James Lowder - Crusade
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- Название:Crusade
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"King Torg awaits," Azoun noted cheerfully, motioning for Farl to give the orders to proceed. The Welleran was quickly under way north along the coast of the Easting Reach, two other Cormyrian carracks following close behind.
Azoun glanced back at Telflamm once, then began a leisurely stroll around the ship. For the first time since the carrack had left Suzail-a little over a month before-the Welleran was quiet. Most of the passengers had been dropped in port so that extra supplies could be loaded aboard the Cormyrian tri-masters. This food and other essentials were destined for King Torg and his dwarven troops, and whatever soldiers Zhentil Keep had seen fit to send. Only a skeleton crew remained aboard the flagship, commanded by Farl Bloodaxe, who had won the men's support during the storm.
With Lord Harcourt and General Elventree secure in Telflamm, keeping the troops in line, Azoun had time to discuss the use of magic in the upcoming conflict with Vangerdahast. The king's trusted advisor was along on the crusade to supervise the use of the War Wizards against the Tuigan. Azoun had no doubts that his old tutor would wreak havoc upon Yamun Khahan's army given the chance.
"From everything I've heard," Vangerdahast had said during one meeting, "the Tuigan don't like magic very much at all. In fact, their permanent capital-if you can call a tent city a capital-is set up in a magic-dead area. Spells won't work there." The mage had stroked his beard then and looked wistfully at the flickering lantern. "A few well-placed lightning bolts ought to shake them up quite a bit."
Azoun leaned on the base of a mast. He laughed to himself, thinking of the gleam that shone in Vangerdahast's eyes whenever he spoke of using spells against the horsewarriors. Azoun was sure that his old friend was getting at least a little caught up in the adventure of the crusade.
In fact, from what the king had seen during the sail from Suzail, the entire army seemed to be growing more excited, more enthusiastic about the campaign. The Welleran had come close to many other transport ships during the trip across the Inner Sea. Every time the flagship got near enough that another vessel could see she flew King Azoun's standard, she was welcomed with cheers of greeting.
That joyous sound kept Azoun's spirits buoyed through the quiet trip along the coast that day, and the king's growing confidence in his army began to show in his demeanor. He spent little time during the night worrying about the battles to come. Instead, he thought about his wife and wondered how she was faring back in Suzail. Before he went to sleep, he resolved to have Vangerdahast contact Filfaeril as soon as possible, once the supplies were delivered.
Vangerdahast even noticed that Azoun seemed relaxed and well rested on the morning they reached their rendezvous point, on the northern shore of the Easting Reach, just south of the port town of Uthmerg.
"Why so animated this day, Your Highness?" the royal wizard asked as he watched the king briskly pace back and forth at the rail.
"I am happy because our goal is almost in sight," Azoun told the mage. He stopped pacing, then pointed east to the tall-grassed, rolling hills that stretched away from the shore. "And King Torg is sure to be ready to join our army by now."
The wizard squinted toward the shore. The choppy, shallow water prevented the Welleran and the two ships accompanying her from getting closer than a few hundred yards from the beach's dark sand. "Then I suggest we get a move on. Do you see any envoys yet?"
Now the king scanned the dark shoreline, too, but saw nothing save a few white birds running in the surf. "No. You contacted them already, didn't you, Vangy?"
"Hours ago," the wizard sighed. He rubbed his chin, then nodded. "If you have no objections, Azoun, I'll have us in the dwarves' camp in a few moments."
With that, the royal magician fell silent and noiselessly mouthed an incantation. His eyes rolled back in his head, revealing milky white orbs. "That will do nicely," Azoun heard the mage mumble. His voice sounded hollow, as if it were coming from a great distance. Before long, Vangerdahast closed his eyes, then shook his head briskly.
"I've located the camp, and I think I've spotted a fine location for us to teleport to. We'd best move right away, however." The wizard grabbed Azoun's wrists. "Don't want some fool dwarf to park a horse or a cart there."
"Farl," the king called. When the general appeared from a hatch nearby, Azoun said, "The escort hasn't shown up, so we're going ahead to the camp. We'll send word as soon as the dwarves are ready to receive their supplies."
The ebony-skinned man nodded, then asked, "Is there anything else I should do while you're gone?"
"Just keep the ship afloat," Vangerdahast said quickly. "Come, Your Highness, we really can't dawdle."
Azoun swallowed and clenched his teeth. "Let's get it over with, Vangy." The king had complete faith in his friend. Still, the gruesome stories he'd heard about mages mistakenly teleporting into stones or trees, or ending up hundreds of yards above the ground after the spell, made Azoun nervous.
Again Vangerdahast fell into a rapid, rumbling chant. A brilliant yellow light flashed into existence around the king and the wizard. Azoun looked down, but before he could note the fact that the deck was suddenly visible through his ghostlike feet, the world disappeared. The only sound of the king's passing was the hollow thud of air rushing to fill the space where he'd stood only a moment before.
White. Blinding, empty white.
That was all Azoun saw for what seemed like minutes. Then the world and all its colors returned. The king rubbed his eyes and looked around. Low, grass-covered hills surrounded him on every side.
"I'm sure if I do that one hundred times, I'll never get used to it," Azoun said softly. He staggered forward a step, then stopped to regain his balance.
Vangerdahast chuckled. "Rather like the way I feel about sea travel, I'd imagine."
Unlike the king, he was not troubled by magical travel. In fact, the royal magician seemed energized by the experience, as if the spell had somehow granted him a little extra strength. "The dwarves' camp is-" The wizard paused, then pointed east. "In that direction, I believe."
Azoun was still staggering slightly when he topped the rise. Though he felt weakened by the teleportation, he still climbed the slope with greater speed than Vangerdahast could manage. Being the first one up the hill, Azoun saw the crossbows before his friend.
"Stand where you are," a red-bearded dwarf growled, leveling his weapon menacingly at the king. He spoke in Common, a universal trade language in Faerun, but his words were tinged with a heavy accent.
"Aye," added his companion, who was shorter than the first and much, much fatter. "You'll not be sneaking around our camp, human." His accent was even more pronounced than the other dwarf's.
"Just a minute," the Cormyrian king said evenly, holding his hands away from his sword. "We're here to see Torg."
Vangerdahast trudged up next to the king. The dwarves shifted their crossbows to target the wizard. "Don't be foolish," the mage snapped, dismissing the guards with a wave of his hand. "This is King Azoun of-"
"Pryderi mac Dylan, you absolute dunderhead, put that thrice-damned crossbow down!"
Both dwarven sentries, Azoun, and Vangerdahast looked up sharply at the loud, bellowing command. A scowling dwarf, waving his hands wildly around his head, stormed up the hill behind the crossbowmen. Neither the Cormyrian king nor his advisor were fluent enough in Dwarvish to understand exactly what was being said, but they got the general idea from the other dwarves' reactions.
The red-bearded dwarf lowered his weapon and dropped to one knee. After he'd pulled his fellow sentry to the ground, he said, "Ironlord, I didn't-"
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