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David Coe: The Sorcerer's Plague

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David Coe The Sorcerer's Plague

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David B. Coe enthralled readers and critics with his Winds of the Forelands, an epic fantasy full of political intrigue, complex characters, and magical conspiracy. Now he takes the hero of that series to new adventures across the sea on a journey to the Southlands. Grinsa, who nearly single-handedly won the war of the Forelands, has been banished because he is a Weaver, a Qirsi who can wield many magics. He and his family seek only peace and a place to settle down. But even on the distant southern continent, they can't escape the tension between his magical folk and the non-magical Eandi. Instead of peace, they find a war-ravaged land awash in racial tension and clan conflicts. Worse yet, his own people try to harness his great power and destroy his family. Amid the high tension of clan rivalry comes a plague that preys on Qirsi power across the Southlands with deadly results. When the disease is linked to an itinerant woman peddling baskets, one old man takes it upon himself to find answers in the secrets of her veiled past. With wonderfully creative magic, dark secrets, and engaging characters faced with a world of trouble, Coe deftly weaves an epic tapestry that launches a richly-entertaining new saga in an unknown land.

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I'm too old for this, he told himself once again.

Very smart to think of this now, when you're leagues from your home. He could hear Ema's voice, see the look of amused disdain on her face. He let out a small laugh.

Sirj frowned. "What could possibly be funny?"

"It doesn't matter."

The young man shrugged, and a moment later he sat back on his heels. "There. I can do more later, once we've made camp for the night. But that should hold you for now."

Besh moved his shoulder, then dabbed at his cheek. "That's better. Thank you."

Sirj nodded, a small smile on his lean face. He stood and helped Besh to his feet. Besh pulled his shirt back on, but beyond that neither man moved. They just stood there, looking over at Lici.

"We're taking her with us, aren't we?" Sirj finally asked.

"I don't see another way," Besh said, his voice tight.

But Sirj just nodded again and Besh realized that the younger man hadn't meant the question as a rebuke.

"What's to keep her from slipping away while we sleep, or taking that blade to our throats?"

"We'll sleep in shifts," Besh said. "And we'll have her cart with us. She won't leave that behind."

"The Fal'Borna don't care much for our kind."

Besh nodded, knowing that this was true, knowing as well that there wasn't much they could do about it. It was quite likely that the merchant who had her baskets had no idea what his wares would do to the Qirsi who might buy them. What choice did Besh and Sirj have but to go after him?

"Nobody cares for the Mettai," Besh said, eyeing the old woman, noting the dark smear of blood on the back of her hand. "But we have to do this anyway."

Blood to earth, life to power. More than words. More, even, than a

source of magic. Who are we, Grandfather? Remembering the question from so long ago, Besh knew at last what he should have told the boy. We are the land, he should have said. We are its blood. Our power flows from the earth, and it, in turn, gives strength back to this land in which we live. The Mettai had been shunned for centuries, hated by dark-eye and white- hair alike. And finally Besh understood this as well. The Mettai were a bridge between the two races. Once, had the Mettai of old seen themselves in this way, and had they understood just how much evil would come of the Blood Wars, they might have found some way to forge a lasting peace, one that would have saved countless lives. Instead, for century upon century, the Mettai had served to remind Qirsi and Eandi alike of all that they hated about each other, and, perhaps worse, of all that they had in common. The Eandi looked at the Mettai, and they saw how close they were to being like their enemy. The same was true for the Qirsi. How could Besh's people not be despised?

And yet now, once again, they had an opportunity to save lives, quite possibly thousands of lives.

"We have to do this," Besh said again. Trying to convince himself, as well as Sirj.

"All right," the younger man said. "Let's be on our way, then." He looked around the forest, which was growing darker by the moment. "I don't think we want to be near this village when night falls."

They walked cautiously to where Lici still sat on the ground. She was no longer crying, but she had begun once more to speak to herself, rocking slowly, her voice low. Stopping before her, each of them offered the woman a hand.

She stopped her mumbling, looking up first at Sirj and then at Besh. "I know you both."

"Yes," Besh said, taking her hand in his. "We're Mettai, just as you are."

Characters

Kirayde (a Mettai village in the northern reaches of Stelpana)

BESH, an old Mettai man, a member of the village's Council of Elders EMA, Besh's wife

ELICA, his daughter

SIRJ, Elica's husband

MIHAS, Sirj and Elica's elder son

ANNZE, Sirj and Elica's daughter

CAM, Sirj and Elica's younger son

PYAV, a blacksmith, head of the Council of Elders, addressed as "eldest" LICALDI, also Lici, an old Mettai woman

SYLPA, Lici's foster mother

OJAN, the village miller

KORR, Ojan's father, a member of the Council of Elders

MARIVASSE, the village herbmistress, a member of the Council of Elders TASHYA, a member of the Council of Elders

Lowna (a Fal'Borna village on the CompanionLakes)

JYNNA, an Y'Qatt girl, orphaned in her home village of Tivston S 'DORYN, a Qirsi man

N'TEVVA, S'Doryn's wife

T'NoTH, a Qirsi man, friend of S'Doryn and N'Tevva

T'KAAR, a Qirsi man, brother of T'Noth

A 'VINYA, T'Kaar's wife

U'SELLE, a'laq (leader) of the village

ETAN, a young Y'Qatt boy, orphaned in his home village of Tivston VETTALA, a young Y'Qatt girl, orphaned in her home village of Tivston HEY, an Y'Qatt boy, orphaned in his home village of Tivston

PELDA, an Y'Qatt girl, orphaned in her home village of Tivston

SEBBI, Pelda's younger sister, orphaned in her home village of Tivston

The Merchants

R'SHEV, a Qirsi merchant on the plains of Stelpana

D'CHUL, a Qirsi lutenist and merchant on the plains of Stelpana TORGAN PLYE, an Eandi merchant from Tordjanne

Y'FARL, an Y'Qatt merchant in C'Bijor's Neck

JASHA ZIFFEL, an Eandi merchant

BRINT HEDFARREN, an Eandi merchant from Tordjanne

On the Plains of the Fal'Borna

GRINSA JAL ARRIET, a Qirsi man, originally from the Forelands CRESENNE JA TERBA, Grinsa's wife, originally from the Forelands BRYNTELLE JA GRINSA, Grinsa and Cresenne's daughter

S 'PLAED, a'laq of a Fal'Borna sept in the northern plain E 'MENUA, a'laq of a Fal'Borna sept in the central plain D 'PERA, E'Menua's wife

U 'VARA, E'Menua and D'Pera's eldest daughter Q 'DAER, a Weaver in E'Menua's sept

L'NoRR, a Weaver in E'Menua's sept

F'SOLVA, a Fal'Borna woman

I'JOLED, F'Solya's husband H'SHEM, a Fal'Borna warrior

Sentaya (once a Mettai village along the Silverwater Wash)

KYTHA, younger sister of Licaldi

BAETRI, also Baet, youngest sister of Licaldi SosLi, a young girl, a friend of Licaldi

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