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Larry Niven: The California Voodoo Game

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Larry Niven The California Voodoo Game

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Doris Whitman's face was pink with sun, pleasantly plump, and invariably glowing with some private amusement. She plopped her tray down on the counter and kissed El behind the ear as he juggled bottles and glasses. She said, "We met at drama school, Metro N.Y., did a lot of summer theater, a little off-Broadway. I guess we never quite made it big, but we always ate, which is more than most can say. Anyway, we gave it up maybe six years ago when an old buddy offered good jobs at a restaurant at Kennedy International. Lugbot jockeys, off-duty stews, mostly. They went automated, we grabbed our savings and got out. El, I said, what would we rather do than anything in the world?"

Tony pulled farther back as another voice came in, highpitched and lightly accented. "I know your answer. "

Chi-Chi Lopez was the prettier half of the world's most famous team of Game Masters. Her cheekbones were high and angular, but softened by ringlets of shoulder-length, jet-black hair. Her eyes were just as dark and sparkled with mischief.

"Richard and I used three of your DreamTime routines before you even went pro, Doris."

"Tribute from a master," Elmo said, putting two drinks on Doris's tray.

"Later. Our room." Doris arched her eyebrows. "Tribute from a mistress?"

"Rrrrr!" He swatted her affectionately. She dimpled, sashaying away.

Barmaid's walk, Tony mused. Efficient, no-nonsense sex appeal. She was old enough to be his mother, but she'd been a private fantasy for months. Was the Whitman marriage lock-stepped?

Chi-Chi watched them and then turned her attention to her husband, Richard. Tony remembered the wan little man. More specifically, he remembered playing the South Seas Treasure Game, designed and executed by the Lopezes. Their reputation had been well earned: lethal, unpredictable, but basically fair.

Richard spoke, and the computer automatically adjusted for decreased volume and pitch change: Richard had lost a lung four years back.

A small dark man with introspective black eyes and a pencil-thin mustache, he always hesitated over his words, as if writing them on a mental slate before speaking. "This is the Game I always wanted to conduct," he said. "I am happy to have you with me, El. Doris. This one will be remembered."

Hell, yes. It would be argued about, debated, and replayed for years.

And even after costs, and dividing up almost seven million dollars in guarantees among the players, the Park would still profit mightily. Worldwide pay-per-view, virtual simulations, theatrical re-creations, and licensing rights would reap over thirty million dollars.

Damned little of which would find its way into Tony McWhirter's hands.

Richard and Chi-Chi huddled silently against the bar. How long had it been since Tony had seen them? Eight years? Chi-Chi was tall and slender even when seated, the elegant curve of her back accentuated by a fluff-fringed yellow dress that clung like body paint. If anything, she looked younger and more alive. Richard, smaller and darker, seemed shrunken. Could his health be a liability in the coming Game?

No. Richard Lopez never gave less than one hundred percent. Never. It was what made him great.

They were all great, in their individual ways-the Lopezes with their holograms and overall Game design, the Whitmans with their choreography of Virtual mimes and Non-Player Characters.

Four Game Masters. And Tony made five. A junior member he might be, but, by God, a member.

Tony's fingers tapped again. A window zoomed on the shoreline, framing schools of bathers. All those Dream Park employees tended to cluster, leaving lots of empty space. The roof was too big for them, dauntingly large.

The water was green, covered with lily pads and shoals of moss. Pure artifice, it looked as if half a thousand years of neglect had allowed a real swamp to take over Meacham's toy bayou. But that was Game reality. In truth there hadn't been water in the rooftop lake since the Quake of '95, when the tilt of the roof changed and the lake emptied into the desert.

There had been several levels to the roof, even before the Quake. Now it sagged to the west, and the whole western edge had collapsed. Twelve thousand gallons a minute flowed from the swimming pool through a safety grid and over the edge, plummeting two hundred feet to a fountain below. What was the rate of evaporation? It boggled his mind-only the power of the Cowles fusion distillery in Long Beach could have furnished sufficient cheap water to make the lake viable.

Tony zoomed in on the roof party: some of the celebrants were almost at the edge, near the vine-camouflaged barricades. Narrow focus: he watched them enjoy the view. Meacham's architects had never planned that waterfall, either!

"Barsoom Project" was the designation for the projected terraforming of Mars. The dead planet would gain a breathable atmosphere, arable land, and enough water for an expanding human population. The Barsoom Project would take decades, and would involve the natural, industrial, and scientific resources of almost every nation on Earth, but MIMIC would house the beginnings. The vast spaces within Meacham's arcology, and the spaceport now being built nearby, would be the Mars terraforming project for decades to come… unless thirty Gamers and four hundred Non-Player Characters, under the supervisionof Tony McWhirter and four senior Game Masters, tore the building apart during the

California Voodoo Game.

Something buzzed at the edge of his attention.

Tony ignored it-not a computer sound, not an alert, nor yet the sound of data disappearing in randomized bubbles as unimportant. A notion had come to him. Fingers and thumbs tapped as inspiration took hold. Pictures jumped around him on the white half-dome of MIMIC Security: windows into all the corners of the huge building, windows projected onto windows.

Conversation behind him, a woman speaking. "…Voodoo Game is ready?"

A man's. Deep and musical. "Yeah. McWhirter wanted to tear the building apart. Travis said no."

"So the Boss finally did something right. Aside from being born into the right family."

Tony recognised voices: Alex Griffin, and that woman from Cowles Security in Tacoma. He couldn't resist a comment. "Buildings are hardware. Software is as cheap as dreams."

"Tony?"

"We did our work in DreamTime. You'll think we spent a billion dollars. I'm finished here in a minute, Griff."

Out of the corner of his eye he watched Griffin, Dream Park's security chief, a tall man who carried his seventy-five inches and two hundred pounds with animal assurance. His hair was shaded a burnt strawberry, dark enough to make

Tony look almost blond. When Griffin answered "Fine," his voice exuded enough casual confidence to make Tony wince.

The woman at Alex's side was a stunning brunette. Sharon something

… Court? Griffin's left hand lightly touched her arm, while the other gestured with the relaxed authority of a plenipotentiary. "Sharon, there's working room for sixty people here. MIMIC-"

"You like that name?"

"Seems appropriate."

"I like 'Meacham's Folly,' " she said. "That's what the locals call it."

"All right, Folly. ScanNet breaks it into overlapping quadrants, with variable scan depth. The entire building gets a standard four-stage coverage, but some countries have contracted for more. Half a billion dollars' worth of security.

Quite a system."

"Are you jealous?" she asked innocently.

"Cowles asked me to join up. I get all the stretch in the Park." Irritation had touched Griffin's voice, very lightly

Tony's fingers kept moving in the hologram, sensors picking up finger movement and wrist position, inputting far faster than any mechanical keyboard. The sensors "learned" eccentric movements and habitual errors, the individual shorthand of the operator, and together with voice cues created an ideal programming environment. Minimum size of portable units was no longer limited by the physical dimensions of a keyboard. He was trying to keep his mind on programming. The last thing he wanted to think about was Alex Griffin. But it wasn't working.

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