Neal Shusterman - Everlost

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Everlost: краткое содержание, описание и аннотация

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Allie looked at all the other barrels. Were those barrels full of others who failed the test, unable to die, yet unable to escape, left to pickle in their own thoughts for all time?

“The other boy next,” the Haunter said.

Lief shook his head. “No. No, I don’t want to! I just want to go.”

“Bring me the stone and you can go.”

He looked at the faces of the kids around him, but they didn’t seem to have faces beneath the dark wrappings.

“I don’t like this game,” Lief cried. “I don’t want to play.”

“Let him go!” Allie demanded. “What kind of monster are you?”

The Haunter only gave her a single-toothed smile, then turned to Lief again.

“The stone.”

With no choice, Lief went to the stone, and tried to lift it. He grunted in frustration with each grasp, and Allie suddenly found herself thinking of that stupid arcade game, where a claw tried to scoop up a stuffed animal. The claw almost always came up empty-handed. And so did Lief.

“Nooooo!”

The Haunter’s goons were on him, and although Lief and Allie tried to fight them, there were just too many of them. Lief was plunged into another barrel, kicking and screaming and sloshing brine across the floor, until they nailed on the lid. Allie could hear his sobs from within the awful brine.

Then the dark figures pulled open the lid of a third barrel, and waited.

“Bring me the stone,” the Haunter said to Allie.

Allie always prided herself on being cool in a crisis, and coming through when it really mattered. She had to figure the angle here. She had to think them all out of this.

“I’ll bring you the stone, if you release my friends.”

The Haunter did not move. Did not bat an eyelash. Allie knew she was in no bargaining position, yet still the Haunter said “Agreed. Your friends for the stone.”

So this was it, then. She had brought them here, and only she could get them out.

A stone on the ground. It seemed such a simple thing, but she reached for it with the same terror with which she would have reached for a burning coal.

Grabbing the stone was like trying to grab a shadow. Her fingers passed through it again and again, and she found herself angry at the stone: a stubborn piece of the living world, refusing to admit that she existed. “I Am !” She wanted to shout at it. “I exist, and I WILL move you!”

Still her fingers passed through it again, and again.

“Enough!” said the Haunter, and his goons advanced on her.

Move you stupid stone, move!

Allie forced every ounce of her will to the tips of her fingers and closed them again over the smooth rock, and again, her fingertips failed her.

But this time the stone wobbled.

Suddenly the goons stopped moving, and the Haunter stood up. The entire world seemed perched on the tips of Allies fingers.

“Go on,” the Haunter said.

Allie reached for the stone one more time. She had made it wobble. She had moved it. The knowledge that she had done it gave her an inkling of faith that she might do it again. This time she reached for it with not just her fingertips but with both hands, and she tried to scoop it up in her palms.

I will not leave my friends in those barrels, she told the stone. I will not be a victim of this monsterchild. YOU WILL RISE OFF THE FLOOR !

And it did! Although the stone sank deep into her ghostly hands, it came off the ground! Allie did not let her excitement break her concentration. She held her will in the palms of her hands along with that stone. It was heavy. It was perhaps the heaviest thing she had ever lifted, but she did not feel its weight in her muscles. This was a weight she could feel on her soul, and the strain was so great she felt her spirit would tear apart. Slowly she moved toward the Haunter, and his goons backed away.

“Here’s your stone,” she said. He held out his hand and she brought her hands over his. The stone lingered in her hands only an instant longer, then it fell right through, and into the Haunter’s open palm. He closed his palm around it.

“Very good. A skill is best revealed when one has no choice but to show it.”

“Free my friends.”

“Five years of study,” the Haunter said.

“What?”

“You have shown your skill. Now you must develop it, and discover what other skills you have—because where there is one skill, there are more. Study with me for five years, and then I shall free your friends from their barrels.”

Allie took a step back. “That wasn’t our agreement.”

The Haunter showed no expression. “I said I would free them. I never said when .”

This time, instead of coming up with a clever, well-thought-out approach to the situation, she found herself lunging for the Haunter, which of course did no good, because his goons were there to hold her back. Their strength seemed unnatural, even for Everlost spirits—and in a moment she found out why. In her struggle, she grabbed at the scarf covering one of their faces, and what she saw terrified her. She should have known something was wrong from the beginning. If Afterlights all wore the clothes they died in, what were the chances of finding a team of goons, all shrouded in black? These weren’t Afterlights at all. They were shells—and when Allie peeled back the scarf from the face, she saw nothing behind it—just cloth curving around the back of a head that didn’t exist.

Allie screamed, reached for the other faces, and one after another, she revealed them as empty, soulless soldiers. This trick was part of the Haunter’s skill; wrapping clothes around empty air, creating soldiers out of nothing. The more Allie screamed, the louder the Haunter laughed.

Handless gloves gripped her tightly, and carried her to the door. “Come back when you are ready to learn,” the Haunter said.

Then they pulled open the heavy iron door, and hurled her out into the street, slamming the door behind her.

She tried to push herself up on her elbows but found she couldn’t, and realized she was sinking into the middle of the living-world street. She struggled to free herself, but only became more deeply embedded in the asphalt, which seemed more like tar trying to take her down. A garbage truck rolled over her, its wheels rolling straight through her head like it wasn’t there, and it only made her angrier. Angry enough that one of the rear tires blew as it crossed through her.

The truck slammed on its breaks, and pulled over to the side of the street up ahead.

Did I blow out that tire?

But if she did, she didn’t care. Not now. With a heavy force of will, she pulled herself upright. Now standing waist-deep in the asphalt, she worked her legs, and pressed with her hands until she had pulled herself out of the street.

She ran to the door of the Haunter’s lair. For a quick moment she forgot that it was not a living-world door, and slammed into it with full force, as if she could pass through it. She bounced off the solid steel, almost landing back in the street.

She pounded on the door over and over, ramming her shoulder against it. She tried to climb in through windows, but they were eternally blocked with security bars that had crossed into Everlost along with the rest of the building. For hours she tried to find a way in, and by dawn she was no closer to freeing her friends than she had been when she started.

As the jet-dark sky became the motley gray of a stormy morning, the rain turned to sleet, and the pinpricks of rain passing through her became sharp darts of ice. Discomfort, but not pain. Never pain, which just fed her rage. This dead/not-dead state robbed her of her right to feel with her body, and that made the anguish of her soul all the more severe.

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