Margaret Weis - Dragons of Autumn Twilight

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Creatures of legend, the dragons have returned to Krynn. Now, the darkness of war threatens to engulf the land. Then hope appears — a blue crystal staff in the hands of a beautiful bar barian woman. The promise of this hope forces a group of long-time friends into the unlikely roles of heroes: Tanis Half-Elven, their leader, a skilled warrior who detests fighting and is tormented by love for two women; Sturm Brightblade, Knight of Solamnia, driven to restore the honor of the knighthood; Raistlin Majere, the powerful and unsettling magic-user, whose hourglass-shaped eyes conceal dark mysteries; Caramon, Raistlin's twin, a genial giant both loved and feared by his brother; Flint Fireforge, the gruff old dwarven fighter, almost a father to them all; and Tasselhoff Burrfoot, a kender, the nuisance race of Krynn, immune to fear and followed by trouble wherever he goes.

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"No time," Raistlin whispered, his hourglass eyes glittering.

"And there is no other way," Riverwind said. His voice sounded strange. "And we can get through-I know a path."

"What?" Tanis turned to him. "I thought you said-"

"I've been here," the Plainsman said in a strangled voice. "I can't remember when, but I've been here. I know the way through the swamp. And it leads to-" He licked his lips.

"Leads to a broken city of evil?" Tanis asked grimly when the Plainsman did not finish his sentence.

"Xak Tsaroth!" Raistlin hissed.

"Of course," Tanis said softly. "It makes sense. Where would we go to find answers about the staff-except to the place where the staff was given you?"

"And we must go now!" said Raistlin insistently. "We must be there by midnight tonight!"

The Plainsman took the lead. He found firm ground around the black water and, making them all walk single file, led them away from the road and deeper into the swamp. Trees that he called ironclaw rose out of the water, their roots standing exposed, twisting into the mud. Vines drooped from their branches and trailed across the faint path. The mist closed in, and soon no one could see beyond a few feet. They were forced to move slowly, testing every step. A false move and they would have plunged into the stinking morass that lay foul and stagnant all around them.

Suddenly the trail came to an end in dark swamp water.

"Now what?" Caramon asked gloomily.

This," Riverwind said, pointing. A crude bridge, made out of vines twisted into ropes, was attached to a tree. It spanned the water like a spider web.

"Who built it?" Tanis asked.

"I don't know," Riverwind said. "But you will find them all along the path, wherever it becomes impassable."

"I told you Xak Tsaroth would not remain abandoned," Raistlin whispered.

"Yes, well-I suppose we shouldn't throw stones at a gift of the gods," replied Tanis. "At least we don't have to swim!"

The journey across the vine bridge was not pleasant. The vines were coated with slimy moss, which made walking precarious. The structure swayed alarmingly when touched, and its motion became erratic when anyone crossed. They made it safely to the other side but had walked only a short distance before they were forced to use another bridge. And always below them and around them was the dark water, where strange eyes watched them hungrily. Then they reached a point where the firm ground ended and there were no vine bridges. Ahead was nothing but slimy water.

"It isn't very deep," Riverwind muttered. "Follow me. Step only where I step."

Riverwind took a step, then another step, feeling his way, the rest keeping right behind him, staring into the water. They stared in disgust and alarm as unknown and unseen things slithered past their legs. When they reached firm ground again, their legs were coated with slime; all of them gagged from the smell. But this last journey seemed, perhaps, to have been the worst. The jungle growth was not as thick and they could even seen the sun shining faintly through a green haze.

The farther north they traveled the firmer the terrain became. By midday, Tanis called a halt when he found a dry patch of ground beneath an ancient oak tree. The companions sank down to eat lunch and speak hopefully of leaving the swamp behind them. All except Goldmoon and Riverwind. They spoke not at all.

Flint's clothes were sopping wet. He shook with the cold and began complaining about pains in his joints. Tanis grew worried. He knew the dwarf was subject to rheumatism and remembered what Flint had said about fearing to slow them up.

Tanis tapped the kender and gestured him over to one side.

"I know you've got something in one of your pouches that would take the chill off the dwarf's bones, if you know what I mean," Tanis said softly.

"Oh, sure, Tanis," Tas said, brightening. He fumbled around, first in one pouch, then another, and finally came up with a gleaming silver flask. "Brandy. Otik's finest."

"I don't suppose you paid for it?" Tanis asked, grinning.

"I will," the kender replied, hurt. "Next time I'm there."

"Sure." Tanis patted him on the shoulder. "Share some with Flint. Not too much," he cautioned. "Just warm him up."

"All right. And we'll take the lead-we mighty warriors." Tas returned to the others. They were silently packing up the remains of lunch and preparing to move out. All of us could use some of Otik's finest, he thought. Goldmoon and Riverwind had not spoken to each other all morning. Their mood spread a pall on everyone. Tanis could think of nothing to do that would end the torture these two were experiencing. He could only hope that time would salve the wounds.

The companions continued along the trail for about an hour after lunch, moving more quickly since the thickest part of the jungle had been left behind. Just as they thought they had left the swamp, however, the firm ground came abruptly to an end. Weary, sick with the smell, and discouraged, the companions found themselves wading through the muck once again.

Only Flint and Tasslehoff were unaffected by the return to the swamp. These two had ranged far ahead of the others. Tasslehoff soon «forgot» Tanis's warning about drinking only a little of the brandy. The liquid warmed the blood and took the edge off the gloomy atmosphere, so the kender and dwarf passed the flask back and forth many times until it was empty and they were traipsing along, making jokes about what they would do if they encountered a draconian.

"I'd turn it to stone, all right," the dwarf said, swinging an imaginary battle-axe. "Wham! — right in the lizard's gizzard."

"I'll bet Raistlin could turn one to stone with a look!" Tas imitated the mage's grim face and dour stare. They both laughed loudly, then hushed, giggling, peering back unsteadily to see if Tanis had heard them.

"I'll bet Caramon'd stick a fork in one and eat it" Flint said.

Tas choked with laughter and wiped tears from his eyes. The dwarf roared. Suddenly the two came to the end of the spongy ground. Tasslehoff grabbed hold of the dwarf as Flint nearly plunged headfirst into a pool of swamp water so wide that a vine bridge would not span it. A huge ironclaw tree lay across the water, its thick trunk making a bridge wide enough for two people to walk across side-by-side.

"Now this is a bridge!" Flint said, stepping back a pace and trying to bring the log into focus. "No more spider crawling on those stupid green webs. Let's go."

"Shouldn't we wait for the others?" Tasslehoff asked mildly. "Tanis wouldn't want to us to get separated."

"Tanis? Humpf!" The dwarf sniffed. "We'll show him."

"All right," Tasslehoff agreed cheerfully. He leaped up onto the fallen tree. "Careful," he said, slipping slightly, then easily catching his balance. "It's slick." He took a few quick steps, arms outstretched, his feet pointed out like a rope walker he'd seen once at a summer fair.

The dwarf clambered up after the kender, Flint's thick boots clumping clumsily on the log. A voice in the unbrandied part of Flint's mind told him he could never have done this cold sober. It also told him he was a fool for crossing the bridge without waiting for the others, but he ignored it. He was feeling positively young again.

Tasslehoff, enchanted with pretending he was Mirgo the Magnificent, looked up and discovered that he did, indeed, have an audience — one of those draconian things leaped onto the log in front of him. The sight sobered Tas up rapidly. The kender was not given to fear, but he was certainly amazed. He had presence of mind enough to do two things. First he yelled out loudly, "Tanis, ambush!" Then he lifted his hoopak staff and swung it in a wide arc.

The move took the draconian by surprise. The creature sucked in its breath and jumped back off the log to the bank below. Tas, momentarily off balance, regained his feet quickly and wondered what to do next. He glanced around and saw another draconian on the bank. They were, he was puzzled to notice, not armed. Before he could consider this oddity, he heard a roar behind him. He had forgotten the dwarf.

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