• Пожаловаться

James Dashner: The Eye of Minds

Здесь есть возможность читать онлайн «James Dashner: The Eye of Minds» весь текст электронной книги совершенно бесплатно (целиком полную версию). В некоторых случаях присутствует краткое содержание. Город: New York, год выпуска: 2013, ISBN: 9780375984631, издательство: Random House Children's Books, категория: Фантастика и фэнтези / ya / на английском языке. Описание произведения, (предисловие) а так же отзывы посетителей доступны на портале. Библиотека «Либ Кат» — LibCat.ru создана для любителей полистать хорошую книжку и предлагает широкий выбор жанров:

любовные романы фантастика и фэнтези приключения детективы и триллеры эротика документальные научные юмористические анекдоты о бизнесе проза детские сказки о религиии новинки православные старинные про компьютеры программирование на английском домоводство поэзия

Выбрав категорию по душе Вы сможете найти действительно стоящие книги и насладиться погружением в мир воображения, прочувствовать переживания героев или узнать для себя что-то новое, совершить внутреннее открытие. Подробная информация для ознакомления по текущему запросу представлена ниже:

James Dashner The Eye of Minds

The Eye of Minds: краткое содержание, описание и аннотация

Предлагаем к чтению аннотацию, описание, краткое содержание или предисловие (зависит от того, что написал сам автор книги «The Eye of Minds»). Если вы не нашли необходимую информацию о книге — напишите в комментариях, мы постараемся отыскать её.

From James Dashner, the author of the bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams… and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

James Dashner: другие книги автора


Кто написал The Eye of Minds? Узнайте фамилию, как зовут автора книги и список всех его произведений по сериям.

The Eye of Minds — читать онлайн бесплатно полную книгу (весь текст) целиком

Ниже представлен текст книги, разбитый по страницам. Система сохранения места последней прочитанной страницы, позволяет с удобством читать онлайн бесплатно книгу «The Eye of Minds», без необходимости каждый раз заново искать на чём Вы остановились. Поставьте закладку, и сможете в любой момент перейти на страницу, на которой закончили чтение.

Тёмная тема

Шрифт:

Сбросить

Интервал:

Закладка:

Сделать

Michael knew it’d be in the NewsBops soon. They’d report that he had been with her, and the VNS—VirtNet Security—would probably come and talk to him about it. They definitely would.

Dead. She was dead. As lifeless as the sagging mattress on his bed.

It all hit him then. Hit him like a fastball to the face.

Michael barely made it to the bathroom before throwing up everything in his stomach. And then he collapsed to the floor and pulled himself into a ball. No tears came—he wasn’t the crying sort—but he stayed there for a long time.

CHAPTER 2

THE PROPOSITION

1

Michael knew that most people, when they felt as if the earth itself decided it just didn’t like them anymore, when they felt like they were at the bottom of a dark pit, went to their mom or dad. Maybe a brother, maybe a sister. Those with none of the above might find themselves knocking at the door of an aunt, a grandpa, a third cousin twice removed.

But not Michael. He went to Bryson and Sarah, the two best friends a person could ever ask for. They knew him like no one else, and they didn’t care what he said or did or wore or ate. And he returned the favor whenever they needed him. But there was something very strange about their friendship.

Michael had never met them.

Not literally, anyway. Not yet. They were VirtNet friends through and through, though. He’d gotten to know them first in the beginning levels of Lifeblood , and they’d grown closer and closer the higher up they went. The three of them had joined forces almost from the day they met to move up in the Game of all Games. They were the Terrible Trio, the Trifecta to Dissect-ya, the Burn-and-Pillage-y Trilogy. Their nicknames didn’t make them many friends—they’d been branded cocky by some, idiots by others—but they had fun, so they didn’t care.

The bathroom floor was hard, and Michael couldn’t lie there forever, so he pulled himself together and headed straight for his favorite place on earth to sit.

The Chair.

It was just a normal piece of furniture, but it was the most comfortable thing he’d ever sat on, like sinking into a man-made cloud. He had some thinking to do, and he needed to arrange a meeting with his best friends. He plopped down and looked out the window at the sad gray exterior of the apartment complex across the street. It looked like a dreary rainstorm frozen solid.

The only thing marring the bleakness was a huge sign advertising Lifeblood Deep —bloodred letters on a black plaque, nothing else. As if the game designers were fully aware that the words alone were all they needed. Everyone knew them, and everyone wanted in on the action, wanted to earn the right to go there someday. Michael was like every other player—just one of the herd.

He thought of Gunner Skale, the greatest player in Lifeblood the VirtNet had ever known. But the man had disappeared off the grid recently—rumor had it he’d been swallowed by the Deep itself, lost in the game he’d loved so much. Skale was a legend, and gamer after gamer had gone searching for him in the darkest corners of the Sleep—fruitlessly, as it turned out. At least, so far. Michael wanted nothing more than to reach that kind of level, to become the world’s new Gunner Skale. He just had to do it before the new guy on the scene. This… Kaine .

Michael squeezed his EarCuff—the small piece of metal attached to his earlobe—and his NetScreen and keyboard flashed on before him, hovering in midair. The Bulletin showed him that Bryson was already online and that Sarah had said she’d be back in a few.

Michael’s fingers began to dance across the shining red keys.

Mikethespike:Hey, Bryson, quit gawkin’ at the Gorgozon nests and talk to me. I saw some serious business today.

His friend’s response was almost instant; Bryson spent even more time than Michael online or in the Coffin—and typed like a secretary filled with three cups of coffee.

Brystones:Serious, huh? A Lifeblood cop bust you at the Dunes again? Remember, they only come by every 13 minutes!

Mikethespike:I told you what I was doing. Had to stop that chick from jumping off the bridge. Didn’t go so hot.

Brystones:Why? She nosedive?

Mikethespike:Don’t think I should talk about it here. We need to meet up in the Sleep.

Brystones:Dude, it must’ve been bad. We were just there a few hours ago—can we meet 2morrow?

Mikethespike:Just meet me back at the deli. One hour. Get Sarah there, too. I gotta go shower. I smell like armpits.

Brystones:Glad we’re not meeting in real life, then. Not too fond of the B.O.

Mikethespike:Speaking of that—we need to just do it. Meet for real. You don’t live THAT far away.

Brystones:But the Wake is so boring. What’s the point?

Mikethespike:Because that’s what humans do. They meet each other and shake real hands.

Brystones:I’d rather give you a hug on Mars.

Mikethespike:NO HUGS. See you in an hour. Get Sarah!

Brystones:Will do. Go scrub your nasty pits.

Mikethespike:I said I SMELL like them, not… Never mind. Later.

Brystones:Out.

Michael squeezed his EarCuff and watched the NetScreen and keyboard dissolve like a stiff wind had blown through. Then, after one last glance at the Lifeblood Deep ad—its red-on-black letters like a taunt, names like Gunner Skale and Kaine floating through his head—he headed for the shower.

2

The VirtNet was a funny thing. It was so real that sometimes Michael wished it wasn’t as high-tech. Like when he was hot and sweaty or when he tripped and stubbed a toe or when a girl smacked him in the face. The Coffin made him feel every last bit of it—the only other option was to adjust for less sensory input, but then why bother playing if you didn’t go all the way?

The same realism that created the pain and discomfort in the Sleep sometimes had a positive side, though. The food. Especially when you’re good enough at coding to take what you want when you’re a little short on cash. Eyes closed to access the raw data, manipulate a few lines of programming, and voilà—a free feast.

Michael sat with Bryson and Sarah at their usual table outside of Dan the Man’s Deli, attacking a huge plate of the Groucho Nachos, while back in the real world the Coffin was feeding them pure, healthy nutrients intravenously. A person couldn’t rely solely on the Coffin’s nutrition function, of course—it wasn’t something meant to sustain human life for months at a time—but it sure was nice during the long sessions. And the best part was that you only got fat in the Sleep if you programmed yourself that way, no matter how much you ate.

Despite the delicious food, their conversation quickly took a depressing turn.

“I read it on the NewsBops as soon as Bryson told me,” Sarah said. Her appearance in the VirtNet was understated—a pretty face, long brown hair, tan skin, almost no makeup. “There’s been a few Core recodings in the last week or so. Gives me the heebie-jeebies. Rumor is that this guy Kaine is somehow trapping people inside the Sleep, not letting them wake up. So some of them kill themselves. Can you believe it? A cyber-terrorist.”

Bryson was nodding. He looked like a damaged football player—big, thick, and everything just a little off-kilter. He always said he was so freaking hot in the real world that he needed an escape from the ladies while hanging in the VirtNet. “Heebie-jeebies?” he repeated. “Our good friend here saw a girl dig into her own skull and pull her Core out, toss it, then jump off a bridge. I guess heebie-jeebies is a start.”

Читать дальше
Тёмная тема

Шрифт:

Сбросить

Интервал:

Закладка:

Сделать

Похожие книги на «The Eye of Minds»

Представляем Вашему вниманию похожие книги на «The Eye of Minds» списком для выбора. Мы отобрали схожую по названию и смыслу литературу в надежде предоставить читателям больше вариантов отыскать новые, интересные, ещё не прочитанные произведения.


James Grippando: Money to Burn
Money to Burn
James Grippando
James Dashner: The Maze runner
The Maze runner
James Dashner
James Dashner: The Death Cure
The Death Cure
James Dashner
James Rickards: The Death of Money
The Death of Money
James Rickards
Michael Robertson: New Reality: Truth
New Reality: Truth
Michael Robertson
Отзывы о книге «The Eye of Minds»

Обсуждение, отзывы о книге «The Eye of Minds» и просто собственные мнения читателей. Оставьте ваши комментарии, напишите, что Вы думаете о произведении, его смысле или главных героях. Укажите что конкретно понравилось, а что нет, и почему Вы так считаете.