. Perhaps the sea elf had chosen correctly, he thought, as he basked in the pleasurable warmth of sun-baked sand. The simple fisherman, braving wind, wave, and fog to deliver a desperate message. He liked the sound of that, and despite the all-too-real urgency of the situation, he could not help but think himself a hero.

The crash of surf on shore reminded him of the reason for this journey. Anxiously, he studied the stone structure, searching for some entryway. In the fading light of day, the wizard's tower looked more weathered than forbidding. Thick lichen and moss covered parts of the cracked stone structure in mottled patches, and even from this distance he could make out the long, thin stalks of hardy scrub vines twining up the tower's base. Gone were the mystical guardians and arcane wards that had populated his adolescent imaginings, replaced by the mundane reality of sand, rock, and sea-blown wind. Smiling ruefully at his fancies, Morgan the fisherman headed up the path toward the black tower.

And found himself face-to-face with death.

He had little warning, just a slight scrape of sand and the span of a heartbeat in which to react, before he was struck by a powerful blow. He hit the ground hard, felt the air explode out of his lungs. Gasping and dazed, he struggled to his knees, only to find himself staring into the heart of a nightmare. It stood nearly six feet, covered in thick green scales that glistened wetly in the dying light. Deep scars pitted its hu-manoid face, nearly closing one large eye completely. The other eye fixed Morgan with a baleful stare, its cold black orb seemed to pull what little light remained into its depths.

The creature took a step forward, opened its slightly protruding jaw. Still kneeling on the ground, Morgan could make out row upon row of needle-sharp teeth, no doubt eager to rend the flesh from his bones. He wanted to scream, but the wind was still knocked from him. Instead, he forced himself to his feet and stumbled desperately toward the wizard's tower. If he could just make it from the sandy footing of the beach to the tower's path, he would have a chance to outrun the creature.

Morgan felt the beast's claws rip through his shirt, scoring the flesh underneath, just as the path came into sight. He twisted to the side, avoiding the creature's next strike-and tripped. The last thing he saw before his head exploded into light was the outline of claws against the sky.

By the time the world resolved itself back into color, the sun had set. A pale half moon bathed the island in gentle illumination. By its light, Morgan could see a figure standing over the smoking corpse of the nightmare creature. The figure, obviously a man by the suggestion of a beard visible from this distance, prodded the ruined body with the end of a long staff. The smell of burnt flesh wafted off the corpse, fouling the sea air.

"Ho, I see our visitor has come back to us," the strange man called out, ending his grisly examination.

Morgan's voice caught in his throat as he tried to reply. Dhavrim Starson-for who else, he reasoned, would he find standing on the shore of the wizard's island-resembled nothing of the legendary mage. Short and fat, with a deep-jowled, ruddy face and scratchy salt-and-pepper beard, he looked like nothing so much as a drunken wastrel whose appetites had long since consumed him.

The wizard wheezed heavily as he lumbered toward the fallen fisherman. Morgan watched in morbid fascination as the man's prodigious girth stretched the fabric of his generous blue robe with each step. Only Dhavrim's white staff, inlaid with spidery runes that flowed like molten silver down its length, betrayed the wizard's true power.

That, and his eyes.

Cold and gray, charged with the promise of a hundred storms, they held the young man frozen beneath their ancient gaze. Morgan felt himself pulled within their depths, felt the weight of the wizard's gaze as it measured him, searched him, then cast him aside.

"Can you stand?"

A voice. Calm. Reassuring.

Release.

He felt his body once again, reached for the pudgy hand extended before his face.

"Y-yes, th-thank you," Morgan stammered. He looked once more at the corpse lying in the sand. "What… what manner of beast was that?" he asked unsteadily, not really sure if he wanted to know the answer.

Dhavrim followed the young man's gaze. "Those who wish to appear learned call it a sahuagin. Those who truly understand it, simply call it death." The wizard paused for a moment and turned to look at Morgan once again, one silvered eyebrow arched expressively. "The real question, however, is why it followed you here."

Morgan hesitated before answering. Wizards, he knew from the old stories, were unpredictable and quick to anger-this one most of all. For a moment, he was once more that headstrong youth who sailed a small boat around the mage's isle, fearfully waiting for the wizard's wrath to fall.

I don't belong here!

The moment passed, and Morgan mustered his courage enough to speak-he owed that much to Avadriel. "I bear a message from the sea elf Avadriel," he said in what he hoped was a firm tone.

Dhavrim's expression grew grave. "Go on," he replied simply.

The wizard stood in silence as Morgan finished recounting his message.

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