Robert Carter - The Giants’ Dance

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A rich and evocative tale set in a mythic 15th century Britain, to rival the work of Bernard Cornwell.
In the peaceful village of Nether Norton life goes on as it has for centuries in the Realm. On Loaf Day, as the villagers celebrate gathering in the first of their harvest, Will looks back fondly on the two years since he and his sweetheart Willow circled the fire together, especially the year since their daughter Bethe was born. But despite his good fortune, a feeling of unease is stirring inside him. When he sees an unnatural storm raging on the horizon he knows that his past is coming back to haunt him.
Four years ago Will succeeded in cracking the Doomstone in the vault of the Chapter House at Verlamion to bring a bloody battle to its end. It seemed then that the lust for war in men's hearts had been calmed forever. But now Will is no longer certain his success was quite so absolute, and he calls on his old friend and mentor Gwydion, a wizard of deep knowledge and power once called 'Merlyn', for advice. Gwydion suspects his old enemy, the sorcerer Maskull, has escaped from the prison he was banished to when Will cracked the Doomstone. Now Maskull is once again working to hasten a devastating war between King Hal and Duke Richard of Ebor, with the help of the battlestones that litter the landscape inciting hatred in all who draw near.
Only Will, whom Gwydion believes to be an incarnation of King Arthur, has the skill to break the power of the battlestones. When Will last left Nether Norton he was an unworldly youth of thirteen. Now he is a husband and father, he has a lot more to lose. But he has a whole Realm to save.

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According to the Black Book, these ‘battlestones’ were disposed across the Isles with the intention of repelling invasions. The fae believed that despotic sorcerers would one day arise in the Tortured Lands and begin to enslave men’s minds with a powerful idea called the Great Lie. In time the Isles themselves would face conquest, and their people, the First Men, would be enslaved – unless the lorc was erected as a defence. After much debate, the battlestones were wrought and put in place, and the secrets of the lorc bequeathed to the First Men when the fae withdrew.

For many centuries, the Isles remained free from interference. The Age of Trees passed into a second, lesser Age. Then the First Men failed, and the Isles became the haunt of giants and fire-breathing wyrms. When a third Age dawned, the Age of Iron, the hero-king, Brea arose and set foot upon the shores of Albion. He vanquished the giants and proclaimed the Realm, settling the land once again. After that the Realm went unmolested for eighty and more generations, until the time when, as the fae had foreseen, the Slavers’ power burgeoned in the east. By the time of King Caswalan, the sorcerers of the Tortured Lands had spread the Great Lie far and wide. They commanded huge armies, and made no secret of their desire to conquer the Isles. Their first coming, a thousand years after the landing of Brea, was repulsed. But soon afterwards the secret of the lorc was betrayed and its protective power undermined. The invading Slavers were then able to block the vital flows of earth power by building in stone. They shattered the Realm into many shards with their slave roads, and so the lorc was broken. But by Will’s time the slave roads are more than a thousand years old. Many have begun to fall into ruin, and the lorc, so long inactive, has begun to awaken…

Gwydion tells Will that he urgently needs to find and uproot the battlestones or there will be a bloodbath. Each stone will mark a place of great slaughter, and the ensuing chaos will enable Maskull to gain control of the mechanisms of fate. If Maskull is allowed to steer the Realm it will slide towards a devastating future – a future wholly without magic, and one in which strife and terror will reign for five hundred years.

Will and the wizard sail back from the Blessed Isle, and soon afterwards encounter a skeleton inside a yew tree. It is the remains of a lad Will’s age (and with a similar name) who has recently gone missing. He has been magically murdered. It is grisly evidence that Will is still being sought by Maskull. It cannot be long before he realizes that the wizard’s young bag-carrier is his quarry, and so Gwydion decides that Will must once more be lodged in a place of comparative safety.

Meanwhile, Gwydion makes absolutely sure that Will is Arthur’s third incarnation, by stirring up his latent magical talents and teaching him to ‘scry’. And so, using Will’s partly-fledged abilities and the wizard’s command of ancient lore they manage to locate their first battlestone, the Dragon Stone. As they dig it up, Will experiences for the first time the frightening mental disturbances caused when such stones are threatened, but eventually Gwydion wraps it in binding spells and they take it to a place where Gwydion thinks it may be temporarily stored.

Once at Castle Foderingham, the stone is carefully mortared into a dungeon under the keep – Gwydion hopes it will remain dormant there while he searches for further fragments of the Black Book in order to discover how to drain the stone of its harm. But the owner of Castle Foderingham is Duke Richard who, with some justice, considers himself to be the rightful king of the Realm. He has just discovered that his claim to the throne has been fatally weakened because the queen has at last given birth to a son. He is also already aware that the boy is not the king’s child, but fathered by Duke Edgar, who happens to be Richard’s political rival. Richard must do something about this, and soon. And Gwydion realizes that he must accompany Duke Richard on his urgent mission to the great city of Trinovant, or affairs will certainly take a turn for the worse. Thus, Will is abandoned once more. Now he must live with the duke’s family and the captive battlestone. He is told that under no circumstances must the Dragon Stone be interfered with.

As the weeks become months at Castle Foderingham, Will turns from boy to man. He begins to learn lordly ways alongside Duke Richard’s sons. But while he learns how to ride and hunt and fight as they do, he also starts to understand more about his own developing magical talents. He is befriended by the old herbalist, Wortmaster Gort, and battles with the duke’s fierce heir, Edward. One night, despite Will’s warnings, Edward acquires a set of keys and leads his many brothers and sisters down to visit the Dragon Stone. There, though they do not understand it at the time, they are stricken by the stone, and none more so than Edward’s brother, Edmund.

Life at Foderingham settles down again, but soon a wagon train of new weapons bound for the king’s armoury is captured by Duke Richard’s men, and Will is unexpectedly reunited with Willow, the girl he met in the Wychwoode. As vassals of Lord Strange, she and her father had been set to drive one of the ox-wagons from Grendon Mill to Trinovant, but they were intercepted by one of Duke Richard’s allies. When Will sees how scared they are of returning home to face Lord Strange’s wrath, he begs the duchess that they be attached to Duke Richard’s household, and she agrees.

Willow says that Will is turning into a young lord. Will thinks there might be more to Willow’s unlikely arrival than meets the eye – perhaps the Dragon Stone is warping the fate of everyone around it, as Gwydion has hinted it may do. Perhaps they are all riding for a fall.

As winter closes in, the news from Trinovant is sketchy, but Will learns that Gwydion’s patient diplomacy has so far failed to settle peace upon the factions. Despite having extracted the Dragon Stone the influence of the reawakening array of battlestones continues to increase. The harm contained within them begins to corrupt the political atmosphere. Greed, vengeance and malice begin to get the better of the spirit of compromise within the opposing parties, and the Realm slips ever closer to war.

Will’s fears grow when Duke Richard gathers his armies and moves his household to Ludford. This is a great castle, deep in the hills of the west. As soon as he arrives, Will’s sensitivity to the stones’ influence begins to grow beyond his control. A bout of suspicion overtakes him. He feels that Edward is becoming his rival for Willow’s affections, and so acute does his jealousy become that he begins to fear for his sanity. When Gwydion appears Will says he believes the duke has fetched the Dragon Stone to Ludford and is trying to use it to his own advantage. Gwydion settles his fears and then gives Will a choice: he can either stay at Ludford and fight with Edward for Willow’s favour, or he can venture out upon the land as Gwydion now must, and help in the tracking down of the other battlestones – and especially the crucial Doomstone, which appears to control the others. Will reluctantly chooses to follow the wizard, and Gwydion says that this brave decision is yet another proof that he is indeed the Child of Destiny that was foretold.

Gwydion now explains Maskull’s intentions. The two magicians are the last remaining members of an ancient wizardly council of nine whose task it was to direct the progress of the world along the true path. As Age succeeded Age their numbers have shrunk, until there are now only two, but one of the nine was always destined to become ‘the Betrayer’. When three wizards remained there was still room for doubt, but as soon as the phantarch, Semias, failed it became clear that Gwydion’s long-held suspicions about Maskull must have been right. Maskull has now thrown aside all pretences of guardianship and is working openly upon a plan of immense selfishness. As a sorcerer – one who misuses magic to his own benefit – he is seeking to direct the future along a path of his own choosing. It is one that will concentrate power in his own hands, but will also entail a new Age of Slavery and War far more dreadful than any that has gone before.

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