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Bill Pronzini: Scenarios

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Bill Pronzini Scenarios

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I went straight to it, hurrying, and when I got there I said my name again in a loud voice and added that I was a detective from San Francisco.

Then I said, "He's gone now; there's nobody around but me. You're safe."

Nothing happened for fifteen seconds. Then there were sounds and struggling movement, and I waded in quickly to help him with some careful lifting and pushing.

And there he was, burrowing free of a depression in the soft mud, out from under my rented skiff just above the waterline where I had beached the forward half of it.

When he was clear of the boat I released my grip on the gunwale and eased him up on his feet. He kept trying to talk, but he was in no shape for that yet; most of what he said was gibberish. I got him into the skiff, wrapped him in a square of canvas from the stern-he was shivering so badly you could almost hear his bones clicking together-and cleaned some of the mud off him. The area behind his right ear was pulpy and badly lacerated, but if he was lucky he didn't have anything worse than a concussion.

While I was doing that he calmed down enough to be coherent, and the first thing he said was, "He tried to kill me. He tried to murder me."

"I figured as much. What happened?"

"We were in his boat; we'd just put in to the island because he said there was something wrong with the ignition. He asked me to take a look, so I pulled off my coat and leaned down under the wheel. Then my head seemed to explode. The next thing I knew, I was floundering in the south-side channel."

"He hit you with that fishing rod of his, probably," I said. "The current carried you along after he dumped you overboard and the cold water brought you around. Why does he want you dead?"

"It must be the insurance. We own a company in Sacramento and we have a partnership policy-double indemnity for accidental death. I knew Frank was in debt, but I never thought he'd go this far."

"Frank? Then his name isn't Herb Jackson?"

"No. It's Saunders, Frank Saunders. Mine's Rusty McGuinn." Irish, I thought. Like O'Farrell. That figures.

I got out again to slide the skiff off the beach and into the slough. When I clambered back in, McGuinn said, "You knew he was after me, didn't you? That's why you didn't give me away when the two of you were together."

"Not exactly." I started the engine and got us under way at a good clip upstream. "I didn't have any idea who you were or where you'd come from until I looked inside Jackson's-or Saunders'- boat. He told me he was alone and he'd put in after crayfish. But he was carrying one rod and there were two more casting outfits in the boat; you don't need all that stuff for crayfish; and no fisherman alone is likely to carry three outfits for any reason. There was a heavy sheepskin jacket there, too, draped over the seat; but he was already wearing a heavy mackinaw, and I remembered you only had on a short-sleeved jacket when you came out of the water. It all began to add up then. I talked him into leaving as soon as I could."

"How did you do that?"

"By telling him what he wanted to hear-that you must be dead."

"But how did you know where I was hiding?"

I explained how Saunders had triggered the answer for me. "I also tried to put myself in your place. You were hurt and scared; your first thought would be to get away as fast as possible. Which meant by boat, not by swimming. So it figured you hid nearby until I was far enough away and then slipped back to the skiff.

"But this boat-like Saunders'-starts with a key, and I had it with me. You could have set yourself adrift, but then Saunders might have seen you and come chasing in his boat. In your condition it made sense you might burrow under the skiff, with a little space clear at one side so you could breathe."

"Well, I owe you a debt," McGuinn said. "You saved my life."

"Forget it," I said, a little ruefully. Because the truth was I had almost got him killed. I had told Saunders he was on the island and insisted on a two-man search party; and I had failed to tumble to who and what Saunders was until it was almost too late. If McGuinn hadn't been so well hidden, if we'd found him, Saunders would probably have jumped me and I might not have been able to handle him; McGuinn and I could both be dead now. I'm not a bad detective, usually; other times, though, I'm a near bust.

The channel that led to Whiskey Island loomed ahead. Cheer up, I told myself-the important thing is that this time, 120 years after the first one, the red-haired Irish bludgeon victim is being brought out alive and the man who assaulted him is sure to wind up in prison. The ghost of O'Farrell, the Gold Rush miner, won't have any company when it goes prowling and swearing vengeance on those foggy nights in Dead Man's Slough.

The Ghosts of Ragged-Ass Gulch

1

The name of the place was Ragged-Ass Gulch.

That was the name the town had been born with anyway, back in the days of the California Gold Rush when gold fever raged up in Trinity County as well as in the Mother Lode and a group of miners discovered nuggets in Musket Creek north of Weaverville. Nobody seemed to know any more why the town that sprang up along the creek's banks had been so colorfully dubbed. But it wasn't unusual for miners, who were themselves a colorful lot, to give their camps unconventional names; Whiskeytown, Lousy Ravine, Rowdy Bar, Bogus Thunder, and Git-Up-And-Git were just a few of their other inventions.

At any rate, Ragged-Ass Gulch had flourished for three or four years, with a population of fifteen hundred at its peak, until the gold in the vicinity petered out and the miners left for other diggings. Then, slowly, it had begun to die. By the mid-1850s, only a hundred or so people remained and the town was renamed Cooperville, after the largest of the families that came to settle there. Those hundred had shrunk to less than thirty by the turn of the century, which made it a virtual ghost town. It was still a virtual ghost town: at last count, exactly sixteen people lived there.

I had my first look at it on a bright morning in mid June. Beside me in the car, Kerry said, "Good Lord, it's beautiful," in a surprised voice. "No wonder the people who live here don't want the place developed."

We had just angled between a couple of high forested cliffs, and down below the mountains had folded back to create a huge park-like meadow carpeted with wild clover, poppies, purple-blue lupine. The town lay sprawled at the back end, where the narrow line of Musket Creek meandered through the high grass and wildflowers. Most of the buildings were tumbledown-and off to the left I could see the blackened skeletons of the four that had burned ten days ago-but at a distance the sunlight and the majestic surroundings softened the look of them, gave them a kind of odd, lonely dignity. Far off to the east, you could see the immense snowcapped peak of Mt. Shasta jutting more than fourteen thousand feet into the dusky blue sky.

"Now why would anybody call a pretty spot like this Ragged-Ass Gulch?" Kerry asked.

"Somebody's idea of a joke, maybe. Miners had strange senses of humor."

"That's for sure."

She put her head out of the open passenger window and sniffed the air like a cat, looking off toward Mt. Shasta. She seemed to have begun to enjoy herself finally, which was a relief. She hadn't wanted to come because she was miffed at me, and I'd had to do some fast talking to convince her. Ordinarily I would not have considered bringing Kerry along on an investigation; my profession being what it was, it was seldom a good idea to mix business and pleasure. But in this instance, there were extenuating circumstances.

When we reached the meadow, the road deteriorated into little more than a pair of ruts with a grassy hump in the middle. It angled off to the right and eventually forked; one branch became the single main street of Cooperville, nee Ragged-Ass Gulch, and the other hooked up and disappeared into the flanking slopes to the west, where I had been told some of the townspeople lived.

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