C. Werner - Dead Winter
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- Название:Dead Winter
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- Издательство:Games Workshop
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- Год:2012
- ISBN:9781849701518
- Рейтинг книги:4 / 5. Голосов: 1
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Dead Winter: краткое содержание, описание и аннотация
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What games and spectacles, what pageants and plays had once drawn crowds to the arena the lords of Skavenblight neither knew nor cared. Even the name of the structure had been lost in the dust of time. Its new masters had given it a new title, one that better reflected its new purpose. It was the Abattoir.
An arena that could seat sixty thousand humans was inconsequential to the masters of Skavenblight. Atop the stone arcades they had ordered new tiers to be constructed, rising ever higher above the limestone, each succeeding layer more rickety and ramshackle than the last. In their religious zeal, the ratlords demanded a further seven layers to be built above the arena, bringing the total to the sacred thirteen. The expansion made it possible to cram half a million squealing, squeaking skaven into the galleries. A deranged mass of braces and supports struggled to restrain the chaotic jumble of carpentry — rarely succeeding for long. With terrifying regularity portions of the wooden scaffolds would collapse, spilling hundreds of ratmen to their deaths. Twice in its history, the entire Abattoir had rumbled and groaned as all of the wooden tiers came crashing down.
Such catastrophes were taken as a matter of course by the skaven. Any disaster which affected someone else was of little concern to the individual ratman. The service provided by the Abattoir was too important to the denizens of Skavenblight to do without. For the weak and the downtrodden, the Abattoir offered an escape from the drudgery of their lives. For the more successful ratmen there was gambling and the thousand other vices that nestled close to the arena. For the Lords of Decay there was security, a novelty to distract the teeming hordes of Skavenblight and make them forget their hungry bellies and flea-infested fur.
Puskab Foulfur rested upon one of the stone seats lining the third ring of arcades. The limestone was worn smooth from generations of skaven crawling over it and the plague priest had to fight against the sensation that he would simply slide off and go careening down into the lower levels. He knew it was only a trick of the mind, that he was in no real danger. The dangerous seats were those below, close to the arena floor, well within the grasp of any beast or slave that managed to escape.
The plague priest lifted his grotesque face and scowled as a little body went hurtling earthwards from one of the upper tiers. He cringed as he waited to hear the groan of timbers and the snapping of ropes, but no such sound drifted down to him. The superstructure wasn’t collapsing — it was simply that one of the ratmen swarming about the cheap seats had taken a misstep and fallen. Or had been pushed, which was actually more likely. A network of posts and crossbeams rose above the stone arcades especially to intercept such falling bodies lest some prominent skaven be crushed by one of the hurtling wretches. The posts, however, didn’t always block a ratkin’s fall. Puskab breathed a bit better when he heard the crunch of the ratman’s body a few hundred yards to his left.
After escaping from Clan Mors’s killers and the intrigues of Vrask Bilebroth, it would be ignominious to be killed in a stupid accident. Or was that just what it would appear to be? Puskab squinted up at the wooden scaffolds, trying to gauge whether it would be possible to aim a body launched from such height with any degree of accuracy.
Puskab gnashed his fangs together. He was being paranoid. Vrask was gone, fleeing Skavenblight with his tail between his legs. Puskab had escaped the trap Vrask had laid for him. Knowing how Nurglitch would react to this attempt upon his favourite disciple, Vrask had fled before any action could be taken against him.
Still, Puskab was unwilling to feel too secure. Vrask possessed friends in high places, friends who had warned him before Puskab’s acolytes could come looking for him. And the traitor had allies outside Clan Pestilens. There was no saying how deep Vrask’s ties with Clan Mors ran, or how much he had promised them. Depending on what Krricht might hope to gain, the zeal with which his sword-rats might pursue Puskab could be considerable.
For this reason, Puskab had come to the Abattoir, to cultivate his own allies beyond the confines of the Pestilent Brotherhood. If Krricht had more to fear than the displeasure of Clan Pestilens alone, he might forget whatever compact he had formed with Vrask.
Squeaks of excitement shuddered through the Abattoir as hundreds of thousands of ratmen greeted the activity unfolding on the arena floor with bloodthirsty glee. A great pit had opened up in the sandy surface of the arena, exposing a patch of impenetrable blackness. The skavenslaves mopping up the blood and offal from the last event screeched in terror, scrambling towards the little iron gates set into the wall. Their wails grew even more despondent when they found the gates firmly shut, callous guards jeering at them from behind the bars.
From the pit, that which the slaves feared crawled into view and a hush fell across the spectators. The creature was as big as a bear, its ghastly body covered in shiny black plates of chitin. Eight clawed legs sprouted from the sides of a squat, elongated body. Immense arms tipped with hideous pincers protruded from the front of the monster. The beast’s face stretched across the front of its body without even the semblance of a head. Two clusters of lustrous eyes gleamed with a ruby glow above a gaping maw ringed with chitinous mandibles. Rearing from the monster’s back, arching above its body, was a long muscular tail, its tip swollen with a dagger-like barb. Poison glistened from the tip of the barb, dripping down onto the creature’s armoured back.
The hush passed. The crowd cried out in anticipation as the gigantic scorpion scuttled across the arena, charging straight towards the panicked slaves.
‘Magnificent, yes-yes,’ chortled the ratman seated above Puskab. Blight Tenscratch, Wormlord of Clan Verms, rested his twisted body in a high-backed chair, attended by a gaggle of tawny-furred slaves and ringed by a phalanx of armoured warriors. The wormlord seldom missed an arena fight. Next to worm-oil and beauty-ticks, the arena represented the most prosperous of Clan Verms’s ventures. The bug-breeders produced a loathsome menagerie of horrifying abominations for the Abattoir. None were so popular with the crowd as the giant deathwalkers.
Puskab kept his voice indifferent, all trace of intimidation from his posture. ‘It is scary-nasty, Most Murderous Tyrant.’
Blight chittered with laughter, raising a crooked arm and gesturing at the giant scorpion. The arachnid had reached one of the slaves, gripping the doomed ratman in its massive pincers while it stabbed its lethal sting into his chest.
‘Only a demonstration,’ Blight said. ‘The real spectacle begins when that gate opens.’ He pointed a claw at a massive steel-banded door set into the side of the arena just below the first row of the lower arcade. ‘Clan Moulder promises something new. Something they think can beat my deathwalkers.’ The Wormlord bared his fangs in a scornful sneer.
‘Clan Verms very-much powerful,’ Puskab agreed. He didn’t add that they were also the most detested and abhorred of the Greater Clans, blamed for the legions of fleas and parasites that beset skavendom. ‘That is why I want-like speak-squeak with your Despotic Magnificence.’
Blight’s ears were masses of scar tissue, overwhelmed by the cluster of multi-coloured ticks which had fastened to them. Even so, they were able to flatten themselves against the Wormlord’s skull, a gesture that bespoke the most condescending of humour.
‘I know-know why Poxmaster Puskab wants to speak,’ Blight said. From the arena, a shrill cry announced that the scorpion had claimed a second victim. ‘Pestilens need-take help with plague-plan.’
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