Lynn Abbey - Realms of the Deep
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- Название:Realms of the Deep
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He smiled grimly, revealing several rows of needle-sharp teeth, as the assembled hunters scented the blood. A quick signal sent them arrowing through the water to follow the trail. Soon, Tlakk thought gleefully as he swam after his companions. Soon the Hunt would be over.
Morgan sat in the damp cave, watching the measured rise and fall of Avadriel's chest as she slept. A battered lantern lay at his feet, perched precariously between two slime-covered stalagmites. Its rude light licked the jagged rocks of the cavern, revealing several «twisted stone shelves surrounding a small tidal pool.
He had arrived at the bank of sea caves just as the morning sun crested the horizon, grateful that he was able to reach shelter before most of the village boats sailed through the area in search of their day's fishing. " Once he had maneuvered his small craft deep enough* into one of the caves to shield it from sight, Morgan had gently lifted Avadriel out of the dinghy, placed her» on a low, relatively flat lip of stone overhanging the tidal pool, and set about binding her wound as best he could.*
Now he sat stiff-necked and attentive, anxiously I waiting for the sea elf to awaken. The silence of his vigil was broken only by the slow drip of water echoing „hollowly in the enclosed space. His grandparents 1 would be frantic by now-though Morgan knew that his granda would no doubt have sailed the boat out to sea, not willing to miss the day's fishing, thinking all the while of ways to box his grandson's lazy head. Still, he thought in the foreboding chill of the cavern, he would gladly suffer a great deal more than his grandfather's wrath for Avadriel's sake.
As Morgan kept a cold, damp watch over the sleeping sea elf, he marveled at how much his life had changed in such a short time. Yesterday, he had given no thought to the world beyond the coastal waters of Mourktar. Today, he found himself hiding in a cave with a wounded sea elf, ready to leave behind everything for the beauty of a creature he'd never thought he would actually see.
When Avadriel finally awoke, several hours later, the water level in the tidal pool had risen, lapping gently around her body. She sat up with a start, looking rather confused and frightened, until her eyes met Morgan's. He smiled, hoping he didn't look as foolish as he felt, and approached her carefully, determined not to turn his ankle on the slippery rocks in his eagerness.
If he had expected a long litany of thanks and gratefulness, he would have been disappointed. Though there was a softness about the sea elfs face, a gentle hint of a smile in answer to his own, her words were abrupt and as hard as steel.
"You must leave at once," she said. "Before it is too late."
Morgan stared at Avadriel once again. He didn't understand-didn't want to understand. He only knew that his place was by her side.
"Leave?" he asked incredulously. "But Avadriel, you're still hurt. Perhaps once you have healed a bit we could travel together." He tried to keep the wistfulness out of his voice, failing miserably.
"If only that were possible, Morgan, but we don't have that much time. You must go to Firestorm Isle and tell the wizard Dhavrim that Avarnoth has fallen.
An ancient evil is free once again. Its black army is even now poised to strike at Faerun, and the wizards must be warned." She paused, then added, "Please, Morgan. I need your help."
Silently, he cursed the luck that separated him from his heart's desire the moment he had discovered it. It would be difficult to leave, but Morgan knew that he would do it. Too much was at stake.
Avadriel smiled then, as if reading the young man's thoughts, and drew herself closer. "Thank you," she said simply, and brushed her lips lightly over his.
Morgan closed his eyes at her touch. Avadriel's scent surrounded him, intoxicating in its subtlety. Their lips met each other's again, firmer this time. A wave of desire crested through him, wild and strong as a riptide. The world faded away in the wake of that desire, leaving only the ebb and flow of bodies.
After a time, Avadriel pulled away. "Morgan," she whispered softly, sadly into the shadows of the cave.
He nodded once, and wiped a blossoming tear from her eye. "I know… it's time." With that, he stood and climbed into the waiting boat. "I shall return as soon as I can."
Slowly, he rowed out into harsh light of day.
With a grunt of effort, Morgan let the rhythmic slap of oar on water carry him through another hour of rowing. The sea surged and foamed around him, threatening to turn aside the small force of his craft. Spume sprayed his face as the boat's bow bounced hard against the trough of a rolling black wave. Insistent burn of chest and arm muscles long-since spent, harsh gasp of salted air into lungs, sting of wood chafing raw skin-these were his offerings, sacrificial prayers to the gods of his people.
They ignored him.
Slowly, he made his way across the churning water, more by force of will than anything else. When his energy flagged and the oars seemed to weigh as much as an iron anchor, he summoned a picture of Avadriel's face. The memory of her lips on his, the salted taste of her tongue, renewed his determination. Too much lay at stake, for his heart and his home. He would not fail.
By mid afternoon, the heat of the sun had dried the sweat from his body, and his tongue felt thick and swollen, like a piece of boiled leather. With a deep sigh, he pulled up the oars and gave his knotted muscles a brief rest. Shielding his eyes from the sun's glare, he scanned the horizon.
Several years before, he had stolen out with a few friends and sailed to the wizard's island on a dare. Though none of the intrepid band of explorers had set foot on the island, Morgan alone sailed his ship around the rocky shore of that forbidden place.
Even now, amid the burning heat of the sun, he shivered with the memory. Dhavrim's tower had stood stark and terrifying, thrusting up from the coral of the island like the tooth of some giant whale. As Morgan had guided his craft around the island, he couldn't help but wonder if the wizard would send some deadly spell arcing out from his demesne to punish the trespassing boat.
The upsurge of a wave snapped Morgan out of his reverie. He still had a fair distance to row before he reached the island, and he felt as if time were running out.
By late afternoon, when the sun began its lazy descent, a calm fell over the waters. Morgan quickly wiped his brow and surveyed the silent scene. The sea lay placid and serene, its gently stippled surface resembling nothing so much as the facet of a blue-green gem in the sunlight. In the distance, he could make out a small shadow, a black pimple on the horizon that could only be Dhavrim's tower. Before Morgan could even celebrate his good fortune, he caught sight of something that tore an oath out of his parched throat. There in the distance, dark and ominous, a roiling wall of haze bore down on him.
Terrified, Morgan renewed his efforts, hoping that he could reach his destination before the line of fog enveloped him. The sailors of his village called such unnatural weather the Breath of Umberlee. It often lured unsuspecting boats to a watery grave. Even the beacon fires set upon the cliff walls of the Alamber coast were often not enough to save the doomed vessels.
With a determined grunt, Morgan bent his back to the task once again. Whipcord muscles already pushed beyond their limit protested mightily, but he pressed on. Time seemed to slow in that silent moment, until he felt as if he were trapped in some artist's sketch. He continued to row, of that he was sure, but the island did not seem to draw any closer. At first he thought himself dreaming, until the first patchy cloud of fog rolled across the bow of his craft, followed soon after by more until the fog drew close around him like a thick blanket. Desperately, he cast about for sign of the island, for any landmark in the sea of gray that surrounded him, but to no avail. Even the sun, which had lashed at his skin with its fierce rays, hung muted and dim, a hidden jewel hi the murky sky.
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