Robert Silverberg - Starman's Quest

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The complicated problem of time lags and speedups in space travel brings about a conflict between twin brothers.

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“Thinking about your brother, aren’t you?”

Alan blinked. “How did you know?”

Grinning, Hawkes said, “A gambler has to know how to figure things. And it’s written in permoscript all over your forehead anyway. You’re wondering what the first face-to-face meeting’s going to be like. I’ll bet on it.”

“I won’t cover the bet. You’d win.”

“You want to know how it’ll be? I can tell you, Alan: you’ll feel sick. Sick and bewildered and ashamed of the guy who used to be your brother. But that’ll pass. You’ll look behind the things the nine years did to him, and you’ll see your brother back there. He’ll see you, too. It won’t be as bad as you’re expecting.”

Somehow Alan felt relieved. “You’re sure of that?”

Hawkes nodded. “You know, I’m taking such a personal interest in this business because I’ve got a brother too. Had a brother.”

“Had?”

“Kid about your age. Same problem I had, too: no guild. We were born into the street sweepers’ guild, but neither of us could go for that, so we checked out and took Free Status. I went into gambling. He hung around the Enclave. He always wanted to be a spacer.”

“What happened to him?”

“He pulled a fast one. Starship was in town and looking for a new galley-boy. Dave did some glib talking and got aboard. It was a fluke thing, but he made it.”

“Which ship?” Alan asked.

Startreader . Bound out on a hop to Beta Crucis XVIII. 465 light-years.” Hawkes smiled faintly. “He left a year, year and a half ago. The ship won’t be back on Earth again for nine hundred thirty years or so. I don’t figure to be around that long.” He shook his head. “Let’s get out of here. People waiting for tables.”

Out in the street again, Alan noticed that the sun was low in the sky; it was past 1800, and getting along toward evening. But the streets were not getting dark. From everywhere a soft glow was beginning to radiate—from the pavement, the buildings, everywhere. It was a gentle gleaming brightness that fell from the air; there was no perceptible change from day-illumination to night-illumination.

But it was getting late. And they would miss him back at the Enclave—unless Captain Donnell had discovered that Alan had gone into the Earther city, in which case he wouldn’t be missed at all. Alan remembered sharply the way the Captain had calmly blotted the name of his son Steve from the Valhalla’s roster as if Steve had never existed.

“Are we going to go over to the Atlas now?”

Hawkes shook his head. “Not unless you want to go in there alone?”

“Huh?”

“I can’t go in there with you. I’ve got an A card, and that’s a Class C joint.”

“You mean even gambling places are classified and regulated and everything?”

Hawkes nodded. “It has to be that way. This is a very complicated society you’ve stumbled into, Alan. Look: I’m a first-rate gamesman. That’s not boasting; it’s empirical truth proven over and over again during the course of a fifteen-year career. I could make a fortune competing against beginners and dubs and has-beens, so they legislate against me. You make a certain annual income from gambling and you go into Class A, and then you can’t enter any of the lower-class joints like the Atlas. You slip under the Class A minimum three years in a row and you lose your card. I stay over the minimum.”

“So I’ll have to go after Steve myself. Well, in that case, thanks for all the help, and if you’ll show me which Shoot I take to get to the Atlas—”

“Not so fast, son.” Hawkes grasped Alan’s wrist. “Even in a Class C dump you can lose plenty. And you can’t just stand around hunting for your brother. Unless you’re there as a learner you’ll have to play.”

“So what am I supposed to do?”

“I’ll take you to a Class A place tonight. You can come in as a learner; they all know me. I’ll try to show you enough about the game so you don’t get rooked. Then you can stay over at my place and tomorrow we’ll go up to the Atlas and look around for your brother. I’ll have to wait outside, of course.”

Alan shrugged. He was beginning to realize he was a little nervous about the coming meeting with Steve—and perhaps, he thought, a little extra delay would be useful. And he still had plenty of time to get back to the Valhalla after he saw Steve, even if he stayed in the city overnight.

“Well?” Hawkes said.

“Okay. I’ll go with you.”

This time they took the Undertube, which they reached by following a glowing sign and then an underground passageway. Alan rode down behind Hawkes on the moving ramp and found himself in a warm, brightly-lit underground world with stores, restaurants, newsboys hawking telefax sheets, milling swarms of homebound commuters.

They reached the entrance to a tube and Hawkes handed him a small oval object with figures engraved on it. “That’s your tube-token. It goes in the slot.”

They passed through the turnstile and followed signs indicating the West Side Tube. The tube was a long sleek affair, windowless, shaped like a bullet. The tube was already packed with commuters when they got aboard; there were no empty seats, of course, and everyone seemed to be jostling everyone else for the right to stand upright. The sign at the end of the tube said, Tube X#3174-WS .

The trip took only a few minutes of seemingly effortless gliding, and then they emerged far on the other side of the giant city. The neighborhood they were in was considerably less crowded; it had little of the mad hubbub of the downtown district.

A neon sign struck his eyes at once: SUPERIOR GAMES PARLOR. Under that in smaller letters was: CLASS A ESTABLISHMENT. A robot stood outside, a gleaming replica of the one he had tussled with earlier in the day.

“Class A only,” the robot said as they came near. “This Games Parlor is for Class A only.”

Hawkes stepped around him and broke the photo-contact on the door. Alan followed him in.

The place was dimly lit, as all Earther pleasure-places seemed to be. Alan saw a double row of tables spreading to the back of the parlor. At each table was an earnest-looking citizen hunched over a board, watching the pattern of lights in front of him come and go, change and shift.

Another robot glided up to them. “May I see your card, please?” It purred.

Hawkes passed his card before the robot’s photonic scanners and the robot clicked acknowledgement, stepping to one side and letting Hawkes pass. It turned to Alan and said, “May I see your card, please?”

“I don’t—”

“He’s with me,” Hawkes said. “A learner.”

A man in a dirty gray smock came up to them. “Evening, Max. Hinesy was here already and told me you weren’t coming in tonight.”

“I wasn’t, but I changed my mind. I brought a learner along with me—friend of mine name of Alan Donnell. This is Joe Luckman, Alan. He runs this place.”

Luckman nodded absently to Alan, who mumbled a greeting in return.

“Guess you want your usual table?” Luckman asked.

“If it’s open,” Hawkes said.

“Been open all evening.”

Luckman led them down the long aisle to the back of the big hall, where there was a vacant table with one seat before it. Hawkes slid smoothly into the seat and told Alan to stand behind him and watch carefully.

“We’ll start at the beginning of the next round,” he said.

Alan looked around. Everywhere men were bent over the patterns of lights on the boards before them, with expressions of fierce concentration on their faces. Far in the corner Alan saw the pudgy figure of MacIntosh, the Keeper of the Records; MacIntosh was bathed in his own sweat, and sat rigid as if hypnotized.

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