Tom Lloyd - The ragged man

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It had to be the witch of Llehden's contribution. Thank you, Ehla, Mihn thought. Ehla meant Light in the Elvish language, and a light in dark places was what she had called herself. Maybe, in giving Isak that name by which to address her, she had helped shape the role she would play in Isak's future.

After what felt like hours of slow, cautious progress Mihn's path levelled. He had had to hide once or twice as daemons dragged their heavy, slug-like bodies past, but other than that he'd seen little – until he caught a glimpse of something, a flickering light, emanating from a circular tunnel some three feet wide. He slipped inside, curious to see what lay on the other side of the rock. He needed a sign that he was heading in the right direction; maybe this would be it.

Mihn edged his way down the tunnel's slight slope until he reached the end, where he found a fissure in the rock wall. He peered through – and had to stop himself screaming as he caught sight of a torture chamber out of his worst nightmares. The flickering light came from a great lake of flame in the centre of an enormous cavern. Surrounding the fire lake were daemons, hundreds, even thousands of them, and to Mihn it looked as if they were engaged in the most cruel punishments daemonkind could devise. Others stood around tables heaped high with food, gorging themselves, while their fellows operated complicated machines of torture.

All around the cavern Mihn could see bodies impaled on the spiky branches of gnarled old trees. Great iron chains were hammered into the rock, forming a criss-crossed network from which more of the damned hung, some limp, some flailing madly. In the fire he saw thrashing limbs, with darting black shapes moving between them.

He looked up: the roof of the great cave was a sagging dome, rising to a peak in the centre, far beyond his sight -

– and his heart stopped for a moment as a noise came from near his feet, a questing snuffle, sounding as if it was moving towards him. It stopped, and without hesitating, Mihn dived towards the thing, and managed to use his body to drive the daemon into the side of the tunnel. He reached down, and when he felt something thin whip against his hands he instinctively grabbed it, catching the daemon by a forelimb and pulling it close.

In the fiery light he tried to make sense of what he had caught. He yanked it towards him, and discovered something a little smaller than he, with a flattened head like a monkfish, a bulbous throat and the body of a salamander. The snarling daemon began to buck wildly, until Mihn caught the other forelimb and pulled both arms back, stopping the thing from twisting and biting him.

The daemon tried to roll, but Mihn was ready for it and let go of one arm before it slammed him face-first into the rock. It wrenched around, but succeeded only in trapping its free limb underneath it. Mihn ended up astride the daemon. He put one knee on the demon's throat and heaved with all his might on the other forelimb.

For a moment he feared he wasn't strong enough, but finally he was rewarded with a crunching sound, then a snap!, the one from beneath the daemon's body, the other from the socket of the limb he was pulling on.

The daemon gave a muted wail, all it could manage with Mihn's knee in its throat. Mihn turned and grabbed its tail, pulling it as hard as he could, effectively rolling the daemon up, until the daemon's spine snapped under the strain and it went still, dead at last.

At first Mihn didn't dare let go. After twenty heartbeats listening out for anything that might have been attracted by the scuffle he breathed again, and dropped the tail, letting the corpse uncurl on the ground.

Gods, that was lucky, Mihn thought, anything larger and I'd have not stood a chance.

He inspected his hands. They didn't appear damaged. The tattoos remained intact, but there was daemon blood on them now. There were several scratches on his arms and fingers, but as he watched they healed up, leaving only the faintest of marks.

So that's another true story: the torments of Ghenna really are unending. Wounds heal at an unnatural pace – so they can be inflicted again. He shook his head. But now is really not the time for me to start cataloguing the truths in the old myths. I need to move fast, get away from this corpse before something smells it or stumbles over it.

He scrabbled back to the main tunnel and looked about cautiously. There was nothing there that he could see, only the same dull glow somewhere down the end that picked out the jagged lines of the rock walls. He didn't dare to breathe a sigh of relief, but he pulled himself out of the side tunnel, lowered himself to the floor and set off towards the very depths of Jaishen.

It was impossible to tell how long he travelled. He passed huge dark chambers resonating with the sound of great hammers crashing down, and small alcoves where forgotten souls were chained or nailed to the bare rock. When the tunnel opened up again he scaled the wall, keeping near to the roof and freezing whenever sounds of movement came from below. Several times he found himself watching ragged processions of daemons pass by underneath: some marched to war, others bore trappings of state rich enough to put any mortal king to shame, and all were surrounded by crowds of nightmarish minions.

Twice he had to backtrack to find another route that avoided the enormous caverns. The first cave of torture had been horrific to look at even from afar, and the sounds that he heard echoing out from them left him trembling. Several times distant footsteps forced him to sit motionless in the darkness, trusting to the witch's tattoos to keep him hidden – and he did trust them; the daemon he had killed by the torture cave had not smelled him until it was very close, and it hadn't seen him at all until he moved.

For long periods Ghenna appeared empty, as he passed through desolate tunnels bigger than any lord's halls, trying to ignore the loneliness and misery that suffused the air, then he would hear something stop and sniff around, as though guessing he was near – but each time the daemon would move on eventually, leaving him able to breath Ghenna's foul air freely again.

Suddenly the sound of hammering hooves drove him to seek a hiding place further up the wall. As he clung, pulse pounding loud enough to disturb even the tormented, dozens of daemons poured into the tunnel, racing swiftly towards him and he found himself watching a gruesome running battle between enemies he couldn't differentiate.

The daemons were appallingly violent in battle, ripping limbs off as if for sport, then Mihn had to swallow his nausea as the victors settled down to feast on the dead. Eventually the last warriors had eaten their fill and dragged off the remaining bodies, leaving in their wake only a handful of broken weapons and a carpet of black, viscous blood.

Mihn waited, shuddering, until the last sounds of the retreating daemons had faded into silence, but this time, when he resumed his journey, he felt a sudden glimmer of hope, like the first rays of dawn breaking across the sky. He started to pass fissures in the rock, and for the first time he felt a slight breeze stirring the stifling air. It stank like a charnel house, and did nothing to cool his sweat-soaked body, but it was more than welcome after so many hours of the choking still air.

Mihn realised the breeze must be coming from the abyss beneath Ghenna – and since even a gale would not penetrate far in this unnatural place, he must be getting close. Hope gave him renewed strength, and the next few miles passed quickly, punctuated only by solitary screams and moans that made him wonder whether the tormented down here had been left all alone. He saw no more great caverns of punishment or halls of the infernal, and almost without meaning to, he found himself searching the side-tunnel entrances for markings. The deepest pit of Ghenna was supposed to be reserved for Aryn Bwr, the last king of the Elves, called the Great Heretic by the Knights of the Temples.

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