Ryan raced up to the floor-to-ceiling barrier
The gate was made of heavy steel, ribbed vertically and horizontally for strength, and was nearly watertight. Its hinges were on the other side, inaccessible. The gate was jammed closed. He tried kicking out one of the unreinforced panels, hoping it had rusted through.
It hadn’t.
“Fire blast!” he muttered, giving the gate another kick for good measure.
From the channel behind him came the sound of a terrible collision and a squeal of bending metal. There was a pause, then it sounded again. Collision. Squeal.
“Ryan!” J.B. shouted, his cry echoing down the channel.
And then the Smith boomed, and kept on booming.
Other titles in the Deathlands saga:
Dectra Chain
Ice and Fire
Red Equinox
Northstar Rising
Time Nomads
Latitude Zero
Seedling
Dark Carnival
Chill Factor
Moon Fate
Fury’s Pilgrims
Shockscape
Deep Empire
Cold Asylum
Twilight Children
Rider, Reaper
Road Wars
Trader Redux
Genesis Echo
Shadowfall
Ground Zero
Emerald Fire
Bloodlines
Crossways
Keepers of the Sun
Circle Thrice
Eclipse at Noon
Stoneface
Bitter Fruit
Skydark
Demons of Eden
The Mars Arena
Watersleep
Nightmare Passage
Freedom Lost
Way of the Wolf
Dark Emblem
Crucible of Time
Starfall
Encounter: Collector’s Edition
Gemini Rising
Gaia’s Demise
Dark Reckoning
Shadow World
Pandora’s Redoubt
Rat King
Zero City
Savage Armada
Judas Strike
Shadow Fortress
Sunchild
Breakthrough
Salvation Road
Amazon Gate
Destiny’s Truth
Skydark Spawn
Damnation Road Show
Devil Riders
Bloodfire
Hellbenders
Separation
Death Hunt
Shaking Earth
Black Harvest
Vengeance Trail
Ritual Chill
Atlantis Reprise
Labyrinth
James Axler
As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.
—Christopher Dawson
1889–1970
This world is their legacy, a world born in the violent nuclear spasm of 2001 that was the bitter outcome of a struggle for global dominance.
There is no real escape from this shockscape where life always hangs in the balance, vulnerable to newly demonic nature, barbarism, lawlessness.
But they are the warrior survivalists, and they endure—in the way of the lion, the hawk and the tiger, true to nature’s heart despite its ruination.
Ryan Cawdor: The privileged son of an East Coast baron. Acquainted with betrayal from a tender age, he is a master of the hard realities.
Krysty Wroth: Harmony ville’s own Titian-haired beauty, a woman with the strength of tempered steel. Her premonitions and Gaia powers have been fostered by her Mother Sonja.
J. B. Dix, the Armorer: Weapons master and Ryan’s close ally, he, too, honed his skills traversing the Deathlands with the legendary Trader.
Doctor Theophilus Tanner: Torn from his family and a gentler life in 1896, Doc has been thrown into a future he couldn’t have imagined.
Dr. Mildred Wyeth: Her father was killed by the Ku Klux Klan, but her fate is not much lighter. Restored from predark cryogenic suspension, she brings twentieth-century healing skills to a nightmare.
Jak Lauren: A true child of the wastelands, reared on adversity, loss and danger, the albino teenager is a fierce fighter and loyal friend.
Dean Cawdor: Ryan’s young son by Sharona accepts the only world he knows, and yet he is the seedling bearing the promise of tomorrow.
In a world where all was lost, they are humanity’s last hope….
Prologue
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Chapter Seven
Chapter Eight
Chapter Nine
Chapter Ten
Chapter Eleven
Chapter Twelve
Chapter Thirteen
Chapter Fourteen
Chapter Fifteen
Chapter Sixteen
Chapter Seventeen
Chapter Eighteen
Chapter Nineteen
Chapter Twenty
Chapter Twenty-One
Chapter Twenty-Two
Chapter Twenty-Three
Chapter Twenty-Four
Chapter Twenty-Five
Chapter Twenty-Six
Chapter Twenty-Seven
Chapter Twenty-Eight
Epilogue
Corn Blossom choked on the first sip of the potion and her eyes filled with tears. Despite the harsh, bitter taste, she had to drink every drop. The eleven-year-old brushed aside her tears and took another, bigger swallow from the shaman’s feather-decorated gourd.
From the ledge on which she stood, the far side of the canyon was a wall of black, topped by a starry sweep of sky. Trapped heat came off the distant rock in waves, pulsing through the breathless night. Her clan made its home in a broad hollow high in the canyon face, carved over millennia by wind-driven sand. Light from the communal firepit flickered over their flat-sided, mud-brick dwellings.
Hundreds of feet below, the rustling sounds grew much louder. Something crashed through the dry grass and chapparal on the canyon floor. Something huge and powerful. Drawing strength from their fear, Corn Blossom’s people began to chant and beat drums with sticks, this to drown out the terrifying noises. Like her, they had painfully bloated bellies and their lips were cracked and bleeding.
The rain had stopped two winters past, rain the clan depended upon to grow squash, corn and beans in the canyon, and on the mesa directly above the cave. As the stockpiles of food in their stone-lined pits dwindled, Corn Blossom’s people scavenged far and wide, but there was no game left in the canyon, and the fish had vanished along with the river. They were reduced to eating grass and insects. A world that had been lush and full of promise had become a wasteland of suffering and slow death. Dust storms divided the day, and at night the blistering air spawned hungry demons.
Neighboring settlements in the other galleries along the canyon’s cliffs had already been abandoned, the long ladders discarded, the dark window openings and doorways of vacant houses like the eye sockets and drop-jawed maws of piled skulls.
The people who left the canyon were never heard from again. No trace of them was ever found. No campsites. No clothing. No bones. To spend even one night on the canyon floor meant destruction. Under the light of the full moon, Corn Blossom’s own father had disappeared like a curl of smoke.
Before descending the ladder to face and fight the evil that was bedeviling them, he had given her a necklace, his most prized possession. As she drained the last of the shaman’s potion, she tightly squeezed the small white shells between her fingers. In Corn Blossom’s world, before the coming of Colombus, before Heisenberg, Einstein and Rutherford, all events were connected, like the string of beads around her neck. In 1300 A.D., coincidence didn’t exist; everything that happened had a cause. It was a logic born of ignorance. Of desperation. Of fear.
Logic said something had brought this calamity upon her people. It said such causes could be addressed, disastrous outcomes averted by human action. Of the ten young girls in her encampment, Corn Blossom was the brightest, the happiest, the quickest. Cherished by all. Logic said only she could appease the angry gods, because it was her life, her joy, they coveted.
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