Lawrence Watt-Evans - Book of Silence
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- Название:Book of Silence
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- Год:2012
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- Рейтинг книги:4 / 5. Голосов: 1
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Book of Silence: краткое содержание, описание и аннотация
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"We are called the Arkhein, Garth, and I am not yet certain whether we have all survived. Some of us were closely tied to our creators; others, like myself, were more independent. I am not bound up in the time that Dagha controlled. The Eir and the Dыs were all predestined, with no say in their own existence; each took his turn for an age, tied to the scheme that Dagha had set up. The order of the ages was established from the beginning and the nature of each predetermined. Each had its rules, symbols, totems, and intended duration, all part of the pretty pattern that Dagha had designed for its little creations to dance through. When the pattern was finished, so were they. The Arkhein, however, were not part of that grand pattern. We were free to do as we pleased, pretty much-or at least most of us were. Dagha hadn't made us, didn't control us, and had no place for us in its designs. It hadn't made the world and it didn't control that; surely you knew enough theology to know that nobody bothered praying to Dagha, since it never did any good."
"Yes, I knew that," Garth admitted.
"Garth, if it confuses you so, don't worry about reasons and explanations. Just accept the situation as it is. The fifteen higher gods are gone, but the world continues. We're all free now, coasting on, as it were. There are no more predetermined ages-you survived the Fifteenth Age in the three minutes it took the higher gods to die. Nothing is set anymore; there is no more predestination. You are no longer the chosen of Bheleu, but merely an overman. There is no more Bheleu."
Garth thought that over, watching Weida's shifting features. The rumbling grew louder, and the floor trembled beneath his feet. The red glow appeared to brighten.
"What is that sound?" he asked. "It seemed to start during the King's spell."
"That's the volcano. Dыsarra was built on an active volcano, you know, and the priests of the seven dark gods worked a great spell to restrain it. Now that the gods are dead, the magic they powered won't work anymore. Major theurgy is a dead art-and nobody ever called on us Arkhein very much. Most magic drew on the higher gods, either Eir or Dыs; and when they died, all their magic went with them. Their totems all burned out during the Fifteenth Age; the dying gasp of the fifteen gods, I suppose you might call it. You saw three of them go yourself. And because the magic is gone, the volcano is free; it's been pent up since the city was founded back in the Eighth Age, so I suppose it will erupt any minute now. This cave is one of its old exhaust vents; it will probably fill up with lava quite quickly."
Garth turned around and stared apprehensively at the brightening red glow. "Wouldn't that kill us both?" he asked.
"Oh, I suppose it will kill you, but it will take more than a volcano to harm a goddess."
The overman turned back, enraged-and relieved to realize that it was wholly his own anger, untainted by Bheleu's malign influence. It was a clean and simple feeling, very unlike the seething, perverse fury the god's power had engendered so often. "Why didn't you warn me sooner?" he demanded.
"Why should I? What does it matter to me if an overman dies?"
"If you don't care what happens to me, why are you here? Why have you manifested yourself and spoken with me?"
"Ah, you've seen through me. I do care, Garth, at least somewhat. I wanted to watch the fireworks, to see the end of our old order. I wanted to speak with the mortal involved, and to congratulate you on the part you've played in everything. Most of all, I was curious; it goes with wisdom. Only the curious ever learn much. That's why I alone am here, of all the Arkhein. But that's all done now, and it's not the place of a goddess to become too attached to a mortal. You must die eventually, after all-and have I not now warned you?"
Garth heard the rumbling grow louder, and the stone floor shook from a sudden shock far below. He glanced back at the red glow, which now seemed dimmer.
"You have a few minutes yet, Garth," the goddess said.
"A moment," Garth said. "If the god of death is gone, can I still die?" He wondered if the goddess, if she was in fact what she claimed to be, might be amusing herself at his expense. Could it be that he had inadvertently obtained immortality, not just for himself, but for all the world?
"The old god of death is gone, The God Whose Name Was Not Spoken, who was a Lord of Dыs and a part of Dagha, but there is still death. There must always be death. We have a new god of death now, one that you helped to create."
"What?"
"Certainly. You didn't see the King in Yellow die, did you? You were watching; he changed, and moved out of your realm of perception, but he did not die. He merged with the Pallid Mask, assuming the power it signified, and became Death himself. You saw it happen."
Garth remembered what he had seen beneath the King in Yellow's mantle and knew that Weida-if it was Weida-spoke the truth. A perverse amusement twitched his mouth into a smile. "Then after all that, he didn't die? His great spell was for nothing?"
"Hardly for nothing, Garth. The human part of him perished utterly, and Yhtill of Hastur is no more. The King in Yellow no longer has any material existence, but he still goes on, the embodiment of the power and concept of Death."
Half a dozen other questions came to mind while Garth puzzled this over, but the rumbling changed again, with a deep, slow, grinding sound, and the overman decided that any further inquiries were inessential. He ran toward the entrance.
Weida might or might not have stepped aside to let him pass; he was not sure whether she did, or whether he passed through her, or some impossible combination of both. Disconcerted, he stumbled against the wall of the passage and glanced back.
The woman was gone-or the image, or goddess, or whatever it had been.
The voice, however, lingered, calling, "I think you had better hurry, overman."
Garth righted himself and hurried on. While moving, he asked aloud, "How is it that you materialized here before me in this cave? None of the other gods I was involved with ever did that, not Aghad, nor Bheleu, nor any of them. Bheleu could only speak to me in visions."
"They were Dыs, Garth, and not tied to this world as we Arkhein are," the voice said quietly, speaking from the air near his right ear.
"All right, then, if the Arkhein can manifest themselves where the Eir and Dыs could not, why have I never heard of it happening before?"
"The rules are different now," the voice replied. "We were restrained by Dagha's rules, confined by the power of the higher gods even while we drew much of our own power from them. Now, things have changed. Everything has changed. Even I don't know all the differences yet; I have never been so free before and have not yet had time to learn what this freedom means."
A brutal shaking distracted Garth from the conversation; he staggered up the dark passageway, grateful that there were no branches where he might make a wrong turning. Ahead, he glimpsed a pale gray glimmering; he moved onward and saw that it was the first faint light of dawn.
CHAPTER THIRTY
Frima had been blindfolded as well as bound and gagged, and did not see what happened to her captors. She heard a rumbling, then a crashing, and then the deafening roar of an angry warbeast, mixed with human screams. The hands that had held her fell away, and she tumbled heavily to the floor, bruising her elbows on the stone. She tried to call out, but the gag stopped her voice. She struggled with her bonds in an attempt to work the loops of rope and fabric down over her hands.
She heard thrashing sounds and the scraping of stone on stone in those brief instants between the warbeast's growls and roars; the screaming of its victims was almost constant. At least once she heard a crunching she knew to be the splintering of bones. Something warm and wet sprayed across her legs where they protruded from her disarrayed robe.
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