Jack Dann - Dangerous Games

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Dangerous Games: краткое содержание, описание и аннотация

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An anthology of stories
Extreme sports. Extreme future. Extreme collection.
Science fiction's most expert dreamers envision the computerized, high-risk games of the future in this winning collection. Features Robert Sheckley, Cory Doctorow, Kate Wilhelm, Alastair Reynolds, Vernor Vinge, Jonathan Letham, Gwyneth Jones, William Browning Spencer, Allen Steele, Terry Dowling, and Jason Stoddard.

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As they picked their way through the ruined gobbets of the dead player-character snipers, Anda still on the lookout, she broke the silence over their voicelink.

“Hey, Lucy?”

“Anda, if you’re not going to call me Sarge, at least don’t call me ‘Hey, Lucy!’ My dad loved that old TV show and he makes that joke every visitation day.”

“Sorry, Sarge. Sarge?”

“Yes, Anda?”

“I just can’t understand why anyone would pay us cash for these missions.”

“You complaining?”

“No, but-”

“Anyone asking you to cyber some old pervert?”

“No!”

“OK then. I don’t know either. But the money’s good. I don’t care. Hell, probably it’s two rich gamers who pay their butlers to craft for them all day. One’s fucking with the other one and paying us.”

“You really think that?”

Lucy sighed a put-upon, sophisticated, American sigh. “Look at it this way. Most of the world is living on like a dollar a day. I spend five dollars every day on a frappuccino. Some days, I get two! Dad sends Mom three thousand a month in child-support-that’s a hundred bucks a day. So if a day’s money here is a hundred dollars, then to a African or whatever my frappuccino is worth like five hundred dollars. And I buy two or three every day.

“And we’re not rich! There’s craploads of rich people who wouldn’t think twice about spending five hundred bucks on a coffee-how much do you think a hotdog and a Coke go for on the space station? A thousand bucks!

“So that’s what I think is going on. There’s someone out there, some Saudi or Japanese guy or Russian mafia kid who’s so rich that this is just chump change for him, and he’s paying us to mess around with some other rich person. To them, we’re like the Africans making a dollar a day to craft-I mean, sew-T-shirts. What’s a couple hundred bucks to them? A cup of coffee.”

Anda thought about it. It made a kind of sense. She’d been on hols in Bratislava where they got a posh hotel room for ten quid-less than she was spending every day on sweeties and fizzy drinks.

“Three o’clock,” she said, and aimed the BFG again. More snipers pat-patted in bits around the forest floor.

“Nice one, Anda.”

“Thanks, Sarge.”

THEY smashed half a dozen more sniper outposts and fought their way through a couple packs of suspiciously bad-ass brigands before coming upon the cottage.

“Bloody hell,” Anda breathed. The cottage was ringed with guards, forty or fifty of them, with bows and spells and spears, in entrenched positions.

“This is nuts,” Lucy agreed. “I’m calling them. This is nuts.”

There was a muting click as Lucy rang off and Anda used up a scrying scroll to examine the inventories of the guards around the corner. The more she looked, the more scared she got. They were loaded down with spells; a couple of them were guarding BFGs and what looked like an even bigger BFG, maybe the fabled BFG10K, something that was removed from the game economy not long after gameday one, as too disruptive to the balance of power. Supposedly, one or two existed, but that was just a rumour. Wasn’t it?

“OK,” Lucy said. “OK, this is how this goes. We’ve got to do this. I just called in three squads of Fahrenheit veterans and their noob prentices for backup.” Anda summed that up in her head to four hundred player characters and maybe three hundred nonplayer characters: familiars, servants, demons…

“That’s a lot of shares to split the pay into,” Anda said.

“Oh ye of little tits,” Lucy said. “I’ve negotiated a bonus for us if we make it-a million gold and three missions’ worth of cash. The Fahrenheits are taking payment in gold-they’ll be here in an hour.”

This wasn’t a mission anymore, Anda realised. It was war. Gamewar. Hundreds of players converging on this shard, squaring off against the ranked mercenaries guarding the huge cottage over the hill.

LUCY wasn’t the ranking Fahrenheit on the scene, but she was the designated general. One of the gamers up from Fahrenheit Island brought a team flag for her to carry, a long spear with the magical standard snapping proudly from it as the troops formed up behind her.

“On my signal,” Lucy said. The voice chat was like a windtunnel from all the unmuted breathing voices, hundreds of girls in hundreds of bedrooms like Anda’s, all over the world, some sitting down before breakfast, some just coming home from school, some roused from sleep by their ringing game-sponsored mobiles. “GO GO GO!”

They went, roaring, and Anda roared too, heedless of her parents downstairs in front of the blaring telly, heedless of her throat-lining, a Fahrenheit in berzerker rage, sword swinging. She made straight for the BFG10K-a siege engine that could level a town wall, and it would be hers, captured by her for the Fahrenheits if she could do it. She spelled the merc who was cranking it into insensibility, rolled and rolled again to dodge arrows and spells, healed herself when an arrow found her leg and sent her tumbling, springing to her feet before another arrow could strike home, watching her hit points and experience points move in opposite directions.

HERS! She vaulted the BFG10K and snicker-snacked her sword through two mercs’ heads. Two more appeared-they had the thing primed and aimed at the main body of Fahrenheit fighters, and they could turn the battle’s tide just by firing it-and she killed them, slamming her keypad, howling, barely conscious of the answering howls in her headset.

Now she had the BFG10K, though more mercs were closing on her. She disarmed it quickly and spelled at the nearest bunch of mercs, then had to take evasive action against the hail of incoming arrows and spells. It was all she could do to cast healing spells fast enough to avoid losing consciousness.

“LUCY!” she called into her headset. “LUCY, OVER BY THE BFG10K!”

Lucy snapped out orders and the opposition before Anda began to thin as Fahrenheits fell on them from behind. The flood was stemmed, and now the Fahrenheits’ greater numbers and discipline showed. In short order, every merc was butchered or run off.

Anda waited by the BFG10K while Lucy paid off the Fahrenheits and saw them on their way. “Now we take the cottage,” Lucy said.

“Right,” Anda said. She set her character off for the doorway. Lucy brushed past her.

“I’ll be glad when we’re done with this-that was bugfuck nutso.” She opened the door and her character disappeared in a fireball that erupted from directly overhead. A door-curse, a serious one, one that cooked her in her armour in seconds.

“SHIT!” Lucy said in her headset.

Anda giggled. “Teach you to go rushing into things,” she said. She used up a couple scrying scrolls making sure that there was nothing else in the cottage save for millions of shirts and thousands of unarmed noob avatars that she’d have to mow down like grass to finish out the mission.

She descended upon them like a reaper, swinging her sword heedlessly, taking five or six out with each swing. When she’d been a noob in the game, she’d had to endure endless fighting practice, “grappling” with piles of leaves and other nonlethal targets, just to get enough experience points to have a chance of hitting anything. This was every bit as dull.

Her wrists were getting tired, and her chest heaved and her hated podge wobbled as she worked the keypad.

› Wait, please, don’t-I’d like to speak with you

It was a noob avatar, just like the others, but not just like it after all, for it moved with purpose, backing away from her sword. And it spoke English.

› nothing personal

she typed

› just a job

› There are many here to kill-take me last at least. I need to talk to you.

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