Steven Brust - Taltos

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    Taltos
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In any case, I remember that on this occasion I deliberately walked through some areas where toughs of the House of the Orca liked to hang out, and yeah, they started harassing me, and, yeah, I creamed them. I think they just didn’t expect an Easterner to fight back, and a heavy stick can make a big difference in a fight.

But that wasn’t the first time, so I don’t know. What’s the difference, anyway?

I leaned back in my chair and said, “Kragar, I have another research project for you.”

He rolled his eyes skyward. “Great. Now what?”

“There is a wizard named Loraan, of the House of the Athyra.”

“Never heard of him.”

“Get busy then. I need a complete drawing of his keep, including a floor plan, and a guess as to where he’d do his work.”

“Floor plan? Of an Athyra wizard’s keep? How am I supposed to get that?”

“You never let me in on your methods, Kragar; how should I know?”

“Vlad, why is it that whenever you get greedy, I have to risk my hide?”

“Because, in this case, you get ten percent.”

“Of what?”

“Lots and lots.”

“Say, that’s even more than ‘quite a bit,’ isn’t it?”

“Don’t be flippant.”

“Who, me? Okay, when do you want it? And if you say ‘yesterday,’ I’ll—”

“Yesterday.”

“—have to hurry. Spending limit?”

“None.”

“I thought it might be one of those. I’ll get back to you.”

I don’t really know when I killed a Dragaeran for the first time. When I’d fight them I was pretty casual about where and how hard I’d hit them, and I know that, more than once, there would be one or two of them stretched out on the ground when we were done. Thinking back on times I’d crack them on the top of the head with my lepip, I’d be surprised if none of them died. But I never found out for sure.

Every once in a while that bothers me. I mean, there’s something frightening, in retrospect, in not knowing whether you killed someone. I think of some of those fights, and I remember most of them quite clearly, and I wonder where those people are today, if anywhere. I don’t spend a lot of time wondering, though. What the hell.

The first time I knew that I had killed someone was when I was thirteen years old.

There is an interesting story in how Kragar managed to get the information I wanted, but I’ll leave it to him to tell. He has peculiar friends. In the two days it took, I finished closing a deal on a gambling operation I’d been hungry for, convinced someone who owed money to a friend of mine that paying it was the gentlemanly thing to do, and turned down a lucrative proposal that would have taken three weeks and a Morganti dagger.

I hate Morganti weapons.

When Kragar returned with the drawings we spent a whole day going over them and coming up with stupid ideas. We were flatly unable to think up an intelligent one. We put the whole thing off for a day and tried again with the same results. Finally Kragar said, “Look, boss, the idea of breaking into an Athyra’s keep is stupid. Naturally, any idea for how to do it is also going to be stupid.”

I said, “Ummm, yeah.”

“So just close your eyes and pick one.”

“Right,” I said.

And that’s pretty much what I did.

We spent a few hours polishing it down to the point of least possible idiocy. When Kragar went off to make some of the arrangements, I closed my eyes and thought about Sethra Lavode. I called up a picture of her face, tried to “hear” her voice, and sent my mind out, questing. Sethra Lavode? Where are you, Sethra? Hello? Vlad, here ...

Contact came remarkably easily.

She said, “Who is it?”

“Vlad Taltos.”

“Ah. What do you want?”

“I have a plan for getting in. I need to make arrangements with you and Morrolan for timing and backup and stuff like that.”

“Very well,” she said.

It took about an hour, at the end of which I was no more confident than I’d been before speaking with her. But there you are. Orders went out, arrangements were made, and I reviewed my will. The stuff of life.

I felt very close to Loiosh, in tune with him. I discovered I was sitting cross-legged before the sorcery rune I’d drawn. I still had no idea why I’d drawn it in the first place, but it felt right.

It was quiet here. The wind, though almost still, whispered secret thoughts in my ear. I could clearly hear the rustle of fabric as Loiosh shifted slightly on my shoulder.

I began to feel something then—a rhythmic pulsing, disconcerting in that I was feeling it, not hearing it. I tried to identify its source, and could only conclude that it was coming from within me.

Strange.

I could try to ignore it, or I could try to understand it, or I could try to incorporate it. I opted for the latter and began to concentrate on it. A Dragaeran would have been impatient with its simplicity, but to me it was a rather attractive rhythm, soothing. My grandfather had told me that drums were often used in spells, back in his homeland. I could believe that. I allowed myself to fall into it, waiting until my skin seemed to vibrate in sympathy.

Then I reached out my right hand, slowly, gently, toward the herbs and charms I’d laid out on that side. My hand touched something and I picked it up, brought it before my eyes without moving my head. It was a sprig of parsley. I set that in the center of the rune. I repeated the process with my left hand, and it brought back a clod of dirt from the Eastern home of my ancestors.

The dirt would reinforce arrival and safety; I had no idea what the parsley could represent in this context. I broke the dirt over the parsley. Behind the rune I placed a single white candle, which I also retrieved without looking. I kindled it, gently, with flint and a scrap of paper. A single candle burns brightly when it is the only source of light save the faint glow from the night sky.

It was then that I noticed the horizon before me, which had begun to flicker and waver, dancing, it seemed, in time to the pulsing of nonexistent drums. I decided not to let this disturb me unduly.

I contemplated my next action, waiting.

The very wealthy man drove his wagon up the hill toward the keep. This keep was actually a single, reddish stone structure, half of it underground, the other half in the form of a single tower.

It is a common misconception that those in the House of the Athyra have no doors into or out of their homes—the idea being that if one doesn’t know how to teleport, one doesn’t belong there. This is almost true, except that they don’t require their servants to know how to teleport. There is almost always a door or two for deliveries of those goods the wizards and sorcerers of the keep consider too demeaning to fetch for themselves. Trivial things such as food, drink, and assassins. These items are delivered by wagons to a special receiving area in the rear, where they are received, each in its own way.

Of course, the assassins aren’t usually expected and, one hopes, not noticed. Theirs is a sad lot, to be sure, with no servant within who knows to announce them. Nor, in fact, are they able to announce themselves, being hidden in a cask marked “Greenhills Wine, ’637.” They are most certainly not going to be announced by the very wealthy and equally terrified Teckla who delivers them and who, presumably, wishes to live to enjoy his newly acquired wealth.

No one was around to witness the various indignities I suffered during the unloading and storing process, so I shall refrain from mentioning them. It is sufficient to say that by the time I was able to break out of the stupid cask I was, fortunately, neither drunk nor drunk, if you take my meaning.

So ... out. Stretch. Check my weapons. Stretch again. Look around. Do not make any rustling noises by getting out the floor plan, because you have it memorized. You do have it memorized, don’t you? Think now—this is either that room or that room. Either way, the door lets out into a hall that leads ... don’t tell me now ... oh, yes. Good. Shit. What, by all the gods of your ancestors, are you doing here, anyway?

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