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Paul Thompson: Riverwind

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Paul Thompson Riverwind

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“You shall have your Courting Quest,” Arrowthorn said. “And, in the process, I hope to cure you of your heresy.”

The disputing elders ringed their chieftain and Riverwind. Far-runner regarded Arrowthorn curiously. “How?” he asked.

“With no more than a single day's provision in his bag, Riverwind shall go forth to find proof that the old gods do exist.”

Loreman smiled. “A wise decision,” he said.

“How can he do it?” asked Stonebreaker. “You've set him an impossible task. The old gods are dead.”

“He can always return and admit defeat,” Loreman sneered.

“No honorable warrior-”

“Enough! As chieftain, I have spoken. We've seen that Riverwind has no shortage of courage and strength, but do you want an unbeliever as chieftain? Our gods will bring evil down upon us if we betray them. No, he must learn how great his errors are.” Arrowthorn thrust a finger at Riverwind. “I charge you, upon your sacred oath, that you will take this quest or admit the falsity of your beliefs before all the Que-Shu people. What do you say?”

Riverwind folded his long arms across his chest. There was only one answer. “I will take the quest,” he said.

Goldmoon was ecstatic when she learned Riverwind had passed his anointing. When she learned of the quest her father had given her beloved, her joy turned to consternation.

“Proof of the gods? What proof can there be? I felt the power of the old gods in the Hall of Sleeping Spirits, yet I cannot prove enough to satisfy the doubters!”

Riverwind stuffed strips of dried deermeat and lumps of pemmican into his shoulderpouch. “I could not refuse. If I had, we would be lost to each other.”

She grasped his arm. His eyes met hers, and he saw her tears. They embraced.

“Don't weep, beautiful one. The quest isn't impossible. I'll come back, you'll see. Then no one can deny us-not your father, nor the elders, nor even the conniving Loreman.”

Goldmoon choked back her tears. “Where will you go? What will you do?”

Riverwind drew back enough to study her face. Her brilliant blue eyes were gilded with tears. He brushed a drop of moisture from her cheek with his thumb. “I'll go where the sun and wind take me. The gods are not bound by mortal barriers. I will seek them in the quiet places-the mountains, deserts, the deep forests. I'll find them, then come back to you.”

A smile lightened Goldmoon's face. Here, in Riverwind's arms, her doubts dwindled.

They kissed long enough for Arrowthorn to rap impatiently on the front pole of Riverwind's tent. Riverwind caressed Goldmoon's cheek and smoothed her radiant hair. “Time to go,” he said.

Riverwind's tent was outside the wall of the village, by the road that led west to the land of the Que-Kiri. Arrowthorn and the elders waited for the young warrior. They made sure he carried only a scant day's rations. Riverwind was allowed to take his bow and his long-handled saber. In his old but well-oiled leather breastplate and his fringed deerskins, he was ready.

Goldmoon had dried her tears, but inside, her heart was breaking. In the three centuries since the Cataclysm had rent the land, the old gods had slept. They were so absent from the lives of the people of Krynn that most had forgotten them or had consigned them to the realm of dreams. How could one man, even her stalwart Riverwind, hope to succeed where generations had come to naught?

Riverwind made polite good-byes to the elders and cast a secret, loving look to Goldmoon. Then, he shouldered his pouch and strode off, his long legs covering the ground quickly.

“Riverwind!” Goldmoon called. He turned and waved, but never broke his stride. Arrowthorn glared at his daughter for her breach of behavior. Goldmoon missed the look. Her eyes were only for Riverwind as he followed the dirt road south and east until the curving village wall blocked him from sight. She put a hand to her throat and felt the amulet hidden under her tunic, the necklace Riverwind had given her during their journey to the Hall of Sleeping Spirits. It was wrought in steel, rare among the plainsmen, and was shaped like two teardrops touching tip to tip. The amulet had protected them from Hollow-sky's evil plan. She prayed now it would guide Riverwind to a speedy and successful end to his quest.

Arrowthorn's angry glare softened. He was moved by the sorrow in his only child's face, the face so like her mother's. But he was chieftain. The tribe's concerns must come before even his own child's happiness.

“Come, daughter,” he said gruffly and stuck out an elbow. Gracefully, Goldmoon entwined her arm in her father's, and they preceded the elders back into the village.

Riverwind had no real plan. It was nearly midday, and the heat of late summer was upon the land. Once out of sight of Goldmoon and the Que-Shu elders, he slowed his pace and pondered what to do.

A rattling sound distracted him. Riverwind looked back at the village wall. Leaning against it was a dilapidated hut, little more than a lean-to, made of bark and mottled pieces of hide. Squatting on the ground in front of the lean-to was a shabby figure, an old man in rags of many colors. His hair was long, tangled, and wild. In a tribe of clean-shaven men, he had a long gray and yellow beard into which beads and tiny brass bells were woven.

“Catchflea,” Riverwind hailed the strange figure.

The old man did not look up. His true name was Catch-star, because as a youth he'd hunted far and wide in the hills for bits of the stars that fell from heaven. When the time came for him to display more mature ambitions, Catchstar remained devoted to his odd pursuit. He did not take part in the affairs of the Que-Shu. Ostracized for his eccentricity, treated with open contempt, Catchstar grew more and more distracted. His unmanly habits and slovenly appearance earned him expulsion from the village-just as heretical religious beliefs had earned Riverwind's family the same fate. Small children christened the old man “Catchflea” as a cruel joke. In time, he would answer to no other name. Their similar standings had made the strange old man and the young warrior natural allies, and Riverwind often defended Catchflea from harassment.

“Going on a journey, yes?” asked Catchflea, absently shaking a dry gourd. Something rattled within. “A long, long journey?”

“Very long,” admitted Riverwind. He wondered who would be the old man's champion once he was gone. “I may not come back for months, perhaps years.” The thought gave him little pleasure.

“I'll miss you. No one else brings me rabbits.” When Riverwind had a good hunt, he always shared his bounty with the old star chaser. In some ways, he was like Wanderer, Riverwind's father. Both men were dreamers in a tribe that did not esteem deep reflection.

“If you are going away, Catchflea has a gift, yes.”

“What is it, my friend?”

Catchflea scratched his sharp nose. Beads and small bells tinkled in his matted beard. “Something to help you, yes.” He moved the spotted yellow gourd in a wide circle. The top was cut out, and Riverwind could see small brown objects bouncing around inside. Catchflea crooned in a surprisingly tuneful voice:

“All that comes and all that goes

Moves in an endless circle.

Count the days and count the stars

Starting then and ending now.”

Riverwind could make little sense of that. When he had finished singing this twice, Catchflea dumped the contents of the gourd out on the hard, dry earth. “Ha!” he exclaimed.

Three acorns lay in the dirt. They'd fallen in a rough triangle, with one point aimed directly at Riverwind.

“Here is your journey in a nutshell. Three nutshells!” The old man wheezed a brief laugh, accompanied by the faint tinkle of his beard bells. “This says you will go far away and be gone a long time,” he said, pointing to the nut nearest Riverwind. “This means you will go amidst great darkness.” He tapped a second acorn with one cracked and dirty nail.

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