Терри Брукс - The Druid of Shannara

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Quest for the Black Elfstone
In the three hundred years since the death of the Druid Allanon, the mysterious, evil Shadowen have seized control of the Four Lands. The shade of Allanon summons the four scions of Shannara: Par, Coll, Wren, and Walker Boh. To Walker Boh he gives the duty of restoring the lost Druid's Keep, Paranor. For that, Walker Boh needs the black Elfstone, but his search leads him into a trap.
Quickening, the daughter of the ancient King of the Silver River, finds Walker Boh dying after an attack by the Shadowen Rimmer Dall. She heals Walker Boh and tells him that the Elfstone is in the hands of the Stone King, who seeks to turn all the world to stone. To secure the Elfstone they must travel through the Charnal Mountains into the perilous, unknown land beyond. And no one knows what horrible monsters the Stone King has set to guard his citadel.
They form a strange company to undertake the quest: Walker Boh, with only one arm and no longer able to summon his magic; Morgan Leah, whose once-magic sword has been broken; Quickening, who must depend on the men for her defense; and Pe Ell, an assassin who plans eventually to kill her. Thus, the quest for the black Elfstone begins.

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But Quickening shook her head and for an instant she seemed almost to dissolve. “No, Morgan. We have crossed the Charnals into the country of Uhl Belk, and I cannot use my magic again until after we find the talisman. The Stone King must not discover who I am. If I use the magic, he will know.”

The hut went silent again. “Who is the Stone King?” Carisman asked, and they all looked at him.

“I say we take him,” Horner Dees said finally, bluff and to the point as always. His bulky figure shifted. “If he really can get us out of here, that is.”

“Take him,” Morgan agreed. He grinned. “I like the idea of having a king on our side as well—even if all he can do is make up songs.”

Quickening glanced at the silent antagonists behind her. Pe Ell shrugged his indifference. Walker Boh said nothing.

“We will take you, Carisman,” Quickening said, “though I am afraid to guess what this choice might cost you.”

Carisman shook his head emphatically. “No price is too great, Lady, I promise you.” The tunesmith was elated.

Quickening moved toward the door. “The night flies. Let us hurry.”

Carisman held up his hand. “Not that way, Lady.”

She turned. “There is another?”

“Indeed.” He was beaming mischievously. “As it happens, I am standing on it.”

Chapter Fifteen

The Spikes and the lands surrounding were filled with tribes of Urdas and other species of Gnomes and Trolls. Since they were all constantly at war with one another, they kept their villages fortified. A lot of hard lessons had been learned over the years, and one of them was that a stockade needed more than one way out. Carisman’s bunch had dug tunnels beneath the village that opened through hidden trapdoors into the forests beyond. If the village were threatened by a prolonged siege or by an army of overwhelming numbers, the inhabitants still had a means of escape.

One of the entrances to the tunnels that lay inside the village was under the floor of the hut in which the five from Rampling Steep had been placed. Carisman showed them where it lay, buried a good foot beneath the earthen floor, sealed so tightly by weather and time that it took Horner Dees and Morgan working together to pull it free. It had clearly never seen use and perhaps been all but forgotten. In any case, it was a way out and the company was quick to seize upon it.

“I would feel better about this if we had a light,” Dees muttered as he stood looking down into the blackness.

“Here,” Walker Boh whispered impatiently, moving forward to take his place. He slipped down into the blackness where the walls of the tunnel shielded his actions and made a snapping motion with his fingers. Light blazed up about his hand, an aura of brightness that had no visible source. The Dark Uncle has at least a little of his magic left, Morgan thought.

“Carisman, is there more than one passage down here?” Walker’s voice sounded hollow. The tunesmith nodded. “Then stay close to me and tell me how we are to go.”

They dropped into the hole one by one, Carisman following Walker, Quickening and Morgan after them, Dees and Pe Ell last. It was black in the tunnel, even with Walker’s light, and the air was close and full of earth smells. The tunnel ran in a straight line, then branched in three directions. Carisman took them right. It branched again, and this time he took them left. They had gone far enough, Morgan thought, that they must be beyond the stockade walls. Still the tunnel continued. Tree roots penetrated its walls, tangling their arms and feet, slowing their progress. At times the roots grew so thick that they had to be severed to permit passage. Even when the passageway was completely clear, it was hard for Horner Dees to fit through. He grunted and huffed and pushed ahead determinedly. Other tunnels intersected and passed on. Dirt and silt from their movements began to choke the air, and it grew hard to breathe. Morgan buried his face in his tunic sleeve and would not allow himself to think about what would happen if the tunnel walls collapsed.

After what seemed an impossibly long time they slowed and then stopped altogether. “Yes, this is it,” Morgan heard Carisman say to Walker. He listened as the two struggled to free the trapdoor that sealed them in. They labored in wordless silence, grunting, digging, and shifting about in the cramped space. Morgan and the others crouched down in the blackness and waited.

It took them almost as long to loosen the trapdoor as it had to navigate the tunnel. When it finally fell back, fresh air rushed in and the six scrambled up into the night. They found themselves in a heavily wooded glen, the limbs of the trees grown so thick overhead that the sky was masked almost completely.

They stood wordlessly for a moment, breathing in the clean air, and then Dees pushed forward. “Which way to the Spikes?” he whispered anxiously to Carisman.

Carisman pointed and Dees started away, but Pe Ell reached out hurriedly and yanked him back. “Wait!” he warned. “There will be a watch!”

He gave the old Tracker a withering look, motioned them all down and melted into the trees. Morgan sank back against the trunk of a massive fir, and the others became vague shadows through the screen of its shaggy limbs. He closed his eyes wearily. It seemed days since he had rested properly. He thought about how good it would feel to sleep.

But a touch on his shoulder brought him awake again almost immediately. “Easy, Highlander,” Walker Boh whispered. The tall man slid down next to Morgan, dark eyes searching his own. “You tread on dangerous ground these days, Morgan Leah. You had better watch where you step.”

Morgan blinked. “What do you mean?”

Walker’s face inclined slightly, and Morgan could see the lines of tension and strain that creased it. “Pe Ell. Stay away from him. Don’t taunt him, don’t challenge him. Have as little to do with him as you can. If he chooses, he can strike you down faster than a snake in hiding.”

The words were spoken in a whisper that was harsh and chilling in its certainty, a brittle promise of death. Morgan swallowed what he was feeling and nodded. “Who is he, Walker? Do you know?”

The Dark Uncle glanced away and back again. “Sometimes I am able to sense things by touching. Sometimes I can learn another’s secrets by doing nothing more than brushing up against him. It happened that way when I took Carisman away from Pe Ell. He has killed. Many times. He has done so intentionally rather than in self-defense. He enjoys it. I expect he is an assassin.”

A pale hand reached up to hold a startled Morgan in place. “Listen, now. He conceals a weapon of immense power beneath his clothing. The weapon he carries is magic. It is what he uses to kill.”

“Magic?” Morgan’s voice quivered in surprise despite his effort to keep it steady. His mind raced. “Does Quickening know?”

“She chose him, Highlander. She chose us all. She told us we possessed magic. She told us our magic was needed. Of course, she knows.”

Morgan was aghast. “She deliberately brought an assassin? Is this how she plans to regain the Black Elfstone?”

Walker stared fixedly at him. “I think not,” he said finally. “But I can’t be sure.”

Morgan slumped back in disbelief. “Walker, what are we doing here? Why has she brought us?” Walker did not respond. “I don’t know for the life of me why I agreed to come. Or maybe I do. I am drawn to her, I admit; I am enchanted by her. But what sort of reason is that? I shouldn’t be here. I should be back in Tyrsis searching for Par and Coll.”

“We have had this discussion,” Walker reminded him gently.

“I know. But I keep questioning myself. Especially now. Pe Ell is an assassin; what do we have to do with such a man? Does Quickening think us all the same? Does she think we are all killers of other men? Is that the use to which we are to be put? I cannot believe it!”

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