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Tad Williams: Shadowplay

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Tad Williams Shadowplay

Shadowplay: краткое содержание, описание и аннотация

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Darkness has fallen on the lands of the sun as an army of misshapen fey spill out from beyond the Shadowline. At their head is Yasammez, dark creature of nightmare. A furtive bargain was struck at the gates of Southmarch and the castle was spared, but centuries of enmity will not be so easily appeased. Meanwhile Barrick, heir to Southmarch and cursed with madness, has crossed the Shadowline into the realm of his people’s ancient enemy. There are stranger things than death here - stranger and older. Much further south, shadow is also falling over the reign of the Autarch, god-king and supreme ruler. Quinnitan, junior wife, must flee the royal household or die, her greatest secret as yet hidden even from herself. Ancient blood flows through her veins and she will become a unique weapon in the fight against her greatest terror. And beyond the ken of all but a chosen few, the gods are awakening and the world is changing …

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Barrick Eddon was staggeringly weary. He had climbed several staircases, some taller than anything back home in Southmarch, and also two high, terrifyingly rickety ladders, yet he still seemed no closer to the surface: the air was still as dank, hot, and choking as before, the other slaves and workers just as confused as they had been a half dozen levels lower. He was lost, and now even the strength that terror had brought him was beginning to fade. Things fluttered past in the dark tunnels and shadowy figures slid across his path before vanishing down side passages, but more and more he seemed to be alone. That was bad: to be alone was to be obvious. The monstrous demigod might be dead but that didn’t mean Jikuyin’s surviving minions would just let Barrick go.

He grabbed at the first creature he found that was smaller than himself, a strange, hairless thing with goggling eyes like a two-legged salamander, the last of a pack that slithered past him in a stairwell. It let out a thin shriek, then before he could even find out if it spoke his language it fell into pieces. Arms, legs—everything he tried to grab dropped off the torso and the whole slippery, strange mess tumbled from his grasp and then hopped and slithered away down the stairs after its fellows. Barrick was so startled that he stood staring as the hairless creatures (trailed by the one he had captured, still in its constituent parts) hurried down and out of his sight, then was almost crushed by a large, hairy shape chasing after them.

The hairy thing was on him and then past him so quickly that he only knew it was one of the apelike guards by its foul smell and by the scratch of its fur as it forced its way past him down the narrow stairwell. He stood for a moment after it was gone, gasping, grateful that it seemed more interested in the hairless things than in him.

Maybe they’re good to eat, he thought miserably. Barrick wasn’t only aching and tired, he was famished—the guards hadn’t bothered to feed them before dragging them off to the gate. I’ll be killing and eating the horrid things myself before long, and glad to have them... Just as he reached a landing, lit fitfully by a pair of guttering torches, a small shape dashed out of one of the side passages. The little, manlike creature took one look at Barrick and turned to run back the way he’d come, but Barrick lunged forward—surprising himself almost as much as the newcomer—and gripped the creature’s knotted, oily hair with the fingers of his good hand.

“Stop or I’ll kill you,” he said. “Do you speak my tongue?”

It was a Drow like the one which had ridden the burning wagon, tiny and gnarled, with bristling brows, a wide, onionshaped nose and a ragged beard that covered much of its face. It was strong for its size, but the more it struggled the tighter Barrick held. He drew it toward him and laid his found blade against its face so it could not fail to notice. He struggled not to show the creature how much it hurt him just to hold the blade with his bad arm.

“Nae hort,” it cried, the voice both gruff and high-pitched. “Nae hort!”

It took a moment. “Don’t...don’t hurt you?” He leaned closer, glaring. “Don’t think to trick me, creature. I want to go out, but I can’t find the surface—the light. Where is the light?”

The little man stared at him for a long moment, then nodded. “Yow beyst in Rootsman’s Nayste—ouren Drowhame. High in mountain, beyst, wuth caves and caves, ken? Wrong way to dayburn.”

If he listened carefully, he could make sense of it. So he was climbing inside the mountain itself—no wonder he couldn’t find the surface! He was relieved, but if the creature considered the weak light of the shadowlands worthy of being called “dayburn,” he hoped it never found itself in the true light of day on the other side of the Shadowline.

“How do I get out. Out to...to dayburn?”

“Thic way.” The Drow squirmed gently until Barrick loosened his grip. It turned and pointed with a stubby, crack-nailed finger. “Yon.”

Barrick gratefully transferred his blade to his good hand. “Very well. Lead me.”

“Willae set a free?”

“If you lead me to the dayburn, yes, I’ll free you. But if you try to run away from me before we get there, I’ll stick you with this!” He was sick of blood and killing, but he didn’t want to spend the rest of a short, miserable life in these caverns, either.

Barrick didn’t know if it was a good or bad sign that the farther the creature led him, the more deserted the corridors became. They moved mostly horizontally at first, through rooms that clearly had some kind of function, mostly as storehouses stacked with bent and broken digging tools, battered, empty ore buckets, broken wagons awaiting repair, ropes and other supplies, or with less comprehensible things—piles of what looked like fired clay chips covered with incised marks, leaking bags and barrels of different colored powders, even one chamber so misty and chill that at first he thought they had stepped out of the mines at last and into the midst of a terrible winter storm. He was several paces into this last cavern before he realized they were still deep under the earth, and that the tooth-chattering cold was because the room was piled high with blocks of snow or ice. But why? And where could such things come from?

The answer to the second came a few moments later, as he began to see what was stacked along the walls, largely hidden by the mist. Corpses, although of what it was hard to tell, because they had been quartered as if by expert butchers. His already cringing spirits plummeted even farther. What was the reason for such madness? In a trembling voice, he asked the Drow, but the creature only shrugged its ignorance.

Was it meat? But certainly none of the prisoners had been fed any, and there hadn’t seemed enough guards to need such a monstrous supply: the frost-blanketed carcasses were stacked like kindling all around the huge room. And where did the ice itself come from? It had been cold outside, rainy and often miserable, but there had been nothing like snow, let alone such vast quantities of ice. Unless all this was meant just to feed Jikuyin, he thought, and his stomach lurched with horror. He shoved the little Drow to make him trot faster. Barrick could not get out of the icy cavern fast enough.

They passed through another large storehouse cavern, this one lit only by a single small torch, and Barrick was grateful that the Drow could move more easily in the dark than he could, since he could barely see anything. As to what the piles of cloth-covered bundles in the room might be, he couldn’t tell and did not particularly want to investigate, but a stream ran through the middle of the room—he could hear its whispering progress more clearly than he could see it, since it was set in a deep crevice in the floor—and dozens of tiny, pale creatures fluttered about the room. It was only when one of them landed on his shoulder, startling him so badly he almost cut himself with his own blade trying to knock it off, that he saw the little flyers were winged white salamanders, blind gliders that came up out of the crevice in the floor like bats heeding the call of sunset. Now he could see that the pale creatures were clinging everywhere on the roof and walls of the chamber, as placid as if they basked on a hot rock in the summer sun instead of in a dark chamber deep in a mountain.

As they came out of the salamander cavern and onto a downward sloping path, he caught at the Drow and demanded to know why they were heading back down into the depths. The bearded, pop-eyed creature looked understandably frightened of the blade at his throat, but not, as far as Barrick could tell, guilty of any wrongdoing.

“Canna go out lest go down from Rootsman’s Nayste,” his guide explained. “Nayste is riddlin’, full o’ holes, all different roads up, down—f’Rootsman, see?”

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