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Dan Abnett: The Beast Arises

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Dan Abnett The Beast Arises

The Beast Arises: краткое содержание, описание и аннотация

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Fire sputters… The shame of our deaths and our heresies is done. They are behind us, like wretched phantoms. This is a new age, a strong age, an age of Imperium. Despite our losses, despite the fallen sons, despite the eternal silence of the Emperor, now watching over us in spirit instead of in person, we will endure. There will be no more war on such a perilous scale. There will be an end to wanton destruction. Yes, foes will come and enemies will arise. Our security will be threatened, but we will be ready, our mighty fists raised. There will be no great war to challenge us now. We will not be brought to the brink like that again… This book is a production of the InterWorld's Bookforge. https://vk.com/bookforge https://www.facebook.com/pages/Кузница-книг-InterWorldа/816942508355261?ref=aymt_homepage_panel

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They didn’t even have names. They simply wore the names of the walls they patrolled, every day and night, in perfectly polished armour.

‘I’m probably late for the meeting,’ Vangorich remarked.

‘You have six minutes and thirteen seconds remaining, sir,’ replied the Space Marine. ‘However, I suggest you take Gilded Walk to the traverse behind Anterior Six Gate.’

‘Because they’re not meeting in the Great Chamber?’

The Space Marine nodded.

‘They are not, sir.’

‘They keep doing that,’ said Vangorich, peeved. ‘I think it is unseemly. The Great Chamber was good enough for our ancestors. It was built as our parliament.’

‘Times change, sir,’ said the warrior Daylight.

Vangorich paused and looked up at the grim and unfathomable visor. Light glowed like coals behind the optic lenses.

‘Do they?’ he asked. ‘Do you wish for that, Daylight? Do you wish for the chance to kill?’

‘With every fibre of my soul, and every second of my life, sir,’ the Imperial Fist replied. ‘But this is the duty I have been given and I will perform it with my entire heart and will.’

Vangorich felt he ought to say something, but he could not think of anything adequate, so he nodded, turned, and walked away down the gloomy hallway.

Four

Terra — the Imperial Palace

The Great Chamber had been the seat of power on Terra since the Palace had been established. It was a formidable stadium, a veritable colosseum, with a central dais and seats for the High Lords, and then vast tiers of seats for the more minor officials and lords, lesser functionaries, petitioners and so forth. At full capacity, it could hold half a million people. It had been damaged during the Siege, but it had been restored and repaired in a sympathetic fashion. A huge statue of Rogal Dorn had been erected at the east end, commemorating his superhuman efforts of defence in general, and his extraordinary running battle in the hallways just outside that very place.

It had not been Dorn’s choice. Guilliman had ordered the statue raised.

‘My brother watched over the Palace during our darkest hour,’ he had said. ‘He should watch over the council evermore.’

Of late, in the last few decades, the Senatorum Imperialis had taken to meeting in other places. The Great Chamber was too big for anything except full meetings, many claimed: too noisy, too formal. Favour was placed on more closed sessions, in smaller chambers, for intimacy and immediacy. The Clanium Library was often used, almost as a private cabinet. Sometimes, the High Lords convened in the Anesidoran Chapel.

Most preferred was the Cerebrium, a comparatively small, wood-panelled room near the top of the Widdershins Tower. It was said that the Emperor had favoured the rooms of the tower for meditation and mindfulness, and the Cerebrium in particular. ‘It makes us feel closer to His thoughts to convene here,’ Udo had once exclaimed, defending the regular use of the room.

Vangorich knew perfectly well why they did it.

The Cerebrium had a large, figured wooden table at its centre, and the table was big enough to take twelve chairs.

Only the twelve members of the High Senatorum could sit in session together. Secondary officials, like Vangorich, were obliged to lurk in the shadows, or take seats along the wall.

It was power play. It was infantile.

The Cerebrium was a fine room, well-appointed and quite atmospheric. Opening the casement shutters afforded the room an extraordinary view across the Palace roofscape and down over the ring-gates and the armoured flanks of the world. Vangorich had often thought it would make an excellent private study or office.

However, it was hardly a place to run the Imperium from. It was too small, too insubstantial, too amateurish. It was a back-room, fit only for private thoughts and back-room deals. It was not a place of government.

Vangorich entered, his attendance solemnly noted by the servitor of record. The High Lords were taking their seats. He nodded a greeting with Lord Militant Heth, his only true ally among the High Twelve, and then found a place in the flip-down wooden pews under the east windows, where other lesser lords and functionaries were seating themselves. They greeted him as if he was one of them.

He was not.

Less than a century before, one of the permanent seats among the High Twelve had belonged to the Grand Master of the Officio Assassinorum. The office was one of the ‘Old Twelve’ that had sat in governance of the Imperium since the Senatorum’s inception.

Times, as Brother Daylight had said, were changing. Some offices, and none more than the Office of Assassins, were now seen as obsolete at best, or archaic and primitive at worst. They had been edged out of the inner twelve, and either dispensed with altogether, or relegated to the lesser seats outside the High Circle. Other, newer, stations had advanced in their place.

This was ignominious. Vangorich accepted that some of the Imperium’s newer institutions absolutely deserved a seat at the table. Both the agents of the Inquisition and the ecclesiarchs of the Ministorum required representation among the High Lords since the Heresy War. They were fundamental parts of the modern Imperium. Vangorich would not argue that. What he would argue was that the council should have been expanded to admit them rather than culled to find them places.

He watched them take their seats at the table, talking together, some laughing. Wienand, the Inquisitorial Representative, was the only one not talking to anybody. She was quiet and reserved and surprisingly young, with sharp cheekbones and very short, steel-grey hair. Technically, she was his replacement. Technically, the Inquisitorial Representative had taken the permanent seat that had traditionally belonged to the Grand Master of the Officio Assassinorum.

Vangorich held no grudge. He quite liked Wienand, and he’d admired her predecessor. He believed in the near-autonomous function of the Inquisition, because it reflected, in spirit, the same safety-catch mechanism as the Assassinorum. He often met with Wienand and others of her kind, in private of course, to discuss operational techniques, methodology of detection and research, jurisdiction, and also to share inter-agency intelligence. He found that the inquisitors were often astonished at the level of intelligence his office was able to gather, and they often turned to him, clandestinely, for favours.

It was all part of the give and take.

Heth was the Lord Commander Militant of the Astra Militarum, an old, maimed veteran. Though the Guard was the largest military body in the Imperium, Heth felt it to be very much the junior third service to the Adeptus Astartes and the Navy. It was probably why he sought out unlikely allies with voting rights, such as Vangorich.

Lansung was certainly ignoring him. Lansung, broad, red of face and booming of voice, was the Lord High Admiral of the Imperial Navy. His corpulent form was encased in a uniform of oceanic blue threaded with silver braid. He took a while to be seated, engaging Tobris Ekharth, the Master of the Administratum, in some convoluted piece of scandal-mongering while Vernor Zeck looked on with patient indulgence. Zeck, the giant among them, was the Grand Provost Marshal of the Adeptus Arbitrators. He was one of the two most heavily augmented humans among the High Twelve. He was not particularly amused or even diverted by Lansung’s outrageous gossip, but he was forcing himself to at least feign a show of interest. Vangorich was aware that Zeck’s mind was a billion light years away, processing the layers of administrative and forensic data, the ceaseless work of keeping Terra’s gargantuan hives ordered and policed. The look of wry amusement on his leonine face was a simulation for Lansung’s benefit.

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