Likewise drawing Cat's Claw, the Mouser cried in trumpet voice of battle, “Stand aside, all! He's gone mad! I'll hamstring his good leg for you!” And racing through the press and between his own two guards, who still appeared to hold him in some awe, he launched himself with flashing dirk at Fafhrd, praying that the Northerner, drunk now with battle as well as wine and poisonous perfume, would recognize him and guess his stratagem.
Graywand slashed well above his ducking head. His new friend not only guessed, but was playing up — and not just missing by accident, the Mouser hoped. Stooping low by the wall, he cut the lashings on Fafhrd's left leg. Graywand and Fafhrd's long knife continued to spare him. Springing up, he headed for the corridor, crying overshoulder to Fafhrd, “Come on!"
Hristomilo stood well out of his way, quietly observing. Fissif scuttled toward safety. Krovas stayed behind his chair, shouting, “Stop them! Head them off!"
The three remaining ruffian guards, at last beginning to recover their fighting-wits, gathered to oppose the Mouser. But menacing them with swift feints of his dirk, he slowed them and darted between — and then just in the nick of time knocked aside with a downsweep of wrapped-up Scalpel Flim's gilded staff, thrust once again to trip him.
All this gave Slevyas time to return from the tools-wall and aim at the Mouser a great swinging blow with the massive pry-bar. But even as that blow started, a very long, bandaged sword on a very long arm thrust over the Mouser's shoulder and solidly and heavily poked Slevyas high on the chest, jolting him backward, so that the pry-bar's swing was short and whistled past harmlessly.
Then the Mouser found himself in the corridor and Fafhrd beside him, though for some weird reason still only hopping. The Mouser pointed toward the stairs. Fafhrd nodded, but delayed to reach high, still on one leg only, and rip off the nearest wall a dozen cubits of heavy drapes, which he threw across the corridor to baffle pursuit.
They reached the stairs and started up the next flight, the Mouser in advance. There were cries behind, some muffled.
“Stop hopping, Fafhrd!” the Mouser ordered querulously. “You've got two legs again."
“Yes, and the other's still dead,” Fafhrd complained. “Ahh! Now feeling begins to return to it."
A thrown knife whisked between them and dully clinked as it hit the wall point-first and stone-powder flew. Then they were around the bend.
Two more empty corridors, two more curving flights, and then they saw above them on the last landing a stout ladder mounting to a dark, square hole in the roof. A thief with hair bound back by a colorful handkerchief — it appeared to be a door guards’ identification — menaced the Mouser with drawn sword, but when he saw that there were two of them, both charging him determinedly with shining knives and strange staves or clubs, he turned and ran down the last empty corridor.
The Mouser, followed closely by Fafhrd, rapidly mounted the ladder and without pause vaulted up through the hatch into the star-crusted night.
He found himself near the unrailed edge of a slate roof which slanted enough to have made it look most fearsome to a novice roof-walker, but safe as houses to a veteran.
Crouched on the long peak of the roof was another kerchiefed thief holding a dark lantern. He was rapidly covering and uncovering, presumably in some code, the lantern's bull's eye, whence shot a faint green beam north to where a red point of light winked dimly in reply — as far away as the sea wall, it looked, or perhaps the masthead of a ship beyond, riding in the Inner Sea. Smuggler?
Seeing the Mouser, this one instantly drew sword and, swinging the lantern a little in his other hand, advanced menacingly. The Mouser eyed him warily — the dark lantern with its hot metal, concealed flame, and store of oil would be a tricky weapon.
But then Fafhrd had clambered out and was standing beside the Mouser, on both feet again at last. Their adversary backed slowly away toward the north end of the roof ridge. Fleetingly the Mouser wondered if there was another hatch there.
Turning back at a bumping sound, he saw Fafhrd prudently hoisting the ladder. Just as he got it free, a knife flashed up close past him out of the hatch. While following its flight, the Mouser frowned, involuntarily admiring the skill required to hurl a knife vertically with any accuracy.
It clattered down near them and slid off the roof. The Mouser loped south across the slates and was halfway from the hatch to that end of the roof when the faint chink came of the knife striking the cobbles of Murder Alley.
Fafhrd followed more slowly, in part perhaps from a lesser experience of roofs, in part because he still limped a bit to favor his left leg, and in part because he was carrying the heavy ladder balanced on his right shoulder.
“We won't need that,” the Mouser called back.
Without hesitation Fafhrd heaved it joyously over the edge. By the time it crashed in Murder Alley, the Mouser was leaping down two yards and across a gap of one to the next roof, of opposite and lesser pitch. Fafhrd landed beside him.
The Mouser led them at almost a run through a sooty forest of chimneys, chimney pots, ventilators with tails that made them always face the wind, black-legged cisterns, hatch covers, bird houses, and pigeon traps across five roofs, four progressively a little lower, the fifth regaining a yard of the altitude they'd lost — the spaces between the buildings easy to leap, none more than three yards, no ladder-bridge required, and only one roof with a somewhat greater pitch than that of Thieves’ House — until they reached the Street of the Thinkers at a point where it was crossed by a roofed passageway much like the one at Rokkermas and Slaarg's.
While they crossed it at a crouching lope, something hissed close past them and clattered ahead. As they leaped down from the roof of the bridge, three more somethings hissed over their heads to clatter beyond. One rebounded from a square chimney almost to the Mouser's feet. He picked it up, expecting a stone, and was surprised by the greater weight of a leaden ball big as two doubled-up fingers.
“They,” he said, jerking thumb overshoulder, “lost no time in getting slingers on the roof. When roused, they're good."
Southeast then through another black chimney-forest to a point on Cheap Street where upper stories overhung the street so much on either side that it was easy to leap the gap. During this roof-traverse, an advancing front of night-smog, dense enough to make them cough and wheeze, had engulfed them and for perhaps sixty heartbeats the Mouser had had to slow to a shuffle and feel his way, Fafhrd's hand on his shoulder. Just short of Cheap Street they had come abruptly and completely out of the smog and seen the stars again, while the black front had rolled off northward behind them.
“Now what the devil was that?” Fafhrd had asked and the Mouser had shrugged.
A nighthawk would have seen a vast thick hoop of black night-smog blowing out in all directions from a center near the Silver Eel, growing ever greater and greater in diameter and circumference.
East of Cheap Street the two comrades soon made their way to the ground, landing back in Plague Court behind the narrow premises of Nattick Nimblefingers the Tailor.
Then at last they looked at each other and their trammeled swords and their filthy faces and clothing made dirtier still by roof-soot, and they laughed and laughed and laughed, Fafhrd roaring still as he bent over to massage his left leg above and below knee. This hooting and wholly unaffected self-mockery continued while they unwrapped their swords — the Mouser as if his were a surprise package — and clipped their scabbards once more to their belts. Their exertions had burned out of them the last mote and atomy of strong wine and even stronger stenchful perfume, but they felt no desire whatever for more drink, only the urge to get home and eat hugely and guzzle hot, bitter gahveh, and tell their lovely girls at length the tale of their mad adventure.
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