Brandon Sanderson - Warbreaker

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Warbreaker: краткое содержание, описание и аннотация

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After bursting onto the fantasy scene with his acclaimed debut novel,
, and following up with his blockbuster Mistborn trilogy, Brandon Sanderson proves again that he is today's leading master of what Tolkien called 'secondary creation,' the invention of whole worlds, complete with magics and myths all their own.
Warbreaker Their world is one in which those who die in glory return as gods to live confined to a pantheon in Hallandren's capital city and where a power known as BioChromatic magic is based on an essence known as
that can only be collected one unit at a time from individual people.
By using
and drawing upon the color in everyday objects, all manner of miracles and mischief can be accomplished. It will take considerable quantities of each to resolve all the challenges facing Vivenna and Siri, princesses of Idris; Susebron the God King; Lightsong, reluctant god of bravery, and mysterious Vasher, the Warbreaker.

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And this is how you perceive yourself, Vasher? she thought, curious. As the scraggly man, rough and unkempt?

She said nothing of that; she just walked on, her life sense letting her feel the jungle around them. They’d recovered Vasher’s cloak, shirt, and trousers—the ones that Denth had originally taken from him. There had been enough Breath in those to split between the two of them and get them each to the Second Heightening. It wasn’t as much as she was used to, but it was a fair bit better than nothing.

“So where are we going, anyway?”

“Ever heard of Kuth and Huth?” he asked.

“Sure,” she said. “They were your main rivals in the Manywar.”

“Somebody’s trying to restore them,” he said. “A tyrant of some kind. He’s apparently recruited an old friend of mine.”

“Another one?” she asked.

He shrugged. “There were five of us. Me, Denth, Shashara, Arsteel, and Yesteel. It looks like Yesteel has resurfaced, finally.”

“He’s related to Arsteel?” Vivenna guessed.

“Brothers.”

“Great.”

“I know. He’s the one who originally figured out how to make ichor-alcohol. I hear rumors that he’s got a new form of it. More potent.”

“Even better.”

They walked in silence for a time longer.

I’m bored , Nightblood said. Pay attention to me. Why doesn’t anyone ever talk to me?

“Because you’re annoying,” Vasher snapped.

The sword huffed.

“What’s your real name?” Vivenna finally asked.

“My real name?” Vasher asked.

“Yes,” she said. “Everyone calls you things. Peacegiver. Kalad. Vasher. Talaxin. Is that last one your real name, the name of the scholar?”

He shook his head. “No.”

“Well, what is it, then?”

“I don’t know,” he said. “I can’t remember the time before I Returned.”

“Oh,” she said.

“When I came back, however, I did get a name,” he finally said. “The Cult of Returned—those who eventually founded the Hallandren Iridescent Tones—found me and kept me alive with Breaths. They gave me a name. I didn’t like it much. Didn’t seem to fit me.”

“Well?” she asked. “What was it?”

“Warbreaker the Peaceful,” he finally admitted.

She raised an eyebrow.

“What I can’t figure out,” he said, “is whether that was truly prophetic, or if I’m just trying to live up to it.”

“Does it matter?” she asked.

He walked for a time in silence. “No,” he finally said. “No, I guess it doesn’t. I just wish I knew if there is really something spiritual about the Returns, or if it’s all just cosmic happenstance.”

“Probably not for us to know.”

“Probably,” he agreed.

Silence.

“Should have called you Wartlover the Ugly,” she finally said.

“Very mature,” he replied. “You really think those sorts of comments are proper for a princess?”

She smiled broadly. “I don’t care,” she said. “And I never have to again.”

Ars Arcanum

TABLE OF THE HEIGHTENINGS
Note One Reaching above the Sixth Heightening is incredibly rare and so few - фото 3

Note One: Reaching above the Sixth Heightening is incredibly rare, and so few people understand the powers of the Seventh Heightening and above. Very little research has been done. The only known people ever to reach the Eighth Heightening and above are the Hallandren God Kings.

Note Two: Returned appear to achieve the Fifth Heightening by virtue of their Breath. It is theorized that they do not actually receive two thousand Breaths when they Return, but instead receive a single, powerful Breath, which brings with it the powers of the first five Heightenings.

Note Three: The numbers given in the table above are only estimates, as very little is known about the upper Heightenings. Indeed, even for the lower levels, fewer or more Breaths may be required to achieve a given Heightening, depending on circumstances and the strength of the Breath.

Note Four: Each additional Breath grants some things, no matter which Heightening an Awakener has achieved. The more breath one has, the more resistant to disease and aging a person is, the easier it is for them to distinguish colors, the more naturally they can learn to Awaken, and the stronger their life sense.

HEIGHTENING POWERS

Aura Recognition:The First Heightening grants a person the ability to see the Breath auras of others instinctively. This allows them to judge roughly how many Breaths the person contains and the general health of that Breath. Persons without this Heightening have a much more difficult time judging auras directly, and must rely instead on how deeply the colors around a person change when they enter the aura. Without at least the First Heightening, it is impossible for the naked eye to notice an Awakener who has fewer than about thirty Breaths.

Perfect Pitch:The Second Heightening grants perfect pitch to those who achieve it.

Perfect Color Recognition:While each gained Breath leads a person to greater appreciation of colors, it isn’t until one reaches the Third Heightening that one can instantly and instinctively determine exact shades of colors and their hue harmonics.

Perfect Life Sense:At the Fourth Heightening, an Awakener’s life sense achieves its maximum strength.

Agelessness:At the Fifth Heightening, an Awakener’s resistance to aging and disease reaches its maximum strength. These persons are immune to most toxins, including the effects of alcohol, and most physical ailments. (Such as headaches, diseases, and organ failure.) The person no longer ages, and becomes functionally immortal.

Instinctive Awakening:All persons of the Sixth Heightening and above immediately understand and can use basic Awakening Commands without training or practice. More difficult Commands are easier for them to master and to discover.

Breath Recognition:Those few persons who have reached the Seventh Heightening gain the ability to recognize the auras of objects, and can tell when something has been Invested with Breath via Awakening.

Command Breaking:Any persons of the Eighth Heightening or more gain the ability to override Commands in other Invested objects, including Lifeless. This requires concentration and leaves the Awakener exhausted.

Greater Awakening:Persons of the Ninth Heightening are reportedly able to Awaken stone and steel, though doing so requires large Investitures of Breath and specialized Commands. This ability has not been studied or confirmed.

Audible Command:Persons of the Ninth Heightening also gain the ability to Awaken objects that they are not physically touching, but that are within the sound of their voice.

Color Distortion:At the Tenth Heightening, an Awakener gains the natural and intrinsic ability to bend light around white objects, creating colors from them as if from a prism.

Perfect Invocation:Awakeners of the Tenth Heightening can draw more color from the objects they use to fuel their art. This leaves objects drained to white, rather than grey.

Other:There are rumors of other powers granted by the Tenth Heightening which are not understood or have not been made known by those who have achieved it.

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