Colin Tabor - The Fall of Ossard

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Dorloth – The awakened god of the gargoyle nation. She is now mature and ready for elevation to the celestial, at which point she will leave her physical form behind.

Dormetia – The region controlled in a large part by the rising Fifth and Final Dominion. The only other major power, though not of equal strength, is the Heletian League.

EK – See Encarnigo Krienta.

Elemental World, The – The third world. The real world is the first, the second is the celestial (home of gods, spirits, souls and magic), and the third is the elemental. It is a place of raw power filled with the primal energy of fire, water, air, and soil.

Encarnigo Krienta – Part of the Heletian calendar, the zero year, the year of Saint Baimio’s (the mortal son of Krienta) elevation to the celestial after his defeat of the Ogres and the sacking of their mountain capital of Bar Mor, known to the Heletians as Ba-Mora.

Evora – A former runt Heletian kingdom (and member of the Heletian League) that was all but sold off to the middling Prabesk traders from far off Prabeq (found far to the east). The deal was done as the last Evoran king succumbed to his debts. Evora is no longer a Heletian League member, and is now used as a trading base by the Prabesk, and largely populated by their own kind. Militant factions in the League and the Church of Baimiopia (and Inquisition) refer to it as woeful lost Evora and dream of retaking the territory.

Expeditia Puritanica, The – The arm of the Church of Baimiopia’s Inquisition that actively undertakes the organisation’s many cleansing missions. All field Inquisitors and the Black Fleet come under its governance.

Feeders, The – The lost spirits, shades, and carrion of the celestial. The ruins of souls.

Felmaradis Jenn – See Jenn, Felmaradis.

Fifth and Final Dominion, The – Lae Wair-Rae was declared the Fifth and Final Dominion by High King Caemarou after the riots of New Moon’s Night. He claimed that the freeing of the Fourth Dominion from its dependence on slavery spelt the end of that realm and the beginning of the next, it being cured of the fourth failing; sloth.

Some historians have suggested that Lae Wair-Rae is merely a continuation of Old Wair-Rae, but such discussions are not popular at the royal court. Such voices claim their position due to the lack of calamity at the end of the Fourth Dominion. Advocates of Lae Wair-Rae being the Fifth and Final Dominion (including High King Caemarou) point to the famines and upheavals suffered by the Lae Velsanans after the bloody events of New Moon’s Night, and the subsequent war against the Flets (their former enslaved workforce). Despite the stifled debate, something limited largely to a handful of academic circles, it is widely believed that Lae Wair-Rae is indeed the Fifth and Final Dominion.

First Faith, The – The faith of the Goddess of Life. She is also known by the divine names of Schoperde, Pordanamae, Bru Moar, Tergaia, and the Green Way amongst others. This is the most basic of faiths, the worship of our natural world and the life that it gives. It is about balance and the ways of nature.

Five Faiths of the Kinreda, The – See The Kinreda.

Flet/Fletlander – Of Fletland. The Flets are of the middle race of men and have been a wandering people for over a thousand years. They most recently suffered at the hands of the Lae Velsanans in a genocidal campaign waged by High King Caemarou to chase them out of the borders of his newly decreed Fifth and Final Dominion. They can be found in the harsh and wild lands of Fletland and in Ossard.

Fletland – The current Flet homeland, found on the south-eastern corner of the island of Kalraith (to the west of Ossard). It is a place of plains, bogs, deep forests, and inland lakes and rivers.

Florin – The currency of the Heletian League states, and minted by each member.

Forbidden, The – The name given by the Lae Velsanans to their cultist kin found in the icy northern wastes of Wairanir, well north of the Core.

Forwao – The current Chronicle (see The Chronicle).

Gods – There are many gods, but originally there were only two: the god of life, and the god of death. Life birthed many more, and after such labour left them to govern the worlds and races she created before entering a deep sleep to recover from her efforts. After an age, Life reawakened to find that many of this second generation of gods had been seduced by the promise of easy power from their father, Death. They have since become addicted to feeding on souls and the surge of elation that such a thing delivers, instead of the constant succour delivered by living souls that offer devotion through faith.

There are three stages of godhood:

The Avatar – the seed of a god within a mortal shell.

The Awakened – the sprouting seed of a god within a mortal form. If they gather enough strength they will eventually become elevated. Such a process can take as little as years or as long as millenia.

The Elevated – a mature god who has come into its final form in the celestial, and abandoned its mortal or physical representation in our world. Elevated gods have to abide by the rules of the Covenant.

Goldston Bridge – The bridge across the Cassaro well outside of Ossard’s walls, and a good ride up the valley to the small trading town of the same name.

Grenbanden, Iris – The last priest of Schoperde to serve Ossard. She fled during the Inquisition campaign that led to the Burnings. She was forced to flee after her identity became known to the Church of Baimiopia, and thus the Inquisition. It is rumoured that someone in the tight-knit Flet community divulged her name and true calling.

Heinz Kurgar – See Kurgar, Heinz.

Heletian – The middling race of man who populate the Heletian League, and after the Lae Velsanans, the most widespread of peoples in Dormetia.

Heletian League, The – The grouping of eight Heletian nations, with all sharing a common language, culture, ancestry, and faith (the Church of Baimiopia).

Heletite – A monk of the order of missionaries from within the Church of Baimiopia.

High King Caemarou Quor Budasa – Ruler of the Fifth and Final Dominion of Lae Wair-Rae. He is married to High Queen Caree and has eleven sons – including the youngest, Prince Jusbudere.

High Queen Caree Quor Budasa (nee Jenn) – Wife to the ruler of the Fifth and Final Dominion. She is mother to eleven princes, and also the aunt of Felmaradis Jenn (through her brother, Rajis Jenn, current head of House Jenn).

Horned God, The – The term the middle race of men use for the many faces of the dark powers that try and corrupt man. The Lae Velsanans know the same power as Terura of the Terura Kala.

Inger Van Leuwin (nee Van Blomstein) – See Van Leuwin, Inger.

Iris Grenbanden – See Grenbanden, Iris

Isabella Van Leuwin – See Van Leuwin, Isabella.

Jenn, Felmaradis – First General of Prince Jusbudere. He is a nephew of the High Queen, and son of Rajis Jenn. His mother is unknown.

Jenn, Rajis – Father of Felmaradis, elder brother to the High Queen, and a powerful cabalist. He is reclusive, long ago widowed, and lives in Milcama. He has seventeen children, sixteen to his deceased wife, and the youngest, Felmaradis, to a mystery lover rumoured to live on his estates. All his children now govern their own estates in the colonies (many on the west coast of Kalraith), adding to their House’s wealth. His heir, Jae Banadis, is governor of the Kalraith colonies.

Jenn, Una – The Flet woman who raised Felmaradis on the family estates in Milcama.

Jericho – The trusted personal attendant of the Lord and Lady Liberigo.

Jusbudere, Prince – See Prince Jusbudere Quor Budasa.

Juvela Van Leuwin – See Van Leuwin, Juvela.

Kalraith Island – The large island between the island of Wairanir and the mainland of Dormetia. It is the site of the old core of the Second Dominion, and now split between Lae Velsanan colonies, the Flets of Fletland, and the gargoyle nation at its wild heart. For more information regarding the gargoyles, see also; Dorloth, Kalraith Ruins, Quersic Quor, and Troiths.

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