Андреа Хёст - The Starfighter Invitation

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The only thing bigger than the world’s first full virtual reality game
is the mystery surrounding its origins. Who is behind Ryzonart Games?
How was such a huge advance in technology achieved?
Taia de Haas loves having her own virtual spaceship, and wants nothing
more than to visit every planet in the solar system. But she cannot
ignore the question of whether such a magnificent gift comes with
strings attached. Is the game a trick, a trap, a subtle invasion? Or an
opportunity to step up and fight for her own planet?
Caught in a tangle of riddles and lies, Taia can’t resist trying to win
answers from Ryzonart’s mysterious administrators. But will finding the
truth cost her the Singularity Game?

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Tugging free the largest bit of metal, I tried to position myself before the centre of the airlock’s hatch. Stopping in the right spot was not easy, but I was fortunately within reach when the doors started to close. The "tyre iron" was caught neatly, preventing the hatch from sealing. A light began to flicker fretfully beside an external control panel, but nothing else happened, and we let out a collective sigh.

" Here’s hoping that will block use of the outer hatch ," Nina said. " Your plan worked perfectly, Silent. "

" Thanks to Imoenne ," Silent said, cheerfully. " Now there’s just the rest of this behemoth to get through. Let’s give ourselves a couple of minutes of recovery time, then decide where to head next ."

A daunting prospect, but my mood was shifting toward Silent’s practical optimism. We’d lifted the lid of the puzzle box, we’d locked out bunches of people with strong reasons to stab us in our backs, and we’d not forgotten to bring along our soul ambulances. Maybe, just maybe, we could pull this off.

The room we’d entered looked like a warehouse or shipping dock: square and rectangular objects were securely fastened in stacks carefully arranged around a throughway with a central rail. The rail, with several offshoots, ran to our left and right, fading into the gloom. The walls immediately below held a host of potential exits, internal windows, tubing, hatches, and objects of uncertain purpose.

" Observations? " Nina asked, after we’d had a chance to look around.

" They were tall, these long-ago people ," Arlen pronounced. " The doors, they are all very large. "

" Difficult to decide whether the residents were used to a lower light level than us, or the thing’s just on low-level emergency lighting ," Silent said. " There at least isn’t visible damage here. In fact, this is the tidiest derelict space station I’ve ever broken into. "

" If the big transport tubes are, say, freight elevators, then maybe the floor railing here will lead us to an entrance ," I said.

" And even if the elevator has broken, there is the shaft ," Arlen added.

" No sign of movement, " Nina observed. " There’s a thudding sound somewhere, though. "

" That’s one of the other teams ," Silent told her. " They’ve reached the airlock and are banging on it. "

We all looked at our blocked door, and I’m probably not the only one who pictured what would happen if the team outside decided it would be clever to force their way in.

" Following the rail is a logical start ," Nina said, briskly. " Shields up while we cross, in case there’s movement-activated defences. Try to keep quiet. If we’re attacked, try wedging yourself in a corner until we can decide what to do. "

Descending to a few metres above the rail, we glided at a slow pace down the length of the room. The first side-branch led only to piles of crates, but the second brought us directly to an industrial-sized door.

" Maybe elevator, maybe just a storeroom ." Silent examined a small control panel on the door’s right. " May as well see what happens. "

The control button produced a low vibration, but no open door.

" Mechanism might be jammed ," Silent said. " We could try prying, but let’s move on and return to this if nothing better offers. "

" Something comes! " Arlen warned urgently.

I’d also heard the noise, suggesting a large, distant hatch had opened. And then an approaching rumble.

" Defence mechanism? " I suggested, then obeyed Nina’s urgent gesture toward the stacks of crates.

The null gravity and sleds made hiding more a matter of getting out of the way and hoping for the best than really effective concealment. I zipped behind a tall stack, switched off my sled and suit lights, and tried awkwardly to flatten myself. Laborious rumbling grew louder, closer, became a vehicle making a stop-start progress along the rail we’d followed. It was almost as wide as it was long, a rhomboid block with a lit interior that we could see through horizontal viewing slots in the sides. It ignored us completely, rumbled up to the door we’d been trying to open—which obligingly slid up—and fit itself into the opening. The rear end, all that was visible of it now, then opened expectantly.

" Pan-directional elevator? " Silent suggested. " Didn’t sound too healthy—want to risk it? "

" Poke our noses in the door? " I said, after a general, unenthusiastic pause. " It sounded more unoiled than on the verge of explosion. And at least we don’t have to worry about plummeting to our dooms. So long as the gravity has been left off the whole way down ."

" It seems destined to jam, " Nina said. " But w e should at least look closer."

I’m sure our audience of probably-millions were highly entertained by the way we edged closer to the empty and unmoving transport as if expecting it to develop teeth and lop off our hands. The elevator just sat there, one interior light flickering.

" Hatches in floor and ceiling ," Silent said, after a long survey. " We might be able to get directly into the shafts that way, rather than try to use this thing. The sleds are likely to be quicker, for one thing. "

" Risks? " Nina asked.

" Being hit by someone else using one? " Silent said. " Or not being able to get out of the shafts once we’re in them. "

Imoenne made an incautious movement, and started rotating sideways. As Arlen reached out to steady her, she said: " A thing, it moved. Where we entered ."

Zero-G made controlling reactions a constant challenge. I jerked, and then had to spend some time preventing ping-pong. Our suit helmets also blocked quick over-the-shoulder glances, so I had to turn myself to even look out of the transport. By the time I had managed to orient myself in the correct direction, Nina and Arlen had looked out, but then drawn back.

" Something up there all right, " Nina said . "Worse, I think it’s taken the wedge out of the airlock door. "

" Hells ," Silent said. " With more than half the teams heading back to the hull, we’re looking at ten minutes to clusterfuck. "

" Shall we take the elevator, then? " Arlen asked. " They would then be necessarily waiting for another. If there are others. "

" I think we should risk it ," I said. " And escape into the shafts if it jams. "

We moved as briskly as we could manage, getting all the sleds inside while Nina examined a central control panel.

" Let’s hope this is down and not 'crawl tediously back the way you came' ," she said, deciding on a button.

At first, it looked to be a humm loudly button, but then the transport’s door closed, we jerked a few times, then, achingly slowly, began to descend.

46

depths

Zooming along at around a kilometre an hour would have made the transport a bad choice, but after an initial crawl we noticed a perceptible increase in speed that became an ear-splitting rush pressing us to the ceiling, a high-pitched shriek drowning out even Link-conducted conversation. Unable to cover our ears, all we could do was grimace and switch to text speech.

[p] No-one has tried our airlock since it was unjammed, so it looks like our feed didn’t show whatever you saw. Did you make out any details?

[p] I could only see a shape that briefly blocked the line of light from inside the airlock, and then that line disappeared, so I knew the door had closed.

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