Lynn Abbey - The Nether Scroll
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- Название:The Nether Scroll
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Rozt'a sat cross-legged on the stone. "Whatever makes you think that?"
"You trusted her. Twice."
"Gods protect us!" Rozt'a snorted. They both looked toward their sleeping companions, lest the impolite sound had awakened them. "I've been wrong many times, and this might really be one of them."
"You're right about people-"
"That woman's not people. I don't know what she is, but she's not human."
"She kept Galimer."
Rozt'a retorted, "That's a token in favor of humanity and trustworthiness?"
"In a way. I don't think Wyndyfarh ever intended to keep Tiep. She'd proved he was a thief. She'd looked in our minds, knew how we'd feel about that. She couldn't be sure we'd come back for him after we had the scroll. Think of it-beyond the value of the gold, which is surely great-there's the value of what's written on the gold. There's a legend-I've heard twenty versions if I've heard one-that says the Netheril Empire was born when someone known as the Finder found the twice-fifty scrolls of magic-all the magic that ever was or will be."
"Don't tell me-the Takers took the scrolls from the Finder who found them."
Druhallen sighed. Rozt'a would never be either a wizard or a poet.
"I don't think there's a connection. The scrolls disappeared long before the Empire fell. What did she say-The Beast Lord was a nuisance until he found the scroll?" Dru closed his eyes, but concentration couldn't resurrect Wyndyfarh's exact words. "It's something to think about. She had to give her thieves the strongest possible incentive to bring her the scroll rather than keep it for themselves. Though I'm sure she mentioned the Beast Lord and didn't mention Takers or demons-Not that it matters who's got the scroll, who we steal it from or how, so long as we bring it to her in Weathercote Wood."
"The price of a man's life measured in gold and magic," Rozt'a mused, staring past Dru at the dying fire. "He'd have to be a special man."
"He is," Dru insisted quickly. Rozt'a said nothing for several moments, leaving Dru to wonder if he'd misread her completely. "You wouldn't-You don't-You two, you're still-?"
She took a while to draw a breath and sigh before saying, "We're none of us easy-keepers, Dru. He's Galimer Longfingers and nothing's turned out the way he hoped it would, but, yes, I love him-if that's the question you're asking. I want him back; I want him back from her. There's not enough gold or magic in the world to make me change my mind about that."
"You're twice the woman Wyndyfarh is, Roz."
It seemed, at last, that he'd said the right thing. Rozt'a leaned back against the cave wall and relaxed. Moments passed. Dru should have gone to his blankets, but he stayed put, savoring peace and quiet with an old friend. His mind was drifting when Rozt'a asked a question.
"Sheemzher said he left Dekanter six years ago. Do you think he's got the count right?"
Druhallen blinked foolishly, his thoughts had wandered a long way from goblins. "Yes," he answered slowly, then repeated himself as his opinions crystallized. 'Yes, six years sounds about right. Amarandaris said things began changing in Dekanter about seven years ago."
"When the Beast Lord stopped being a nuisance and became a problem?"
Sometimes one casual statement brought everything else into line, like stranded pearls. "Exactly!" Dru nodded. "The scroll? Did the Beast Lord always have the scroll or did he find it seven years ago? Tymora's tears! How long has the Beast Lord been Ghistpok's god? How long has he been filling these mountains with misshapen goblins? So many questions and no one to ask!"
"Except Sheemzher."
"Except Sheemzher," Dru agreed. "Tiep had a point-the way Sheemzher talks, you think you understand what he's said because you think he's simple."
"You've noticed how he repeats things exactly as he hears them? Lady Wyndyfarh told him that together they'd save his children. She didn't say anything about that to us. When you said you'd bring her minions back in a gilded cage, she told you not to bother. She never said a word about goblins."
"And Sheemzher himself said it was too late to save his children." Dru took a deep breath and shook his head. "Goblins live fast, Rozt'a. Most of them are probably dead by the time they're twenty-five. Six years is a long time at that rate."
"That's an excuse? Goblins don't live very long, so just let whoever's running that egg he described hatch out misshapen goblins to his heart's content?"
Rozt'a took Dru by surprise with her vehemence. He thought carefully before answering her "Galimer comes first. We get the scroll, we get Galimer. Nothing else matters. There's too much going on in Dekanter that we can't begin to understand and shouldn't poke our noses in. I've forgotten about the Red Wizards, Rozt'a; you don't want to start thinking about the goblins. Let Amarandaris, the Red Wizards, and the Beast Lord worry about the goblins."
"I'm not worried about goblins." The tension was back as Rozt'a got to her feet. "I'm worried what our guide's going to do when he realizes that his 'good lady' isn't worried about them, either."
9
6 Eleint, the Year of the Banner (1368 DR) The Greypeak Mountains
Blue skies greeted the quartet and their horses when they left the cave the next morning. Tiep complained of a headache and tired easily, but was otherwise on the mend. They put him up on Hopper and covered more ground in the morning alone than they'd covered since they'd crossed the Dawn Pass Trail.
In the afternoon, a trio of red dragons flew freely overhead-a mother and her young, by the look of them. The first time they spiraled between the peaks, Sheemzher had led a pell-mell charge from the stone ledges to the bogs where they'd cowered, dreading an attack that didn't come. The second time the dragons swooped, they held their ground and watched an aerial dance of fire and grace. By the third and fourth times, they had better things to think about and just kept walking.
The ground was rising. There was more stone, less boggy forest. Sheemzher said they could push on with torches and reach Dekanter after dark, or camp above the last bog and arrive mid-morning at their destination. Dru thought of who and what they might find among Ghistpok goblins and decided he rather wait until daylight.
No one spoke out against Dru's caution.
The night was quiet with the clouds rolling back after midnight. There was no dawn, just a gradual brightening of the gray sky. Rozt'a said she'd seen something that might have been one of the misshapen goblins shortly before she'd awakened Dru.
"Makes sense," he said, rubbing his eyes. "They're goblins, after all. They don't like the sun. Yesterday would have been misery for them. They'd have spent the day hiding from the light."
Rozt'a nodded, "Then today they're hungry and hunting. Let's get out of here fast."
They did, but not before filling all their skins with water, all the horse nets with grass and shoots, and gathering fresh rushes and green wood poles for making torches. Dru could cast a durable light spell. It would last the better part of a day or night and he could control its brightness with a thought, but only complete fools would venture underground without torches and the natural means to light them.
After they'd gathered all their gear, Sheemzher proposed that they march straight into Ghistpok's colony.
"People good. Ghistpok good! Remember Sheemzher. Welcome Sheemzher. Welcome all."
Dru and Rozt'a harmonized on the word "No!" and the goblin assured them that they could get into the mines without introducing themselves to Ghistpok. There were ancient air shafts opening onto something he called the High Trail. All was going according to plan along the High Trail until they stumbled against a rockslide at an inconvenient narrows. There wasn't space to turn the horses around. The animals had to be coaxed backward to a wide spot. The goblin apologized continuously for his mistake.
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