Timothy Zahn - The Third Lynx

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Former government agent Frank Compton foiled a plot to enslave the galaxy in Night Train to Rigel. But the Modhri, an ancient telepathically linked intelligence, has walkers, unwilling hosts that can be anywhere, anything…and anyone. And Compton is the only man who knows how to fight them, as they wage a secret war against the galactic civilizations linked by the Quadrail, the only means of intra-galactic transit.
Accompanied by Bayta, a woman with strange ties to the robot-like Spiders who run the Quadrail, and dogged by special agent Morse who suspects him of murder, Compton races the Modhri from station to station to acquire a set of valuable sculptures from a long-dead civilization. What the Modhri wants with them is anybody's guess, but if Compton can't outwit it, the whole galaxy will find out the hard way.

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Maybe that was why the Modhri had kept quiet in the torchyacht instead of making a bid for freedom. Maybe, like me, he was learning how to play the short odds.

It was a five-hour trip back down the Claremiado Loop to Veerstu Station, and I spent most of that time bringing Penny and Stafford up to speed on the Modhri and his plans to take over the galaxy from the inside. I wasn't entirely happy about giving them the full picture this way, but they'd already stuck their necks way over the line for me and it seemed only fair that they know the truth.

Besides, if I was right about Stafford being Rafael Künstler's son, the kid stood to inherit a sizable financial empire. With Larry Hardin spreading hate mail about me throughout the Terran Confederation, it might be nice to have at least one trillionaire who was on my side.

I avoided any mention of the Chahwyn, of course, as well as the fact that the Quadrail system was fundamentally a fraud. That part of the picture no one else was going to get if I had anything to say about it. The galaxy's current struggle with the Modhri would pale in comparison to the chaos that would erupt if the Twelve Empires suddenly learned there was a way to go out conquering and pillaging among their neighbors.

Bayta spent most of the trip sleeping.

We reached Veerstu Station, again disembarking in the service areas far from the passenger platforms. The trick now was how to insert Stafford and me back into the general populace without the kind of unwelcome notice that would come if we simply strolled in from the far end of the station in plain sight.

Bayta solved that problem by diverting one of the Spider-run lockbox shuttles to our end of the station. Stafford and I got aboard and were transported directly to the transfer station, conveniently bypassing the Quadrail platforms, the passenger shuttles, and even the Veerstu customs setup. Stafford unloaded another stack of money at the torchyacht rental desk, and I flew us ostentatiously toward the inner system. As soon as we were off the local traffic control monitors, I circled back to the Quadrail station and picked up Bayta, Penny, and the dozing Morse. Three hours later, after another cautious skulk around the backside of the Tube, we were finally and truly on our way to Veerstu.

The Quadrail station was somewhat closer in toward the primary in this system, and in addition Veerstu was also about at its nearest orbital approach to the Tube. The result was that our flight took only four and a half days.

I let Morse wake up during most of the middle two days, making sure of course to wristcuff him securely to whatever conduit or large piece of furniture was handy. Bayta and the others weren't happy with the arrangement, but I felt it was only right to give the man the opportunity to eat, shower, and perform all those other necessary Human functions.

It also gave us a chance to test how long a single kwi jolt lasted. In Morse's case, it was just over five and a half hours.

In addition—and I didn't mention this one even to Bayta—I was also secretly hoping the Modhri would finally make some move that would clear away my last two percent of doubt. I'd seen the transition on two Human walkers and any number of alien ones, and I knew that when it happened he wouldn't be able to hide it from me.

But again, the Modhri refused to take the bait. Finally, a day out of Veerstu I gave up the effort and reinstated the three-hour zap regimen.

Veerstu was a much less developed world than Laarmiten, with only two spaceports capable of handling torchships. I landed us at the farther of the two from the Ten Mesas region and ran us through the entry procedure. It was largely a formality, given that our carrybags were properly marked with the customs stickers I'd managed to swipe from the transfer station while Stafford was renting the torchyacht. They were a little bemused by the coffin-sized box we'd put Morse into, but it had a sticker, too, and so they merely recorded its number along with the rest of them and let us pass.

Of course, when evening came and they lasered their updates to the central office the computer there would undoubtedly notice that stickers that had supposedly never left the transfer station had nevertheless managed to make it all the way to the planet's surface. Still, the first assumption would be computer or agent error, and we should have at least a couple of days before anyone began seriously looking for us,

Veerstu had only four suborbital transport routes, none of which took us close to our destination. Fortunately, there were aircars and trucks available for rent. Half an hour later, with Stafford's cash sticks depleted a little more, we were on our way.

It was as I was looking over the data chip I'd picked up from the travelers' desk at the spaceport that I discovered the Ten Mesas region had been closed to all visitors.

"That tears it," Stafford growled as he handed the reader to Penny. "He's on to us."

"Not necessarily" I said. "If he's got his walkers engaged in a major excavation, he wouldn't want anyone snooping around, not just established troublemakers like ourselves."

"Why not?" Stafford asked. "There are archaeological digs all over underdeveloped worlds like this."

"Only this isn't a standard archaeological dig," I reminded him. "Archaeologists sift through the landscape with a comb and a soft brush, looking for anything bigger than a good-sized piece of lint. The Modhri's looking for stuff the size of the Lynx, and he's not going to be shy about using rakes and shovels. Actually, I wouldn't be surprised if he's brought in gravel excavators to expedite the job."

"So what do we do?" Stafford asked.

"It only says the area's off-limits to visitors," I pointed out. "If we can find an official or quasi-official reason to go in, we might be able to bluff our way through the fence."

"What, a bunch of Humans on a Nemuti world?" Stafford scoffed. "Right."

"It's not as crazy as you might think," I told him. "The bureaucratic mind-set is pretty much universal among the Twelve Empires. All we have to do is find the right buttons to push."

"You know, it doesn't actually say that the whole region is closed," Penny spoke up, studying the reader. "If this boundary line is drawn correctly, the three biggest mesas are still accessible: the ones to the east, south, and southwest of the dig area."

Bayta craned her neck to look over her shoulder. "She's right," she confirmed. "Their outer edges are all outside the perimeter fence."

"If the Modhri's ignoring them, it's because you can't get up there," I said. "That, or you can't get down anywhere inside the fence once you are."

"Who says you can't get anywhere?" Penny countered.

"We do have an aircar ," Stafford added.

"'Which will be tagged, intercepted, and escorted out the minute we get within five klicks of the perimeter fence," I explained patiently.

"I wasn't talking about the aircar," Penny said, just as patiently. "I was thinking we could hike up the outer slope of one of the mesas, cross to the inner side, then rappel down into the dig area."

"You must be joking," I said, my stomach suddenly tightening.

"Why?" she countered. "The mesas are only a couple of kilometers long. And the outer edges don't look all that steep."

"The leading edge isn't the part that concerns me," I said. "Or didn't you notice those things they call the Spikes?"

"What, you mean those little peaks on the inner edge of the bigger mesas?" Penny scoffed.

"Those 'little peaks' are a good ten meters higher than the rest of the surface," I countered. " And very steep, and just a little tricky to get over."

"It won't be a problem," Penny assured me. "You can't tell much from these pictures, but there's always a way over or around something like that. I've done some rock climbing, and this is hardly a master-class slope."

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