Эрнест Клайн - Ready Player Two

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Ready Player Two: краткое содержание, описание и аннотация

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**The highly anticipated sequel to the beloved worldwide bestseller** , **the near-future adventure that inspired the blockbuster Steven Spielberg film.** AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. *ARE YOU READY?* Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at...

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For less than the cost of an iced latte, you could now safely experience just about anything that human beings could experience. You could take any drug, eat any kind of food, and have any kind of sex, without worrying about addiction, calories, or consequences. You could relive uncut real-life experiences, or play your way through scripted interactive adventures inside the OASIS. Thanks to the ONI, it all felt completely real.

The ONI made the lives of impoverished people all around the world a lot more bearable—and enjoyable. People didn’t mind subsisting on dried seaweed and soy protein when they could log on to the ONI-net and download a delicious five-course meal anytime they pleased. People could sample any cuisine from any part of the globe, prepared by any of the world’s finest chefs, and have it served to them in a mansion, or on a mountaintop, or in a scenic restaurant, or on an autojet headed to Paris. And as a bonus, you could experience any of these meals as a diner with unusually sensitive taste buds. Or as a celebrity, dining with other celebrities, who were all being waited on by a bunch of ex-celebrities. Name your poison.

Moderating all of this user-generated content was a challenge—and a huge responsibility. GSS implemented CenSoft, our custom strong-AI censor software, which scanned every .oni recording before it was released and flagged suspicious content for human review. Questionable material was reviewed by GSS employees, who then decided whether the clip was safe to release—and, if any criminal behavior was captured, they forwarded it on to law enforcement officials in the uploader’s country or region.

New applications of ONI technology continued to reveal themselves. For example, it became fashionable for young mothers to make an ONI recording while they gave birth to their child, so that in a few decades, that child would be able to play back that recording and experience what it feels like to give birth to themselves.

And me?

All my dreams had come true. I’d gotten stupidly rich and absurdly famous. I’d fallen in love with my dream girl and she had fallen in love with me. Surely I was happy, right?

Not so much, as this account will show. I was suddenly way out of my depth, both personally and professionally, so it didn’t take very long for me to completely screw up my life once again. And when I did, I returned to seek solace from my oldest friend, the OASIS.

I’d struggled with OASIS addiction before the ONI was released. Now logging on to the simulation was like mainlining some sort of chemically engineered superheroin. It didn’t take long for me to become an addict. When I wasn’t playing back ONI recordings, I was browsing the ONI-net and adding new recordings to my playback queue.

Meanwhile, I continued to search for the Seven Shards of the Siren’s Soul. I could teleport anywhere in the OASIS, buy anything I wanted, and kill anyone who got in my way. But I still wasn’t making any progress. And I couldn’t understand why.

Finally, out of a mixture of disgust and desperation, I offered a billion dollars to anyone who could provide me with information on how to locate just one of the Seven Shards. I announced this reward with a stylized short film that I modeled after Anorak’s Invitation . I hoped it would seem like a lighthearted play on Halliday’s contest instead of a desperate cry for help. It seemed to work.

My billion-dollar shard bounty caused quite a stir inside the OASIS. The number of gunters searching for the shards quadrupled overnight. But none of them managed to claim my reward. (For a brief time, some of the younger, more idealistic shard hunters referred to themselves as “shunters” to differentiate themselves from their elder counterparts. But when everyone began to call them “sharters” instead, they changed their minds and started to call themselves gunters too. The moniker still fit. The Seven Shards were Easter eggs hidden by Halliday, and we were all hunting for them.)

Another year passed.

Then, just a few weeks after the third anniversary of the ONI’s launch, it finally happened. An enterprising young gunter led me to the First Shard. And when I picked it up, I set in motion a series of events that would drastically alter the fate of the human race.

As one of the only eyewitnesses to these historic events, I feel obligated to give my own written account of what occurred. So that future generations—if there are any—will have all the facts at their disposal when they decide how to judge my actions.

My friend Kira always said that life is like an extremely difficult, horribly unbalanced videogame. When you’re born, you’re given a randomly generated character, with a randomly determined name, race, face, and social class. Your body is your avatar, and you spawn in a random geographic location, at a random moment in human history, surrounded by a random group of people, and then you have to try to survive for as long as you can.

Sometimes the game might seem easy. Even fun.

Other times it might be so difficult you want to give up and quit.

But unfortunately, in this game you only get one life.

When your body grows too hungry or thirsty or ill or injured or old, your health meter runs out and then it’s Game Over.

Some people play the game for a hundred years without ever figuring out that it’s a game, or that there is a way to win it.

To win the videogame of life you just have to try to make the experience of being forced to play it as pleasant as possible, for yourself, and for all of the other players you encounter in your travels.

Kira says that if everyone played the game to win, it’d be a lot more fun for everyone.

—Anorak’s Almanac, chapter 77, verses 11–20

Like Marty McFly, I wokeup at exactly 10:28 a.m., to the song “Back in Time” by Huey Lewis and the News.

This was courtesy of my vintage flip-clock radio—a Panasonic RC-6015, the model Marty owns in the film. I’d had it modified to play the same song at the same time Marty hears it, after he finally makes it back to the future.

I threw back the silk sheets of my king-size bed and lowered my feet to the preheated marble floor. The house computer saw that I was awake and automatically drew back the bedroom’s wraparound window shades, revealing a stunning 180-degree view of my sprawling woodland estate, and of the jagged Columbus skyline on the horizon.

I still couldn’t quite believe it. Waking up in this room, to this sight, every day. Not long ago, just opening my eyes here had been enough to put a grin on my face and a spring in my step.

But today, it wasn’t helping. Today I was just alone, in an empty house, in a world teetering on the brink of collapse. And on days like this, the four hours I had to wait until I could put my ONI headset back on and escape into the OASIS stretched out in front of me like an eternity.

My gaze focused on the Gregarious Simulation Systems building, a shining arrowhead of mirrored glass rising from the center of downtown. GSS HQ was just a few blocks from the old IOI skyscraper complex where I’d briefly been an indentured servant. Now it belonged to GSS too. We’d turned all three buildings into free BodyLocker hotels for the homeless. You can probably guess which one of the four of us spearheaded that initiative.

Following the skyline a few more centimeters to the right, I could also make out the silhouette of the converted Hilton hotel where I’d rented an apartment during the final year of the contest. It was a tourist attraction now. People actually bought tickets to see the tiny ten-by-ten efficiency where I’d locked myself away from the world to focus on my search for Halliday’s Easter egg. I’m not sure any of those people realized that was the darkest, loneliest time in my life.

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