Complexity
Logarithmic. At most 2 * log(last – first) comparisons.
Example
int main() {
int A[] = {1, 2, 3, 4, 5, 6};
const int N = sizeof(A) / sizeof(int);
make_heap(A, A+N);
cout << "Before pop: ";
copy(A, A+N, ostream_iterator(cout, " "));
pop_heap(A, A+N);
cout << endl << "After pop: ";
copy(A, A+N-1, ostream_iterator(cout, " "));
cout << endl << "A[N-1] = " << A[N-1] << endl;
}
The output is
Before pop: 6 5 3 4 2 1
After pop: 5 4 3 1 2
A[N-1] = 6
Notes
[1] A heap is a particular way of ordering the elements in a range of Random Access Iterators [f, l) . The reason heaps are useful (especially for sorting, or as priority queues) is that they satisfy two important properties. First, *f is the largest element in the heap. Second, it is possible to add an element to a heap (using push_heap ), or to remove *f , in logarithmic time. Internally, a heap is a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.
[2] Pop_heap removes the largest element from a heap, and shrinks the heap. This means that if you call keep calling pop_heap until only a single element is left in the heap, you will end up with a sorted range where the heap used to be. This, in fact, is exactly how sort_heap is implemented.
See also
make_heap , push_heap , sort_heap , is_heap , sort
Category: algorithms
Component type: function
Prototype
Make_heap is an overloaded name; there are actually two make_heap functions.
template
void make_heap(RandomAccessIterator first, RandomAccessIterator last);
template
void make_heap(RandomAccessIterator first, RandomAccessIterator last, StrictWeakOrdering comp);
Description
Make_heap turns the range [first, last) into a heap [1].
The two versions of make_heap differ in how they define whether one element is less than another. The first version compares objects using operator< , and the second compares objects using a function object comp . In the first version the postcondition is that is_heap(first, last) is true , and in the second version the postcondition is that is_heap(first, last, comp) is true .
Definition
Defined in the standard header algorithm, and in the nonstandard backward-compatibility header algo.h.
Requirements on types
For the first version:
• RandomAccessIterator is a model of Random Access Iterator.
• RandomAccessIterator is mutable.
• RandomAccessIterator 's value type is a model of LessThan Comparable.
• The ordering on objects of RandomAccessIterator 's value type is a strict weak ordering , as defined in the LessThan Comparable requirements.
For the second version:
• RandomAccessIterator is a model of Random Access Iterator.
• RandomAccessIterator is mutable.
• StrictWeakOrdering is a model of Strict Weak Ordering.
• RandomAccessIterator 's value type is convertible to StrictWeakOrdering 's argument type.
Preconditions
• [first, last) is a valid range.
Complexity
Linear. At most 3*(last – first) comparisons.
Example
int main() {
int A[] = {1, 4, 2, 8, 5, 7};
const int N = sizeof(A) / sizeof(int);
make_heap(A, A+N);
copy(A, A+N, ostream_iterator(cout, " "));
cout << endl;
sort_heap (A, A+N);
copy(A, A+N, ostream_iterator (cout, " "));
cout << endl;
}
Notes
[1] A heap is a particular way of ordering the elements in a range of Random Access Iterators [f, l) . The reason heaps are useful (especially for sorting, or as priority queues) is that they satisfy two important properties. First, *f is the largest element in the heap. Second, it is possible to add an element to a heap (using push_heap ), or to remove *f , in logarithmic time. Internally, a heap is simply a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.
See also
push_heap , pop_heap , sort_heap , sort , is_heap
Category: algorithms
Component type: function
Prototype
Sort_heap is an overloaded name; there are actually two sort_heap functions.
template
void sort_heap(RandomAccessIterator first, RandomAccessIterator last);
template
void sort_heap(RandomAccessIterator first, RandomAccessIterator last, StrictWeakOrdering comp);
Description
Sort_heap turns a heap [1] [first, last) into a sorted range. Note that this is not a stable sort: the relative order of equivalent elements is not guaranteed to be preserved.
The two versions of sort_heap differ in how they define whether one element is less than another. The first version compares objects using operator< , and the second compares objects using a function object comp .
Definition
Defined in the standard header algorithm, and in the nonstandard backward-compatibility header algo.h.
Requirements on types
For the first version, the one that takes two arguments:
• RandomAccessIterator is a model of Random Access Iterator.
• RandomAccessIterator is mutable.
• RandomAccessIterator 's value type is a model of LessThan Comparable.
• The ordering on objects of RandomAccessIterator 's value type is a strict weak ordering , as defined in the LessThan Comparable requirements.
For the second version, the one that takes three arguments:
• RandomAccessIterator is a model of Random Access Iterator.
• RandomAccessIterator is mutable.
• StrictWeakOrdering is a model of Strict Weak Ordering.
• RandomAccessIterator 's value type is convertible to StrictWeakOrdering 's argument type.
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