Duranix turned and strove hard to gain height. Strange, there was no sign of Sthenn. He couldn’t possibly have succumbed to a single strike... but then, the green dragon had been traveling hard, and he was not as young or strong as Duranix.
The sea battle continued to rage beneath him, but Duranix ignored it. He had no time for anything but the destruction of his enemy.
The water was a perfect cover for the green dragon. Cursing his inadequate vision, Duranix tried to probe the surging depths with his other senses, but the scene was too confused.
Just as Duranix banked left, Sthenn reared up in the midst of the paddle craft. The green dragon had a deep wound in his chest that bled black ichor into the sea. Bilious jets of toxic fumes billowed from his mouth. The poison couldn’t kill Duranix, but it did mix with the clouds to form a murky vapor. What effect it had on the creatures in the boats Duranix didn’t know
Sthenn reached down with both foreclaws, grasped the nearest boat, a flag-decked paddle-wheeler, and hoisted it into the air. The paddles on each side of the tubby hull continued to turn, water sluicing from them. Wheezing with pain, Sthenn hurled the vessel at Duranix.
The bronze flapped vigorously for altitude. The boat tumbled end over end as it came. Duranix dodged, and the craft plummeted back to the sea. When it landed a huge spout of green water was thrown up, and the battered boat rapidly sank.
A curious thing happened next. The boats ceased battling each other and attacked the dragons! Not just the paddle-wheelers but the centipede vessels as well—scores of craft turned their attention to the giant beasts in their midst. The centipede boats were equipped with sharp metallic prows, which they tried to ram into Sthenn. He swatted the craft aside while spewing poisonous breath over them.
The paddle-wheelers tossed firepots at Duranix. He twisted and turned, keeping his vulnerable wings away from the exploding pots. He had no quarrel with these unknown beings, but they were hampering his more important contest. Without the strength to loose another bolt of lightning, he directed his repelling force against the firepots arcing toward him. The pots rebounded, falling among the very ships that had launched them. Two of the craft were shattered by the ensuing blasts, rolling over and plunging beneath the waves. The remaining paddlers scuttled away.
By this time Sthenn had waded free of the sea battle. Striding laboriously on his hind legs, the green dragon rose higher and higher out of the water.
“Sthenn!” Duranix bellowed. “Stay and fight!”
The old beast continued his plodding progress toward land, still more than a league away. “Not today, little friend,” he wheezed. “Not... today!”
Duranix tore after his fleeing foe. So intent was he on the chase that he didn’t notice a second fleet of paddle craft just below his right wing. At a range of a hundred paces, eight vessels flung their firepots. On converging courses, the pots collided directly beneath the bronze dragon.
The shock of the blast flipped him upside down. Sulfurous fumes filled his chest. He plunged to the water and struck hard, headfirst.
The impact stunned him. He was conscious for a few moments, feeling something encircle his neck, sensed he was moving through the water, being towed. Then he blacked out.
Time passed. The sun climbed higher, its heat thinning the early morning clouds. Blue reclaimed the wide sky. Sea birds, leery at first of the enormous creature beached on their turf, slowly came out of hiding and began to wheel and dive for food again.
Duranix awoke slowly, slitting his eyes against the blinding brightness of sky. He lay on his back in the surf, wings extended but buried in wet sand. His tail drifted side to side with the motion of the tide. Cold seawater gurgled in his ears.
He raised his head, and the web of fiber lines wound around his neck snapped and fell away. Having stunned him, the paddle crafts had wrapped him in a stout net, towed him ashore, and hastened away. Why they didn’t try to harm him further he couldn’t guess.
The ocean was dotted with wreckage—broken timbers, oars, the shattered remains of boats. Underneath the pervasive smell of sulfur and niter was the tang of burned flesh. Whether his, Sthenn’s, or that of the warring creatures on the boats, he couldn’t tell.
Rolling onto all fours, Duranix shook off the netting and damp sand. A look up and down the beach showed him Sthenn was gone, so he set about putting himself to rights so he could resume the chase.
Each wing had to be preened of sand. If the sand was allowed to work its way under his scales, it would cause painful sores. The preening was a cautious operation, requiring concentration. His claws and horns were hard and sharp, and his wing membranes were delicate.
When he was finished, Duranix spread his wings a bit to dry them. He strode up the shoreline to the highest dune. From this vantage, he saw a green line of trees inland. More importantly, he saw Sthenn’s narrow, three-toed claw prints. The old dragon had come ashore here, and his prints led directly toward the distant forest. He must have been hurt if he wasn’t flying—or could this be another of his endless tricks to put Duranix off guard?
It scarcely mattered. Duranix had no choice but to follow his tormentor’s mincing tracks. The trees were still a long way off when he found the ancient stone marker.
It stood in the midst of the dunes, a sandstone column carved flat on four sides. It was old and weathered, and its base was askew, causing the tall column to lean. Strange figures were carved in deep relief on all four faces.
Duranix started to walk around the column but paused. The carvings caught his attention.
The reliefs showed a crowd of two-legged beings (vaguely like humans or elves) swarming ant-like up the side of a mountain. They toppled large round objects—boulders perhaps—off a cliff while others of their kind fought a pair of large, four-legged creatures with long, serpentine necks.
Duranix stared hard at the worn images. Were those wings folded on the creatures’ backs? Was he looking at some kind of memorial to a battle fought against dragons?
The shrieks of gulls spiraling overhead broke his contemplation. With Sthenn still roaming free, this was no time to puzzle over artifacts. The green dragon’s trail led without deviation to the forest; he must be seeking the kind of cover he knew best.
Duranix flexed his wings experimentally. They were dry and free of sand. He leaped into the air.
From this height, he could see the woods were wide and dense, separating the beach from a series of cliffs beyond. The escarpment was composed of a light blue stone, making it hard to distinguish from the hazy sky.
When he reached the trees, Duranix spread his powerful senses wide in search of Sthenn. Immediately, he picked up the scent of a dragon—but, surprisingly, it wasn’t Sthenn.
The old wyrm exuded a putrescence Duranix knew as well as he knew the smell of Amero (poor soft-skinned humans could never get truly clean). This new scent was certainly draconic, but metallic and clean. There was something else, a difference he couldn’t quite fathom. The closer he came to the escarpment, the more pronounced the distracting scent became.
Extending his rear claws, Duranix landed on a ledge of blue stone. It was a pretty species of slate, only slightly darker than a summer sky. He put his back to the plateau and studied the forest below. He had an excellent view of the land, and in that position he remained, unmoving as the stones around him, while the sun passed its zenith and began its descent.
Many animals and birds passed beneath his gaze, but not Sthenn. Puzzling. The green dragon’s presence should have disturbed the local animals greatly, yet he saw little sign of it. Predatory birds circled in the warm air. Tree-climbing rodents cavorted among the leafy branches. Clouds of insects swarmed over the narrow stream flowing through the heart of the woods. The largest beast Duranix saw was a kind of long-legged pig, with a ruff of stiff, white fur around its neck and a pair of vicious-looking tusks. About half the size of a wild ox, the ruffed pigs left the shade of the trees in twos and threes to dip their long snouts in the stream. If Sthenn was around, he was being extremely discreet. The pigs looked completely untroubled.
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