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R. Bakker: The white-luck warrior

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R. Bakker The white-luck warrior

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He had glimpsed the Whore's shadow from the very beginning-from the moment he had set eyes on Mimara, it seemed. All along he had known the toll of his mad mission. And yet, he had let his lies and transgressions accumulate, taking heart in flabby rationalization.

The truth, he had told himself. The truth demanded sacrifice, from him and from others.

Could a man be called murderer when he killed in the name of truth?

Come nightfall, Achamian often peered at them through the gloom, these men who had risked all in the name of his lies. Scalpers hugging themselves against the chill. Foul. Ragged. Eyes pricked with madness. Not so much broken as disfigured-crippled strong. Only yesterday, it seemed, he had watched them strut and caper, trade jokes and boasts in the manner of men in the shadow of imminent battle. They were going to follow their Captain across the ends of the earth to loot a treasury out of legend. They were going to return princes. Now, scarcely anything remained of that bombast-save Soma, whose peculiar idiocy had rendered changeless, and Sarl, who had gone insane. The old Wizard watched them and he mourned what he had done almost as much as he feared what he was about to do.

One night he caught Mimara watching his watching. She was one of those women with a canny gift for seeing into masculine faces. She was forever guessing his chaotic humours.

"You feel remorse," she said in reply to his quizzical look.

"Cil-Aujas has made you right," he replied under his breath. She had called him a murderer on the far side of the mountains, had threatened to reveal his lies to the others if he turned her away.

"It has wronged me more," she replied.

In the absence of consequences, lies were as easy as breathing, as simple as song. During his days as a Mandate Schoolman, Achamian had told innumerable falsehoods to innumerable people, and a fair number of fatal truths as well. He had destroyed reputations, even lives, in the pursuit of an abstraction, the Consult. He had even killed one of his beloved pupils, Inrau, in the name of what could not be touched or seen. He found himself wondering what it must be like for his former brothers now that the Consult had been revealed. What would it be like to belong to an Imperial School, to have princes and kings stammer in your presence? According to Mimara, they even carried Shrial Warrants, holy writs that exempted them from the laws of the lands that hosted them.

Mandate Schoolmen with Shrial Warrants! What would that be like?

He would never know. On the day the Consult had ceased being mere abstraction, the day Anasurimbor Kellhus had been declared Aspect-Emperor, he had decided to hunt another obscurity: the origins of the man who had revealed them-and in his Dreams, no less. Maybe that was his doom. Maybe that would be the tragic irony that defined the lay of his life. Hunting smoke. Throwing the number-sticks of damnation. Sacrificing the actual for the possible.

The eternal outcast. Doubter and Believer.

With more men to kill.

Dreams are only possessed upon waking, which is why men are so keen to heap words upon them after the fact. They engulf your horizons, pin your very frame to turbulent unreality. They are the hand that reaches behind the mountains, beyond the sky, beneath the deepest sockets of the earth. They are the ignorance that tyrannizes our every choice. Dreams are the darkness that only slumber can illuminate.

The old Wizard walked slots beneath mighty foundations. The stones, he knew, were among the oldest in the complex, part of the original structure raised by Caru-Ongonean, the third and perhaps the greatest of the Umeri God-Kings. Here… This was the place where the Nonmen of the famed Tutelage, the Siqu, had come to live among the Kuniuri. This was the place where the first Quyan texts had been translated and stored, and where the first sorcerous School, the Sohonc, had been born.

Here… The famed Library of Sauglish.

Temple. Fortress. Granary of many things, wisdom and power foremost among them.

The walls seemed to close about him, so narrow was the way. Candles squatted in sconces along the walls. Whenever he neared one, it sparked to white life, while the one previous vanished into strings of smoke. Over and over, until it seemed there was but one flame leaping from wick to wick.

But the illumination was never quite enough. For every ten steps, five took him through absolute shadow, allowing him to see the layering of ancient Wards without the confusion of worldly sight. Ugly, the way all sorcery is ugly, and yet beautiful all the same, like the rigging of great ships, only ethereal-and as deadly as gallows. In the millennium since its construction, the Library-and the Sohonc-had never been conquered. The Cond Yoke. The Skettic invasions. No matter what the conquering nation, civilized or barbaric, they all sheathed their swords and came to terms. Whether perfumed and erudite like Osseoratha or unwashed and illiterate like Aulyanau the Conqueror, they all came to Sauglish bearing gifts instead of threats… They all knew.

This was the Library.

The corridor ended in blind walls. Holding tight the ornate map-case Celmomas had given him, the Grandmaster spoke the sorcerous words. Meaning flashed through his eyes and mouth, and he trod through monolithic stone. The Cant of Sideways Stepping.

Blinking, he found himself in the Upper Pausal, a narrow rostrum overlooking the Pausal proper, a dark antechamber long and deep enough to hold a war galley. Batteries of candles set below sparked to spontaneous life. Seswatha descended the right stair, map-case firmly in hand. Of all the innumerable rooms of the Library, only the Pausal could boast Nonmen artisanship because only it had been hewn out of living rock. Twining figures adorned the walls, frieze stacked upon frieze, representations of the Tutelage and the first great peace between the High Norsirai and the False Men-as the Tusk called the Cunuroi. But like so many who entered this room, Seswatha scarcely noticed them. And how could he when the stigmatic blemish of sorcery so assaulted his gaze?

It was always the same whenever one of the Few, those who could see the mark that the sorcerous cut into the natural, walked the Pausal. One thing and one thing only commanded their gaze… the Great Gate of Wheels. The portal that was a lock, and the lock that was a portal.

The entrance to the Coffers.

To mundane eyes it was a wonder of scale and machination. To arcane eyes it was nothing less than a miracle of interlocking deformities: enormous incantation wheels carved from milk-white marble, turning through a frame of bronze set with constellations of faces carved of black diorite, instilled animata-or proxies, as they called them-enslaved souls, whose only purpose was to complete the circuit between watcher and watched that was the foundation of all reality, sorcerous or not. So hideous was the Mark of the thing, so metaphysically disfigured, that bile bubbled to the back of his throat whenever he found himself before it.

Quya magic. Deeper than deep.

Seswatha paused on the stair, warred with his stomach. He looked down and for some reason felt no surprise, no alarm, to see that the golden map-case had become an infant's inert form. Blue and grey. Mottled with black bruising, as if it had perished while lying on its face. Slicked with the sweat of the dead.

Such is the madness of dreams that we can assume the continuity of even the most jarring things. An infant corpse, it seemed, had always been what he carried. Achamian followed the grooves of the Dream thoughtful only of what had been thought, oblivious to the discrepancies. Only when he came to a halt beneath the arcane machinery of the Gate, only when he commanded the proxies to roll back the Gate, did he find himself skidding across unlived life…

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