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Timothy Zahn: Dragon and Thief

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Timothy Zahn Dragon and Thief

Dragon and Thief: краткое содержание, описание и аннотация

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Less complex than such recent novels as Manta's Gift and Angelmass, this start to a new SF adventure series from Hugo Award-winner Zahn will appeal largely to younger readers. Fourteen-year-old orphan Jack Morgan, former small-time thief, is on the run, framed for theft from megacorporation Braxton Universis. Hiding out on an unoccupied planet, his only companion an artificial intelligence programmed with the personality of his con man uncle Virge, Jack witnesses a battle between incoming spaceships. While looking over the wreckage, he meets Draycos, a dragon-like K'da, sole survivor of an advance team of K'da and their Shontine allies-murdered by their enemies, the Valahgua, with a terrible energy weapon called "the Death." With Valahgua-backed mercenaries searching the planet for survivors, Jack and Draycos work together to escape. Despite Virge's continuing doubts, Jack agrees to help Draycos find out who betrayed his people; but first they must prove Jack's innocence and get the police off his back. Along the way, each will earn the other's trust as they learn to work together as a team. Zahn keeps the story moving at a breakneck pace, maintaining excitement even when the plot becomes cliched.

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Jack made a face. "So it's a real battle."

Earlier, the purple tornadoes had fired out from the small ships at exactly the same time. Now, again in exact unison, they shut off again. "Well, it was a real battle," Uncle Virge corrected. "It may be over now. Uh-oh."

"What?"

"The ship that tried to dodge," Uncle Virge said. "Looks like it's headed for a crash landing."

Jack adjusted the range finder on his 'nocs. Uncle Virge was right; the big ship was falling. Already he could see the shock-wave distortion as it dipped ever deeper into the atmosphere. "Is it under power?"

"Limited power, yes," Uncle Virge said. "Also limited control. Doesn't look like he'll have nearly enough of either, though."

Jack squeezed the 'nocs hard, feeling sick as he watched the ship trying valiantly to maneuver. They weren't headed for any crash landing, not at that speed and angle. They were headed for a crash, period. "Nothing we can do for them, I suppose," he murmured.

"No," Uncle Virge said thoughtfully. "But maybe there's something they can do for you."

Jack lifted his eyes away from the 'nocs, throwing a sideways look at the soft light inside the airlock. That was a tone of voice he knew far too well. "Like what?"

"Like maybe after the dust settles we might find something worth salvaging from the wreck."

"Uh-huh."

"Oh, come on, lad, don't use that tone with me," Uncle Virge said, sounding hurt. "The ship's a goner—you can see that from here. Whatever's aboard won't do them any good, may they rest in peace."

"And so why don't we pretend we're vultures and see what we can sift out of the rubble?" Jack suggested.

"Well, if it isn't us, it'll be our friends in the Djinn-90s," Uncle Virge pointed out. "They aren't wasting any time checking out their other prizes, you know."

Frowning, Jack lifted the 'nocs again. Sure enough, the four small ships were moving into docking positions alongside the three remaining freighters.

"Still, they ought to be busy up there for quite some time." Uncle Virge's voice went all soft and silky. "And you know, if they were smugglers, whatever they were carrying was probably valuable. Maybe even valuable enough to pay off Braxton Universis."

Jack shook his head. "I don't want to steal anymore. You know that."

"You want to stay on the run forever?" Uncle Virge countered. "This could be a way to square things."

"I'm trying to put the past behind me," Jack insisted.

"And see where it got you," Uncle Virge shot back. "On the run for a crime you didn't even commit. You see any fairness in that?"

Jack sighed. "I don't see much fairness in anything anymore."

"Exactly my point," Uncle Virge said. "Besides, there's no crime in stealing stolen goods, now, is there?"

"I'm sure you and the law have different opinions on that."

"Jack, my lad," Uncle Virge said, back to that injured tone again.

"Yeah, yeah, I know," Jack said, lifting the 'nocs to his eyes again. He had to turn around to see the freighters; while he'd been arguing with Uncle Virge, they'd passed over his head on their way to the western horizon. "Even if they ignore the crash, aren't they going to spot us as soon as we take off?"

"Only if they can see us," Uncle Virge pointed out reasonably. "All we have to do is wait until they're out of sight over the horizon, then take off and head toward the crash site. Before they come back over the eastern horizon we'll go to ground and wait until they pass around the other side again. Couldn't be easier."

"How long will it take us to get there?" Jack asked.

"Three, four hours, maybe," Uncle Virge said. "Five at the most."

"And you don't think the guys in the Djinn-90s will be checking it out themselves?"

"Oh, come on, lad," Uncle Virge said. "Look at the size of those freighters. It could be days before they finish up there and turn their attention to the wreck."

Jack chewed at his lip. There was something about this that felt monumentally stupid. All his instincts were screaming at him to get the Essenay out of here the minute everyone's back was turned.

But if there really was a way to square things with Braxton Universis, maybe it was worth a try.

He shook his head bitterly. A month ago, on his fourteenth birthday, he'd baked himself a birthday cake, with little candles and everything. Uncle Virge had sung an off-key "Happy Birthday," and Jack had actually made a secret wish as he blew out the candles.

The wish had been that, after all these years, he could finally make a normal life for himself.

So much for the mystical power of wishes.

"Shall I fire up the preflight checklist?" Uncle Virge prompted.

Jack let the 'nocs fall to his side. "Sure," he said, turning and trudging back up the ramp. "Let's go take a look."

Chapter 3

Commander Chayd did his best, as did all the remaining Shontine and K'da. But the Havenseeker was too big, its control areas too widely scattered.

In the end, there really was no hope.

Draycos regained consciousness slowly, to find himself lying beneath the nav bubble's control board. He was curled up tightly with his back to the bulkhead like a K'da cub trying to keep warm on a cold night, a mound of broken tiles and shattered equipment pressed against him. The descent through the atmosphere—the heat and buffeting, the tension and Chayd's calm orders—was etched on his mind like the brilliant sunlight of morning. But the crash itself was only a vague memory of noise and chaos, of being thrown violently about as the ship's hull crumpled beneath him and the nav bubble shattered above him.

For that matter, he couldn't even remember leaving the relative safety of Polphir's back and becoming fully three-dimensional again.

He had no idea how long he'd been lying there. Long enough for what was left of the Havenseeker to grind its way to a halt, apparently, because all was now silence and stillness. On the other hand, the cloud of dust that still hung thick in the air around him showed that the ship hadn't been down for very long, either. An hour, perhaps. Maybe less.

Carefully, trying not to choke on the dust, he took a deep breath, concentrating on the feel of the muscles and bones in his torso as his chest expanded. There were a few aches and pains, but nothing that indicated anything more serious than bruises and a few cracked scales through which blood was slowly oozing. He tried his legs next, carefully moving and twisting each in turn. The middle joint of his left rear leg jolted him with a brief stab of pain, but after a little experimentation he concluded it was only a mild sprain. He catalogued a few more bruises and cracked scales on various limbs, then moved on to his neck and tail. Again, he found nothing serious.

Pushing away the collected debris hemming him in, he worked his way out from under the control panel. Polphir was nowhere to be seen, the chair he'd been strapped to apparently torn straight off the deck. Wincing as shards of plastic and metal crunched under his paws, Draycos walked gingerly to the edge of the bubble floor and looked down to the main deck.

There, lying amid the rubble, was Polphir.

Draycos's injured leg and the uncertain footing on the main deck would make a standard K'da leap risky at best. Fortunately, the ladder he'd climbed up earlier was still in place, though hanging precariously by a single connector. Climbing down as quickly as he could, he crunched through more plastic and metal to Polphir's side.

The Shontin was dead.

Draycos would not remember afterward how long he crouched there, sifting quietly through his memories and saying his silent farewells. He thought back to their first meeting, after Draycos's host had died, and to those first few tentative months as symbionts. He had missed Trachan terribly, and only much later did he learn that his surly attitude had nearly persuaded Polphir to turn him over to someone else instead.

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