Эрин Хантер - Battles of the Clans
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- Название:Battles of the Clans
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- Год:2010
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- Рейтинг книги:4.33 / 5. Голосов: 3
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“Hailstar? Hailstar! Stop!”
Owlfur was standing beside me, wild eyed with fear. I looked down and saw Reedfeather’s eyes beginning to close. His body hung heavily in my claws, and the bubbles were petering out. “You’re killing him!” Owlfur hissed.
In horror, I unhooked my claws and stepped back. Reedfeather’s body twitched in the current as he sank to the bottom. Owlfur pushed me back, ducked his head, and came up with the WindClan deputy hanging from his jaws. “Help me get him out!” he spluttered around a mouthful of sodden fur.
I grabbed the loose skin at the top of Reedfeather’s tail and hauled him onto the sand. The deputy lay still for a moment while Owlfur rubbed his chest. Behind me, the other WindClan warriors stood frozen in horror. They knew they had lost the battle with us; now they were willing Reedfeather to win his battle with the river.
Suddenly Reedfeather bucked under Owlfur’s paws and coughed up a stream of sticky water. He rolled onto his belly and coughed again.
“He’ll be okay now,” Owlfur meowed.
“No thanks to you,” snarled one of the warriors, stepping forward. He glanced across the river to where Timberfur and Rippleclaw were licking the kits in an effort to dry them out. “I hope they were worth it.”
I followed his gaze and thought of Fallowtail. “They are.”
Shortly before Graypaw’s sister, Willowpaw, was due to receive her warrior name, Fallowtail asked to speak to me in private.
“I’d like her warrior name to be Willowbreeze,” she meowed. “And Graypaw to be Graypool.
That way I’ll always know that my daughters carry the strength of wind and water together.”
I looked at her soft brown face, her blue eyes gazing earnestly into mine. She had never stopped loving Reedfeather, not for a single moment. I had won back her kits, but part of her heart lay on the moor, with the wind and the rabbits.
WindClan

WindClan Facts
Leader: Onestar
Deputy: Ashfoot
Medicine cat: Kestrelflight
Hunting territory: The open hillside
Camp: Shallow scoop in hillside
Unique battle skill: Speed and agility
Ashfoot’s Welcome
Welcome back, Onestar. I see your companions are still in one piece. They now know about three different kinds of combat—forest, water, and night. But they have yet to learn about WindClan’s strengths, which enable us to survive on the bleakest, most open territory, where there is nowhere to hide from invaders, and where borders lie open to the sky, as fragile as the breeze.
Come into our camp, kittypets. That’s right. Now settle down in the shade here, and help yourself to some fresh-kill. There are plenty of cats here with tales to tell you about battles from the past. See that dark gray tabby over there? That’s Webfoot, our best storyteller. You’ll have to squeeze past a crowd of kits to hear him talk!
You have nothing to fear here. Unlike the other Clans, who skulk in brambles or shadows or even in water, WindClan has nothing to hide. We live in the open, and we fight in the open, too, with two lines of cats facing one another across empty ground. This is surely the noblest way to fight. Both sides are equally prepared but only one Clan leaves the field victorious, in certain knowledge of its superior strength. The loser can only lick its wounds and accept that, this time, it fell short in strength, skill, or courage. Yes, the other Clans are content to skirmish amid bushes or mud, but as the great WindClan tactician Graywing the Wise taught us, it is open battles that carry the weight of destiny.

Special Battle Tactics
Graywing the Wise led WindClan many, many moons ago, before “star” was added to leaders’ names. He won the reputation for being the greatest leader of any Clan, thanks to his attention to battle strategy. He realized that the most important element of any battle was the position of warriors before and during combat. Using small stones and marks made by sticks on the floor of his den, he developed tactics for every sort of battle, even on WindClan’s open moorland territory, where there were no natural hiding places or traps.
1. APPROACH FROM ABOVE YOUR ENEMY.
The advantage of gaining the higher ground is that you can charge at greater speed at the enemy, who will be weakened by having to fight uphill.
2. USE THE LIGHT FROM THE SUN.
The sun should be behind you to dazzle the enemy. In greenleaf, the midday sun is especially bright and cruel to cats who are used to skulking under the cover of trees. In leaf-bare, the low sun hovers around the eye line like a troublesome bee; keep your enemies facing it, and they’ll have trouble seeing an attack from any direction.
3. KNOW WHERE THE WIND IS COMING FROM.
If there is a strong wind, it should blow from behind you toward the enemy, blinding them with dust and holding them back like the current of a river. If you wish to preserve the element of surprise, the wind should blow from the enemy position toward you so that your scent is carried away from them.
4. CONCEAL THE SIZE OF YOUR FORCE.
The number of cats in your battle patrols can be hidden to confuse the enemy from a distance. Cats packed tightly together will appear as a small attacking force, encouraging the enemy to be overconfident and make poor strategic decisions. Alternatively, if cats are spread out single file, they will look like a solid border of warriors, which will seem impenetrable to an advancing enemy.
5. ATTACK BOTH ENDS OF THE ENEMY LINE FIRST.
If both ends of the enemy’s line are defeated, the cats in the center of the line will have to fight on two fronts. Even if they are not outnumbered, they will be outflanked, vulnerable, and in disarray.
6. KEEP FRESH WARRIORS IN RESERVE.
Always have adequate reserves of fresh, fit warriors behind the battle line. They will be able to replace injured warriors, launch a separate attack if the enemy tries to encircle your forces, or fend off a surprise enemy from the rear. If the battle is in your favor, finish it by sending your reserve warriors behind the enemy line to surround them and demand surrender.
7. FEIGNED RETREAT AND AMBUSH.
A group of strong cats charges at the enemy, screeching, then turns around and withdraws. Repeat this until the infuriated enemy finally breaks its line and gives chase.
Then the trap is sprung. Other warriors positioned in rabbit holes and in dips in the ground—out of the enemies’ eye line—attack as soon as your opponents have gone past.
The enemy will be forced to stop and turn around to fight this unexpected threat, and as they do the retreating cats must turn and charge back at them at full speed. The enemy is caught between two bodies of attacking cats and will quickly surrender.
Webfoot Speaks: The Story of the Lost Tunneler
Okay, one story; then it’s bedtime for all of you. I will tell you about a distant ancestor of mine, a young tunneler named Rabbittail who lived in the very early time of the Clans, before the Twolegs built the Thunderpath that cut ShadowClan off from the rest of the forest. Without the stinking trail of monsters to divide them, and with few clear territory markers on the empty hillside, WindClan and ShadowClan were forever bickering and squabbling about where the boundary should lie. Finally, after yet another ShadowClan patrol ignored WindClan’s border marks, the two great Clans confronted each other on the moor for a deciding battle. Gorsestar, the WindClan leader, signaled to his Clanmates that they should use the feigned retreat and ambush against their crow-food-eating foes.
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