L. Modesitt - Cyador’s Heirs

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“You could say that about more than Duke Casseon, but it doesn’t seem that some rulers think about that.”

“Your father … I mean Duke Kiedron … he seems to.”

“He can’t afford to waste Lancers or golds in trying to force people to do what they don’t want to do.”

“Be good if more rulers felt that way.”

“It would.” But it’s not going to happen. Lerial even has his doubts about whether Lephi would be able to refrain from imposing his will by force. Except Father and Lephi will never have that kind of force. So it won’t come to that.

Lerial retreats into himself, and Bhurl does not press. The two continue to lead the pursuit of the Meroweyans without speaking.

Third glass comes … and goes, and still second company is a little less than a kay behind the Meroweyans, who now travel with several wagons, most likely supply wagons joining them from the last Meroweyan encampment, although Lerial had not noticed through his order-senses exactly when that had occurred. The wagons have slowed the retreating Meroweyan horse, but only slightly, and Lerial doesn’t want to push his men or mounts. Even at a fast traveling pace, it will be at least another two days before they reach the edge of the Verd.

LXXVI

After another day and a half of pursuing the Meroweyans, Lerial’s headache has faded, and the blurred vision has finally vanished. What has not changed is that the Meroweyans remain ahead of them. He is convinced that-just as he can sense the chaos wizard-the chaos wizard can also sense him, because any time that he picks up the pace to try to close the distance between the two groups, within a short time, the Meroweyans also pick up their pace. Even so, by noon on sixday, second company is less than a kay behind the main body of the Meroweyans, possibly even only a bit more than half a kay behind the rearguard. Lerial is beginning to tire of the terrier-and-rat game, and although he would like to think that second company is the terrier, he wonders at times. He is also now easily recognizing the area though which they are passing, especially once they have ridden past the stone posts of Ironwood and are nearing Nevnarnia-or its charred ruins. Close as second company is, they are not close enough … yet. Deciding that a sustained pursuit of any sort will turn into a race, he needs to try something different, because, with his forces still outnumbered, he doesn’t want to confront the Meroweyans when his men and especially mounts are more tired than theirs are. Since there is often a time gap between when he picks up the pace for second company and when the Meroweyans respond, he has an idea.

He turns slightly in the saddle and looks to the second squad leader. “Bhurl … on my command, we’ll canter for just a hundred yards or so, and when I give the second order, we’ll go back to a walk. We’ll be doing this on and off for a time. Pass it to the other squads.”

The squad leader’s puzzled expression is but momentary. “Yes, ser.”

Once the order has been passed, Lerial calls out, “Company! Forward!”

Just on his feelings, although he senses nothing, after only about a hundred and fifty yards, Lerial calls out, “Company! Walk!”

Second company walks for another third of a kay before Lerial repeats the cantering maneuver, this time for a little over two hundred yards before slowing.

“The other wizard can sense where we are, just like you can?” asks Bhurl once the company is at a walk again.

“That’s true, but the other wizard doesn’t seem to be watching all the time, and I’m trying to use that so that we can get closer without tiring the horses too much.”

Bhurl nods. “We might be able to do that.”

After perhaps another glass, just after second company has ridden past the turnout on the north side of the main road that leads to what remains of Nevnarnia, has closed the gap to well under half a kay, and been walking at a comfortable pace for the last quarter glass, Lerial senses that the Meroweyans have moved to a fast walk. He smiles. “Second company! Fast walk.”

Shortly, Lerial can sense the Meroweyans slowing as they enter an open space, and for a moment he is puzzled. Then he senses something else near the north side of the clearing, a barricade of some sort- The log barricade and fire pits where the first fights inside the Verd took place.

The Meroweyans come to a stop, and Lerial wonders why, until he feels that one of the wagons has tilted. After perhaps as little as a tenth of a glass, during which time second company reduces the gap between the two forces to perhaps five hundred yards, although Lerial cannot yet see the rearguard of the retreating force, the withdrawal continues.

When second company enters the clearing with the log barricade, directly ahead is a wagon, still tilted, with its right front wheel caught and the axle bearing at an angle to the axletree. Obviously, the Meroweyans had quickly unhitched the draft horses and unloaded what they could from the disabled wagon and then hurried on.

Lerial looks to Bhurl once more. “Have the company follow me. We’ll need to skirt the firepits, or we’ll likely lose some mounts the way they did that wagon.”

Just beyond the wagon is the back side of the log barricade, and outside of spots where the wood has charred, it appears fairly solid. There are still some stick figures on poles that appear almost untouched.

Lerial can see the rearguard of the Meroweyans ahead. Should you charge them? That doesn’t seem right, not after all his men have been through, and they cannot reduce the number of Meroweyans from a distance because they have no arrows left, not to speak of.

You’ll have to use order and lightnings … But that is something he doesn’t want to do along the narrow road in the forest, not with the risk of setting yet another fire, and with no elders and no clouds in sight for rain that might damp it. He’d hoped to catch them in one of the clearings or meadows. Now …

“Ser?” asks Bhurl.

“We follow until they’re out of the Verd.”

“Begging your pardon, ser, but…”

“I didn’t say we’d do nothing. We just can’t do it here.”

“Yes, ser.”

Lerial can tell the squad leader isn’t totally happy, but he doesn’t want to explain, especially if what he has in mind doesn’t work. It should. You’ve done it once. At the same time, Bhurl should know why. After several moments, he adds, “If we attack now, they’ll use chaos, and we’ll be caught in the middle of a fire, and they might escape … or both.”

“Hadn’t thought of that, ser. Makes sense.”

It does, even if it’s only a partial truth . He still worries as he finishes guiding the company around the depressions that had been firepits and back onto the road. When they reach the more southern area where the very first skirmish in the Verd had taken place, and where the companies had bivouacked awaiting the Meroweyan assault on the Verd itself, he again guides his men around the low pits that he can sense and back onto the road.

Ahead of them, the Meroweyans are riding through the road gates that they must have opened once they had poured through the gaps they had burned in the tree-wall of the Verd. The riders move in measured steps. Lerial lets them, although he increases the pace slightly, not wanting the Meroweyans to be too far away when second company leaves the Verd.

Once all of second company clears the road gates, Lerial orders the squads to form up on the still-matted grass late in the afternoon on a warm spring day. The Meroweyans have also formed up, but make no move to attack. The Meroweyan force is composed of riders bearing different arms, some with spears, others with small bucklers and long blades, and still others with light armor and curved sabrelike blades, clearly a mixed group of survivors, but a group that numbers more than two companies, while what remains of second company, without fourth squad and with all the casualties suffered since the first attacks, is little more than half a company.

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