Rindor Ocean-the Sharonian equivalent of the Indian Ocean.
Rokhana-a nation of New Ternath on Sharona which occupies the western coast from what would be our own Oregon to just about the line of the Mexican border.
Saint Taiyr-also called Taiyr of Estafal, the patron saint of the House of Calirath.
Saramash-the Shurkhali devil.
Sarkolis crystal-the extremely strong, quartz-like "stone" (actually an artificifally manufactured crystal) used as the matrices and storage components for Arcanan spell-based technology.
Sarlayn River-the Sharonian analog of the Nile River.
Sarthan Desert-the Sharonian analog of the Sahara Desert.
Scurlis Sea-the Sharonian equivalent of the Sea of Japan.
Sea of Ibral-the Sharonian equivalent of the Sea of Marmara.
Septs-Arpathian clan-based social units, most of which are nomadic herders. Arpathian septs breed some of the finest horses in Sharona. Septs are mistrustful of outsiders, due to unscrupulous traders who sought to take advantage of "nomadic barbarians" and due to the tendency of other cultures to view them as primitive and make them the butt of unpleasant humor.
Septentrion-Most septs of Arpathia do not have a formal government outside the ruler of each tribe/
clan-based sept. Their territories are somewhat fluid, particularly in the region of the Siberian plains.
The septs banded together in the matter of trade, however, creating the Septentrion as a trade union that protects the financial interests of all the septs. The representatives of the septs who serve in the Septentrion deal with outside merchants and bargain the best prices for Arpathian goods, including the legendary work of Arpathian goldsmiths. The Septentrion established regional trade centers along the borders with Arpathia's neighbors. The Septentrion also sends a delegate to serve as a director of the Portal Authority and assists septmen who want to join the PAAF as soldiers or to apply to the Portal Authority for training to explore the multiverse as members of a civilian survey crew.
Serikai-"City of Snow," a lakeside city in Sharona, which is the equivalent of Buffalo, New York.
Serikai is the capital city of the Republic of Faltharia.
Sethdona-the capital of the Sharonian Kingdom of Shurkhal. Located at the trans-temporal equivalent of Jiddah on the Arabian peninsula's Red Sea shore.
Shakira-the magic-using caste which totally dominates and controls the culture of Mythal. These are the researchers, theoreticians, etc., and control virtually all of Mythal's "white collar" occupations.
Shalana-"Mother Shalana" is one of the Ternathian Double Triads and one of the most-revered and powerful deities of that Double Triad. Blue is her sacred color, which is why her Temple in Tajvana is covered with lapis lazuli and sapphires. She is also known as Shalana the Merciful. Her priestess-hood is one of the wealthiest in Sharona.
Shaloma-The Arcanan equivalent of Western Europe.
Shardon-a technical term, from the Old Andaran. It translates literally as "shieldling," and indicates an individual under the protection of an Andaran warrior and his family. (See baranal, above.)
Sharona-the home universe and Earth of the Ternathian Empire. Its physics are similar, but not identical, to our own, and its society is largely based upon highly developed psionic Talents.
Shartahk-the main Ternathian religion's devil.
Shartha Highlands-high, rugged mountains in northwestern Shartha; the Sharonian analog of Ethiopia's Eastern Highlands.
#Shartha-a kingdom in eastern Ricathia (see "Kingdom of Shartha," above).
Sherkaya-the ancient Mythalan word for "fire;" the release code which triggers a red dragon's breath weapon.
#Shikowr-a breed of riding/cavalry horse developed in Ternathia over the space of several thousand years. The Shikowr resembles the Morgan horse in conformation and stance, but stands between 16 and
17 hands in height. The name is taken from a type of Shurkhali cavalry saber which was adopted by the Ternathian cavalry.
Showma Falls-the Arcanan equivalent (in New Arcana) of Niagara Falls. Site of the Garth Showma Institute of Magic.
Shurkhal-a Sharonian kingdom, roughly equivalent to Saudi Arabia, Jordan, and the Sinai Penninsula.
The Kingdom of Shurkhal is the largest of several "Shurkhalian" kingdoms, closely related culturally to Harkala, but clearly a distinct subculture, which dominated the area of Syria, Iraq, and most of Iran.
Sifter-a Sharonian psionic whose Talent allows him to determine whether or not any statement is the truth or a lie.
Sky Blood Mountains-the Sharonian name for the Sierra Nevada Mountains.
Sky Blood Lode-the Sharonian name for the Comstock Lode.
Slide rail-also "slider." The Arcanan equivalent of a railroad.
Sniffer-another term for a "Tracer." (See "Tracer," below.)
Snow Sapphire Lake-the Sharonian name for Lake Tahoe, Nevada.
Strait of Tears-the Sharonian equivalent of the Bab el-Mandeb Strait connecting the Red Sea with the Gulf of Aden.
Strait of Bolakin-the Sharonian equivalent of the Strait of Gibraltar.
Strike-an Arcanan Air Force formation consisting of three "flights," for a total of twelve dragons.
sunhold-the Uromathian feudal territory held by a "sunlord" (see below); roughly equivalent to a duchy or grand duchy.
Sunlord-a Uromathian aristocratic title roughly equivalent to that of duke.
SUNN-Sharona's Universal News Network, the largest news organization in Sharona's multipleuniverse civilization, with both print and telepathic broadcast divisions.
Tajvana-the capital of the First Ternathian Empire at its height; the Sharonian equivalent of Constantinople or Istanbul.
Talon-an Arcanan Air Force formation consisting of three "strikes," for a total of thirty-six dragons.
Temple of Saint Taiyr of Tajvana-a temple in Tajvana, comemorating Saint Taiyr of Estafel, built by Empress Wailyana I in 3016. Traditional site of Calirath coronations for almost two thousand years.
Teramandor-a province of the Empire of Ternathian located in northwest Narhath; roughly analogous to Catalonia and western Aragon, Spain.
Teramandor Mountains-the Sharonian analogue of the Cataluna Mountains of Spain.
Ternath Island-the ancient homeland of the Emperors of Ternathia; the Arcanan equivalent of Ireland.
Ternathian Empire-the most ancient human polity known in any of the explored universes. The Ternathians established an effective world-state during the Copper and early Iron Age eras of Sharona, largely through the recognition, development and use of psionic talents. Originally located on Ternath Island (Ireland), it is the largest, oldest, most prestigious empire on Sharona. Its major component states include, besides Ternath Island: Alathia: Italy; Jerekhas: Sicily; Bernith Island: Britain (Scotland, England, Wales); Delkrathia: part of Spain; Ermandia: Austria; Karmalia: Hungary; Lugathia: France; Mulgethia: Germany/ Switzerland; Narhath: part of Spain; Nessia: Greece; Pairhys Island: Isle of Man; Teramandor: part of Spain.
Tharkan-a grand Duchy in Shaloma, an imperial territory of the Kingdom of Elath located in the Arcanan equivalent of Poland where the first Arcanan trans-temporal portal was discovered.
Time of Conquest-the period of ancient Ternathia's most sustained, militant expansion. Generally dated by Sharonian historians as extending from approximately 2025 to 3650.
Torkash-the chief deity of the ancient Manisthu pantheon in Arcana.
Tosaria-an ancient Ransaran kingdom on Arcana. Its ancient capital was located in the same approximate geographical spot as Shanghai. Tosaria had attained a high and sophisticated level of civilization while most of the rest of present day Ransara was still in a state of primitivism.
Tracer-a Sharonian with the Tracer Talent. One who is sensitive to the current location, or at least direction to, another individual or object. They are also called "Sniffers".
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