Dan Abnett - Know no fear. The Battle of Calth

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Mustering for war against the orks, the Ultramarines Legion is attacked by the Word Bearers on the planet of Calth, and the forces of Chaos openly reveal their part in the Heresy.
Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. Without warning, their supposed allies in the Word Bearers Legion launch a devastating invasion of Calth, scattering the Ultramarines’ fleet and slaughtering all who stand in their way. This confirms the worst scenario Guilliman can imagine – Lorgar means to settle their bitter rivalry once and for all. As the traitors summon foul daemonic hosts and all the forces of Chaos, the Ultramarines are drawn into a grim and deadly struggle in which neither side can prevail.

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It becomes, therefore, the second capital-class ship to hit Calth.

Its plunge is not stately and slow like the dying fall of the grand cruiser Antrodamicus. The Courage of Konor is a plenilunar ball of white fire, consumed by fluorescent radiation from bow to stern. It falls like a meteor, turning and spinning. It strikes the cold, open ocean near the planet’s southern pole.

The impact is akin to an extinction event meteor strike. The atmosphere buckles for five hundred kilometres in all directions as the released heat and light squirt outwards in a distorted, epipolic flash. Trillions of tonnes of ocean water are vaporised instantly, and trillions more are upflung in an ejection cone. Tectonic damage occurs. The consequential tidal wave, a rolling wall of black water, hits the continental coast six minutes later and wipes out the littoral to a distance of four kilometres inland.

It is merely a prelude, collateral damage that forms a savage precursor to the assault proper.

The assault formation descends to the lowest possible operational altitude, their sizzling void shields squeaking and howling against the thin upper atmosphere. Ventral lance batteries and bombardment cannon begin to fire.

The systematic destruction begins.

There is no finesse involved. The northern hemisphere is dense with strategic targets and population centres that need to be targeted and secured. The northern hemisphere is also where most of the XVII ground forces could be landed prior to the hostilities without raising questions.

The southern hemisphere can, largely, be decimated.

The Hand’s formation does just that. Magma bombs blitz the bleak antipodean continents, scouring them with hellish firestorms. Lance fire turns seawater into steam, and rips oceans from their beds. Meson convertors and ion beamers dislocate the ancient tectonic patterns, buckle the crust, and send seismic spasms through the mantle. Smoke, ash and ejected matter stain the atmosphere. Steam clouds the polar latitudes.

Forests burn. Jungles scorch. Rivers vanish. Glaciers melt. Mountains collapse. Marshlands desiccate. Deserts fuse into glass.

Millions die in the scattered southern cities.

[mark: 01.37.26]

Guilliman watches.

His stylus has snapped in his hand. He calls for another. The console in front of him is piled with notes and sketched plans.

The magi of the Mechanicum, those who were not crippled or killed or driven insane by the first outrage, have begun to reboot the flagship’s crippled systems. Limited vox has been restored. Guilliman has motive power, shields and weapons.

But even the mighty Macragge’s Honour cannot take on the XVII fleet alone. The Ultramar fleet elements are scattered. There is no way to coordinate them.

There is no way to coordinate them fast enough to counter and check the planetary assault.

Calth is burning. Calth, jewel of Veridia, one of the great worlds of the Five Hundred, is violated, perhaps beyond any hope of recovery.

Guilliman turns his back. He cannot watch.

‘Is it still on repeat?’ he asks.

‘My lord?’ Gage responds.

‘My declaration? My message to my brother?’

‘Yes, my lord,’ says Marius Gage. ‘It is on constant repeat via what little comms capability we have.’

The primarch nods.

‘Should I… cancel it?’ the First Master asks.

Guilliman doesn’t reply. Aides have delivered more data to his bridge position. Lacking cogitator function and active grids, he has had scribes and rubricators stationed on all observation decks, recording data by hand on slate and paper. Runners bring all documents to him every four minutes. The heap of information is growing.

The primarch has noticed something. He has noticed some detail amongst all the others. He scoops it up. Other papers and info-tiles slither to the deck, disturbed.

‘What is it?’ asks Gage.

[mark: 01.40.41]

The world is trembling. On the far side of the globe, the planetary bombardment is under way, scourging the other hemisphere. The trauma, transmitted as a subterranean micro-shock and an atmospheric flicker of overpressure, can be felt even here.

Here. Numinus starport. Enormous sections of its sprawl are still on fire. The drumming of heavy artillery is coming from the city. Formations of attack craft rush overhead every few minutes, roaring bright coals of afterburner heat. Smoke has blackened the sky, apart from the bright pinpricks of debris burning up, of ship-fire up in space, of dying orbital yards combusting.

There’s dust everywhere. It’s fine, yellowish, a by-product of ash and the up-cast of surface impacts. It films the air and coats upper surfaces. The micro-shocks are making it trickle and sift in places. It seeps through vents. It dribbles down gutters. It wafts like smoke where the breeze stirs it.

It sticks to blood.

It has adhered to the blood-soaked skin and armour of the fallen. It has clotted the pools of blood like sawdust. It covers dead faces like powder, so the corpses look painted and preserved, formally prepared by mortuary assistants.

Vil Teth, gene-named leader of a Kaul Mandori strike team, advances along one of the transit causeways, lasrifle trained. His brown leather boots scuff up the yellow dust. Eight men of his immediate brotherhood squad follow him, with another twelve holding back with the heavy support, an armoured speeder with an autocannon mount. Zorator, their watcher, is somewhere nearby.

The zone has to be cleared. The commanders have ordered this. By midnight, the entire port must be sectioned and secure. There are survivors hiding everywhere. Teth is cautious because he knows that some of these so called ‘survivors’ are XIII Legion warriors, gone to ground. His men are not equipped for that kind of opposition, no matter how broken or cornered it might be.

That’s why they have the heavy support and the watcher.

It’s not death that Teth fears. They’re Kaul Mandori. They are immortal. This is the promise that has been made to them, the vow they have accepted. This is the promise that lured him from his life in the Army and made him join the brotherhood. Immortality for service: it seemed, to Vil Teth, a fair exchange.

It’s not the death he fears. But he’s seen enough action in his career to know that he’d prefer to avoid the pain.

Zorator’s presence in the area is spooking the enemy from cover. Teth rises sharply as three men break into the open ahead, and begin to flee across the field of smouldering rubble. They are non-heterosic humans, which relieves him. They are wearing the livery uniforms of the cargo handling guild. They are unarmed.

Teth raises his rifle, takes aim, and shoots the first of them. A seventy-five metre shot at a moving target. Back of the legs, as he intended. Not bad. The man falls, wailing in pain. Alive. Alive is good. As well as clearing the zone, his strike team has been told to forage for food.

Around him, the Kaul Mandori raise their weapons and take aim. Two make shots that miss the fleeing pair, and skim the dusty rubble. Garel, Teth’s second, squeezes a las-bolt off and clips one of the targets. The man topples, headshot. Dead is good too.

Teth laughs. Garel laughs back, white teeth in a dust-caked face.

There’s another shot. It’s not a las. It’s a gut-deep boom. Bolter. Garel explodes. There’s meat and black blood everywhere in a splatter pattern, covering them all, dark gore and liquidised tissue coating the dust that’s coating them. Teth flinches as he is hit by a whizzing chunk of Garel’s spine. He blinks blood out of his eyes. He sees teeth on the ground, teeth embedded in a chunk of jaw, teeth that just that second were grinning at him.

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