The hand beckoned. The initiates drew their hoods over their heads, placed their hands in the sleeves of their robes, and silently walked in the direction the hand indicated, heading for a small tower located between the two larger towers.
Raistlin and his brother, who had been the last to arrive, brought up the rear of the line.
The hand pointed at the door in the foremost tower, a door whose knocker was the head of a dragon. No one was required to knock to gain entry. The door opened silently as they approached.
One by one, each of the initiates filed inside. Leaving the sunlit garden, they entered a darkness so thick that all were temporarily blinded. Those in front halted, uncertain where to go, afraid to go anywhere that they could not see. Those coming behind them bunched up inside the doorway. Caramon, entering last, blundered into all of them.
"Sorry. Excuse me. I didn't see-" "Silence."
The darkness spoke. The initiates obeyed. Caramon was silent, too, or tried to be. His leather creaked, his sword rattled, his boots clattered. His stentorian breathing echoed throughout the chamber.
"Turn to your left and walk toward the light," ordered the voice that was as disembodied as the hand.
The initiates did as commanded. A light appeared, and they moved toward it with quiet, shuffling steps, Caramon tromping along loudly behind.
A small corridor of stone, lit by torches whose pale fire burned steadily, gave no warmth and made no smoke, opened into a vast hall.
"The Hall of Mages," Raistlin whispered, digging his nails into the flesh of his arms, using the pain to contain his excitement.
The others shared his awe, his elation. The elves dropped their stoic masks. Their eyes shone, their lips parted in wonder. Each one of the initiates had dreamed of this moment, dreamed of standing in the Hall of Mages, a place forbidden, a place most people on Krynn would never see.
"No matter what happens, this is worth it," Raistlin said silently.
Only Caramon remained unaffected, except by fear. He hung his head, refused to look to left or right, as if hoping that if he did not look, it would all go away.
The chamber walls were obsidian, shaped smooth by magic. The ceiling was lost in shadow. No pillars supported it.
Light shone, white light that illuminated twenty-one stone chairs, arranged in a semicircle. Seven of the chairs bore black cushions, seven of them red cushions, and seven white cushions.
Here was the meeting place of the Conclave of Wizards. A single chair stood in the center of the semicircle. This chair was slightly larger than the rest. Here sat the head of the conclave. The cushion on the chair was white.
At first glance, the chairs were empty.
At second glance, they were not. Wizards occupied them, men and women of different races, wearing the different colors suitable to their orders.
Caramon gasped and lurched unsteadily on his feet. Raistlin's hand closed viciously over his twin's arm, probably hurting his brother as much as it supported him.
Caramon was having a very bad time of it. He had never taken either magic or his brother's gift for magic seriously. To him, magic was coins dribbling from the nose, bunnies popping up unexpectedly, giant kender. Even that spell had impressed Caramon only moderately. When it came down to it, the kender had not really turned into a giant at all. It was only illusion, trickery. Trickery and magic had been all muddled up in Caramon's mind.
This was not trickery. What he witnessed was a raw display of power, intended to impress and intimidate. Caramon continued to fear for his brother. If he could have, he would have snatched Raistlin from that place and fled. But somewhere in the depths of Caramon's mind, he was finally beginning to understand the high stakes for which his brother gambled, stakes high enough that it might be worth betting his life.
The wizard in the center chair rose to his feet.
"That is Par-Salian, head of the conclave," Raistlin whispered to his brother, hoping to save Caramon from yet another gaffe. "Be polite!"
The initiates bowed respectfully, Caramon along with the rest.
"Greetings," said Par-Salian in a kind and welcoming tone.
The great archmage was in his early sixties at the time, though his long white hair, wispy white beard, and his stooped shoulders made him look older. He had never been robust, had always preferred study to action. He worked constantly to develop new spells, refine and enhance old ones. He was eager for magical artifacts as a child is eager for sugarplums. His apprentices spent much of their time traveling the continent in search of artifacts and scrolls or in tracking down rumors of such.
Par-Salian was also a keen observer and participant in the politics of Ansalon, unlike many wizards who held themselves above the trivial, everyday dealings of an ignorant populace. The head of the conclave had contacts in every single government of any importance on Ansalon. Antimodes was not Par-Salian's only source of information. He kept most of his knowledge secret and to himself, unless it benefited his plans to do otherwise.
Though few knew the full extent of his influence in Ansalon, an aura of wisdom and power surrounded Par-Salian with an almost visible halo of white light, shining so brightly that the two Silvanesti elves, who held most humans in the same regard as other races held kender, bowed low to him and then bowed again.
"Greetings, initiates," Par-Salian repeated, "and guest."
His gaze went to Caramon, seemed to strike right to the big man's heart and set him trembling.
"You have each come at the appointed time by invitation to undergo tests of your skills and your talent, your creativity, your thought processes, and, most importantly, the testing of yourself. What are your limits? How far can you push beyond those limits? What are your flaws? How might those flaws impede your abilities? Uncomfortable questions, but questions we each must answer, for only when we know ourselves-faults and strengths alike-will we have access to the full potential that is within us."
The initiates stood silent and circumspect, nervous and awed and anxious to begin.
Par-Salian smiled. "Don't worry. I know how eager you are, and therefore I will not indulge in long speeches. Again I want to bid you welcome and to extend my blessing. I ask that Solinari be with you this day."
He lifted his hands. The initiates bowed their heads. Par-Salian resumed his seat.
The head of the Order of Red Robes stood up, moved briskly on to the business at hand.
"When your name is called, step forward and accompany one of the judges, who will take you to the area where the testing will begin. I am certain you are all familiar with the criteria of the testing, but the conclave requires me to read it to you now, so that none can later claim he or she entered into this unknowingly. I remind you that these are guidelines only. Each Test is specially designed for the individual initiate and may include all or only a part of what the guidelines call for.
" 'There shall be at least three tests of the initiate's knowledge of magic and its use. The Test shall require the casting of all of the spells known to the initiate, at least three tests that cannot be solved by magic alone, and at least one combat against an opponent who is higher in rank than the initiate.' Do you have any questions?"
Not one of the initiates did; the questions were locked in each person's heart. Caramon had a great many questions, but he was too awed to be able to ask them.
"Then," said the Red Robe, "I ask that Lunitari walk with you."
He sat back down.
The head of the Order of Black Robes rose to her feet. "I ask that Nuitari walk with you." Unfurling a scroll, she began to read off names.
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