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Troy Denning: The Siege

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Troy Denning The Siege

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At the base of the hill, where the mansions of the Knoll District gave way to the exorbitant shops and inns that populated the rest of Old Town, Vangerdahast turned through the gate of the Windlord's Rest, which he had appropriated to serve as the headquarters of the war wizards. Instead of entering the cozy inn itself, he led the way past a mixed troop of war wizards and Purple Dragons into the livery.

Inside, the "device" sat covered in its wagon, fans of golden light spilling through the slats of the cargo bed to illuminate the stable floor. The light was incredibly bright, though it did not seem to burn the eyes of either Vangerdahast or the guards the way it did Galaeron's. He had to shield his face, and his palm began to nettle.

Vangerdahast smirked at Galaeron's reaction, then removed from his pocket a ring bearing a crude copy of the Purple Dragon of Cormyr.

"Sorry for the workmanship," the royal magician said, "there wasn't much time." He passed it over. "Put it on."

Galaeron slipped the ring onto his finger and immediately felt better. He also saw that the light was not nearly as bright as he had thought, barely showing through the slats at all. "Interesting," he said. "How does it work?"

"I'll explain at the circle," Vangerdahast said. He turned toward the main doors, where Aris was crouched on hands and knees peering into the stable. "I would be indebted if you would draw the wagon for us. Translocational magic tends to make draught horses panic." "My pleasure."

The giant stretched an arm through the doorway to grab the hitch-then a cry of alarm sounded from the courtyard behind him, and he stopped to look over his shoulder. "Stonebones shield us!" Aris cried.

Galaeron stepped to the door and saw a company of dark forms peeling themselves out of the shadows, spraying the astonished guard companies outside with darts of black glass and bolts of shadow magic.

Aris cried out as a dark ray lanced out to pierce his forearm, then lashed out at his attacker with the same hand. Before the giant could close his fingers, the Shadovar changed back to shadow and drained away, then emerged behind him and pierced his thigh with another beam.

Aris screamed and whirled around. Galaeron saw a trio of Shadovar emerging adjacent to the door and could pay no more attention to the giant. He drew his sword and, waiting until the warriors began to assume a semblance of solidity, beheaded the nearest one. The body simply drained back into the shadow, but the dead man's companions whirled on Galaeron, their hands rising to unleash shadow spells.

Galaeron ducked back into the stable. "Warn the princess!" he yelled. "They've found me!"

"They've found my device," Vangerdahast corrected, peering past Aris's dancing legs into the courtyard. "But how? This city is warded!"

His bodyguards were beginning to counterattack with lightning bolts, crossbow quarrels, and-Galaeron was disappointed to see-bolts of raw magic. Even after hearing how the Sharn Wall had been breached, Vangerdahast had ignored Galaeron's suggestion that the War Wizards strike all spells of raw magic from their battle lists.

"I told you those wards were useless," Galaeron said, "as the Shadovar are about to prove."

The shadows inside the building began to undulate as more shadow warriors arrived. Galaeron tapped Vangerdahast on the shoulder, and the wizard glanced over his shoulder into the thicket of silhouettes rising behind them.

"Vexatious beings, aren't they?" the royal magician said.

Vangerdahast pointed at his device and made a lifting motion. The canvas cover rose to reveal a globe of living light, its exterior etched with hundreds of black glyphs similar to the warding tile Galaeron had seen two days before. The glyphs were swimming over the surface like water striders on a pond and casting dark shadows of themselves across the interior of the stable. As the silhouettes fell on the Shadovar warriors, the corresponding glyph stopped moving and affixed its shadow firmly in the center of the target's chest.

The Shadovar wailed in agony and tried to dodge aside or drop back into the shadows. It was difficult to say what happened to those who retreated into the fringe, but the others screamed in agony as their glyphs moved across the orb to keep the dark emblem painted on their torso. A second later, the symbol burst into golden flames, and they dissolved into sooty black smoke.

Galaeron noticed that, despite the ring Vangerdahast had given him, he was growing uncomfortably warm himself. He took shelter behind the wizard's ample form.

"Impressive." He glanced around behind them, expecting the ones who had retreated into the Shadow Fringe to reemerge at their backs. When the shadows remained as still as shadows should, he said, "Using a shadow to project the symbol prevents them from escaping into the fringe."

Vangerdahast beamed. "Imagine what I could have learned, had you actually demonstrated shadow magic." The wizard went to the front of the wagon and picked up the hitch. "Help me get this out where it will do some good."

Galaeron went to the other side and began to push against the crossbar. The wagon was incredibly heavy, as if the orb it carried were made of gold metal instead of gold light.

"Corellon's bolts!" he gasped. "Wouldn't it be faster to use magic?"

"It is folly to rely on magic for things your own strong back can do better," Vangerdahast said, frowning across the bar at him. "A wise woman taught me that."

"So you're saying you'll need your telekinesis spells later," Galaeron surmised.

"Exactly." Vangerdahast leaned into the hitch. "Now put your back into it."

Galaeron braced his feet and did as the wizard commanded. The effort was almost enough to make him break his promise not to use shadow magic. The floor was slick with dust and there was a slight incline at the threshold, and the battle raging in the courtyard had already become a desperate one. Purple Dragons lay two and three bodies deep, and Vangerdahast's war wizards were having to stand back to back to keep their Shadovar attackers from slipping through the shadows to attack from behind. Even then, the Shadovar were far more adept at using their defenses to stop Weave spells than the Cormyreans were at using their magic to stop shadow spells, and more than a dozen of the kingdom's battle mages already lay among the fallen dragoneers.

Aris was staggering around like a drunken fire dancer, bleeding from a dozen wounds, alternately trying to stomp enemy warriors flat or kick them out over the inn's roof. "Aris!" Galaeron yelled. "Help us!" The giant crossed the battle in a stride, scattering a trio of shadow warriors with a sweep of his large foot. He dropped to a knee and pulled the wagon across the threshold so quickly that Galaeron and Vangerdahast had to leap aside to keep from being crushed under the wheels. The silhouettes of the old wizard's glyphs danced over the surrounding walls for less than a second, then began to settle on their targets. The wispy screams of anguished Shadovar filled the air, then a thicket of golden flames flared to life across the courtyard, and their attackers vanished as quickly as they had appeared.

Galaeron rolled to his knees and found Vangerdahast lying against the opposite doorjamb, his chest heaving and his face contorted with pain. Galaeron's mind leaped immediately to the worst possible conclusion.

"Vangerdahast?" He scrambled across the doorway and pulled the portly wizard into his lap. It wasn't easy. "Are you hit?"

"No… just getting… old," the old wizard groaned. He rubbed a shoulder, then looked from Galaeron to one of his assistants who had come running and extended a hand. "How bad?" "We lost thirteen war wizards and most of your dragoneers." The fellow used both hands to pull Vangerdahast to his feet-then grinned broadly. "But you were right about those ward tiles, milord. They lured the Shadovar in through the fringe just like you-"

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