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Warren Murphy: The End of the Game

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Peril Points With voluptuous Pamela Thrushwell at his side, Remo punched out 242 on the machine, and saw the numbers replaced by letters "PLEASE TELL ME HOW WELL YOU DID." "We killed the man and the woman," said Remo. "YOU LIE. I CAN SEE YOU. YOU AND THE BIG-BREASTED BRIT TROUBLEMAKER," said the machine. "Take a hike," Remo said. Suddenly the machine's cash drawer opened. A stack of hundred dollar bills appeared. "What's this for?" "FOR YOU. WHO ARE YOU? WHAT DO YOU WANT?" "To destroy you," Remo said. " I am coming to kill you." The machine blinked as if in some sort of insane joy. Then it flashed out: "CONGRATULATIONS, WHOEVER YOU ARE. YOU ARE WORTH 50,000 POINTS." The game was on-until death turned it off... THE END OF THE GAME.

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He pulled out a drawer, picked up a small red telephone and waited. He recognized the voice. So would most Americans. It was the voice of the President.

"Sir," said Smith. "Everything has been taken care of."

"Where is he? I haven't seen him."

"It's taken care of. Those concrete barricades against the trucks aren't really necessary now."

"You were supposed to have him here to protect me. I didn't see him," the President said.

"He handled it, sir."

"I know this sounds a bit far-out, but can he make himself invisible?"

"I don't know. He is aware of how people move their eyes, but I really can't say," Smith said.

"And the older one is even better, right?"

The President often asked that question. He liked hearing that there was a man at least eighty years old who was physically superior to Smith's awesome assassin. The President did not even know that the assassin's name was Remo and that his teacher was named Chiun.

"In many respects, the older one is better," Smith said.

"At least eighty, huh?"

"Yes, sir."

"And you say we're safe?"

"You're safe from the truck bombers, the people who'd give up their own lives to get yours."

"Well, all right. That's good enough. Does the older one say it's safe?"

"I don't know if he was involved," Smith said.

"Does he exercise? I exercise. Does he have exercises he does to stay so damned fit?"

"Not like you know of, sir. It's not their muscles they exercise."

"They do the damnedest things. You know, the hardest part of this job is not telling anyone about them."

"Only you and I know," Smith said. "Imagine if it were known that the government employs those two. Imagine if my agency's existence were known."

There was a chuckle at the other end of the phone.

"I can imagine what the press would do with that. They'd bust a blood vessel with the joy of it."

The President hung up and Smith reflected that at least the man in the White House had not changed. He still held no rancor toward a press corps that obviously would like nothing more than to feed on his liver, even if they had to destroy the country to get to it.

Smith replaced the telephone and looked out again at Long Island Sound.

No one had changed. Not Remo, not Chiun, not the President.

Only Smith. The gaunt young man with the lemony face and the impossible job had become a gaunt old man with lemony face and impossible job.

sChapter Three

Abner Buell waited until the last actress and her pushy agent had left the party. They had stayed too late for people who already were going to get his backing in a movie. They had lingered over his new three-dimensional Zylon game, the adult version where the Zylon maiden ran around on the screen unclothed and the Orgmork had an engorging male organ.

The woman player was supposed to get the maiden through the maze of electronic obstacles without losing more clothes, until she was safe in the castle. The male operator of the machine was supposed to get the monster Orgmork to capture the maiden while keeping the sex organ at what was called a point level but was really something much cruder.

The big selling point of the game was that when the monster got the maiden, they would simulate a sexual assault. Right down to the screams.

The children's version of the game just had dismembering, and both the maiden and the Orgmork were clothed. It was the biggest arcade triumph of the month and Abner Buell had been bored with it in two days. He had created it.

He had also created Zonkman, where a flashing mouth ate bluish hamburger to music, and he promptly got the highest score ever. There would be little awards for those pimply-faced youngsters who scored in the zillions on those machines but Abner Buell knew that none of them would ever reach his score.

But as the inventor, the computer genius behind the game, he would never let on that the best of the kids were not even at half the level of his skill. That would ruin the image of the game, that youngsters with bubblegum reeking out of their insides or wherever they reeked, could be the best in the world at these things.

They couldn't be, precisely because they were unformed adolescents. Abner Buell invented the games for them because during those complex constructions, he was momentarily relieved of what had plagued him since he graduated from Harvard summa cum laude at the age of ten.

Boredom. The appalling grayness of the never-ending dullness of life.

At twelve, he had obtained a Ph.D. in mathematics and was thinking of getting another one in English literature when he knew that too would fail to suffice. So he planned and executed a perfect bank robbery and that was exciting for at least twenty minutes, but it wore off as soon as he realized that the police had absolutely no hope of catching him.

He was twenty-three now, could not count all his money, owned seven homes and sat morosely through dinner with what had been described as the most exciting people on the Coast. His Malibu home overlooked what was left of the beach. He drummed his fingers on the silk tablecloth as the agent talked of the wonders of his client. He saw her cast eyes at him and he saw everyone else leave.

He made an obscene remark and the actress thought it was funny. He called her names. She said that excited her. He said she was boring. She had an answer to that. She took off her clothes. She said she had always wanted to play one of his video games in the nude.

"Your agent is here," Abner Buell said.

"He's seen me do nude scenes," the actress said.

"I'll help," the agent said. "You want me to take my clothes off too?" he asked. "I'll take them off. All of them."

"If you both are not out of this house in twenty-one seconds, I will stop the funding for the movie," said Abner Buell. That finally did it

As soon as the door had shut, a crease of a grin crossed his face. He had the calm unmarked appearance of plastic, the sort of expression models like to affect. Even his brownish hair looked as if it were extruded from some hydrocarbon base. Abner Buell did not mind his looks and did not even think about them. What did they have to do with reality? And the real reality was that Abner Buell was going to be entertained this night. For at least a half-hour.

The late-night party had ended with dawn coming up behind the Rockies. It was nine A.M. in New York City. He turned on a large gray multiscreen television set and dialed a number in New York City.

"Pamela Thrushwell, please," he said when he got the operator at the computer center. Besides having sound, he also had the operator on the screen when she answered. For a moment, he considered using the voice modulator that changed his own voice to that of a sultry woman, but decided against it.

"Not in yet," the operator said.

"Have her call the number."

"What number, sir?"

"She knows," said Buell.

While he was waiting, he pushed computer memory buttons and reviewed his position on the screen. There was the first player. He had been brought in by simple money, become addicted to it, and pushed as far as he could go. Although Buell was pretty sure he could have gotten Waldo Hammersmith to commit a severe bodily assault. But he wasn't sure he could have gotten him to do murder. That was the policeman. The policeman had been relatively cheap and easy.

Abner had organized the game so that he had only a certain amount of money to spread around and he was not allowed to replace it unless he achieved what he called "Superscore," which meant turning a personality completely around. If Buell could accomplish that, then he could increase his money supply for the game by a factor of one hundred.

But staying within the budget was not the biggest aspect of the game. The real trick was not to lose anyone from service. That cost ten thousand penalty points.

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