Timothy Zahn - Cascade Point

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The guard saluted and left. Marwitz turned back to Royd. "It will be a few minutes before you'll be leaving. You have just that long to change your mind." He pulled out one of the chairs and sat down, the guard Waverly standing by his side.

Royd felt the first prickings of panic inside his throat. He'd heard rumors of Marwitz's torturers, stories that had made his blood turn to ice water. And unless he could somehow alert Grail as to what was happening, he was going to find out firsthand if the rumors were true. He had to escape before the other guard returned. But how? He was still sprawled on the floor, his every twitch the object of close scrutiny. And he had no weapons at all... or did he?

It was his only chance. Carefully taking a deep breath, he began to concentrate.

The first few steps were easy: convolutions of the mind that he had already mastered. But his training was not yet complete, and he found himself in the position of a thief who knows all but the last two numbers of a combination lock. Desperately, he visualized the wave patterns he had seen so many times before; brought back the sensations he'd felt near Louys Pass that morning; tried to remember how the amulet itself had felt... and suddenly it all seemed to click. Opening his eyes—he hadn't remembered closing them—he focused on a spot a few meters behind Marwitz and Waverly....

And the small dragon was there.

The two men spun around, Waverly with his gun raised. There were many ways for Three to attack, but Royd knew instinctively that he didn't have enough control yet to order them. Instead, he tried a simple command, visualizing both the words and the action: Pivot around quickly on your hind legs.

Three whipped around in a one-hundred-eighty-degree turn—and its tail lashed Waverly and Marwitz, slamming them hard into the edge of the rock-ebony table. They crumpled to the floor and stayed there.

Royd crawled over to them, the effort of holding Three making him a little light-headed. Waverly was dead; Marwitz only unconscious. Retrieving the gun, Royd got to his feet and let his control relax, sending Three back to the amulet around Grail's neck.

He staggered to the door, but just as he reached it he heard footsteps in the hall. There was barely enough time for him to leap behind the door before it swung open. Svoda and four other guards strode into the room.

The first time, Royd discovered, was the hardest. The guards had barely time to recover from the sight in front of them and to reach for their weapons before Three was once again in the room. Royd repeated the tail-swinging technique, and within seconds the guards were sprawled across the room in various degrees of injury and unconsciousness.

The dragon vanished, and Royd drew a shuddering breath. For an instant a wave of nausea swept over him, both from the effort of controlling Three and from the destruction he had so easily unleashed. But there was no time to lose. Either Marwitz was up to something especially devious or deadly—"tonight of all nights," he had said—or, more unlikely, this was a test Grail had cooked up for him. In either case, however, his course was clear: he had to get out, and fast. And if Marwitz had really left the south service road clear... then it was time to strike.

Stuffing Waverly's pistol into his belt, Royd left the room, locking the door behind him. —

He found Phelan Hapspur in one of the Rosette Freedom Party's secret meeting places, and the two men greeted each other like long-lost cousins.

"Damn, but I thought we'd never see you again," Phelan grinned. "How'd you escape?"

"Never mind that now," Royd said. "I can get us into the palace if you can be ready in half an hour or so."

"What?" Phelan stared wide-eyed at Royd; for the first time he seemed to notice the latter's clothing and physical condition. He drew back slightly, his eyes narrowing. "Just where were you being held, Varian?"

"That's not important—"

"Yes, it is. You haven't been tortured; you haven't even gone hungry. What do you think that looks like to us?"

Royd was suddenly aware that there was a ring of people around them. Many were armed and dressed in black nightsuits; not all looked friendly.

"Look," he said, keeping his voice calm, "I can get you inside the palace— inside, not out in the grounds where they can pick us off one by one. You going to pass up a chance like this?"

"How you gonna do that?" a voice from the crowd challenged.

"Director Marwitz was going to take me out for some unauthorized torture. He cleared all but one guard off the south service gate to avoid having unnecessary witnesses to my departure. I escaped and clobbered that guard on my way out. But he'll be found when the next shift goes on duty in an hour or so. I see you're set up for some kind of raid anyway—damn it, you'll never have this chance again."

There was a moment of silence. "All right," Phelan said slowly. "There's a lot here you're not telling us. But you're right; this is worth taking a chance on. But if you're lying—if it's a trap—you'll be the first to die."

"Understood. Now, we have to work fast. Give me some paper and I'll sketch our route. Oh, and there are some people we absolutely have to hit..."

Far away the sounds of sporadic gunfire could be heard as Royd sprinted down the deserted hallway toward Dragonmaster Grail's office suite. He'd left Phelan's squad minutes earlier to find Marwitz, to make sure the Director didn't escape. But Phelan had moved faster than Royd had expected, and the group had already entered Grail's office. He'd heard firing from that direction as he came up the stairs, but now there was only an ominous silence.

Running through the bullet-chipped outer doorway, between the crumpled bodies of the guards, he skidded to a halt in Grail's office.

The tableau before him was a potent mix of surrealism and deja vu, and for an instant Royd flashed back to his own invasion of this sanctum a short eternity ago. In the dim light and harsh shadows thrown by Grail's desk lamp, Phelan and his five men stood or crouched motionlessly, their automatic rifles half-lowered in a gesture of uselessness.

Facing them across the room, Grail stood by his desk, the black figure of Three between him and the rifles. Grail had been speaking; he broke off as Royd entered.

"So this is your doing, is it?" he said. "I should have known. You deserved death for trying to kill me, but instead I treated you humanely—and this is the thanks I get."

The words of the Dragonmaster were bitter, but, strangely, the tone was not. Royd frowned, searching Grail's face for clues to his feelings.

"Varian, did you get Marwitz?" Phelan asked, his eyes still on Grail.

"No. Someone beat me to him."

"Damn! According to Grail here most of the soldiers we've been killing were Marwitz's men, in the middle of their own coup attempt. But maybe it's not too late to join forces. Whip over to the communications section—north side, third floor— and tell McDodd to call for a parley."

"Join forces with Marwitz's butchers? Are you crazy? They'd stab us in the back first chance they got."

"I didn't ask your opinion," Phelan snapped. "Get moving. We can use their help."

Grail laughed, a short bark that sounded almost like a cough. "Such shortsighted naivete—and you really believe you can govern Rosette? You're a fool."

"The people will govern Rosette," Phelan corrected.

"The people aren't ready," Grail said flatly. "Democracy isn't something you learn overnight. And even if it were, even if you had every man in Rosette behind you, you couldn't keep the Easterlings from immediately pulling the whole thing out from under you. Only the dragons—and their master—have enough power to protect Rosette. Or haven't you been listening?"

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